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Single Kills get Dog Bowl
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AutoTrackR2
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@ -38,6 +38,7 @@ public class KillStreakManager : IDisposable
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// Handle multi-kill announcements
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string? multiKillSound = _currentKills switch
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{
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1 => "dog_bowl.wav",
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2 => "double_kill.wav",
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3 => "triple_kill.wav",
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4 => "overkill.wav",
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BIN
AutoTrackR2/sounds/dog_bowl.wav
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BIN
AutoTrackR2/sounds/dog_bowl.wav
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