mirror of
https://github.com/BubbaGumpShrump/AutoTrackR2.git
synced 2025-05-21 08:25:29 +00:00
Sync'd Reznoks changes
This commit is contained in:
parent
2a4a4ebe42
commit
5fc670b652
24 changed files with 1742 additions and 1022 deletions
AutoTrackR2
App.xamlAutoTrackR2.csprojConfigPage.xamlConfigPage.xaml.csHomePage.xaml.csKillHistoryManager.csKillTrackR_MainScript.ps1LocalPlayerData.cs
LogEventHandlers
ActorDeathEvent.csGameVersionEvent.csILogEventHandler.csInArenaCommanderEvent.csInPersistentUniverseEvent.csInstancedInteriorEvent.csJumpDriveStateChangedEvent.csLoginEvent.csRequestJumpFailedEvent.csVehicleDestructionEvent.cs
LogHandler.csMainWindow.xaml.csTrackREventDispatcher.csUpdatePage.xaml.csUtil.csWebHandler.cs
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@ -15,20 +15,30 @@
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|||
<Color x:Key="TextColor">#FFFFFF</Color>
|
||||
<Color x:Key="AltTextColor">#A88F2C</Color>
|
||||
|
||||
<SolidColorBrush x:Key="TextBrush" Color="{DynamicResource TextColor}" />
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||||
<SolidColorBrush x:Key="AccentBrush" Color="{DynamicResource AccentColor}" />
|
||||
<SolidColorBrush x:Key="BackgroundDarkBrush" Color="{DynamicResource BackgroundDarkColor}" />
|
||||
<SolidColorBrush x:Key="BackgroundLightBrush" Color="{DynamicResource BackgroundLightColor}" />
|
||||
<SolidColorBrush x:Key="AltTextBrush" Color="{DynamicResource AltTextColor}" />
|
||||
<SolidColorBrush x:Key="TextBrush"
|
||||
Color="{DynamicResource TextColor}"/>
|
||||
<SolidColorBrush x:Key="AccentBrush"
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||||
Color="{DynamicResource AccentColor}"/>
|
||||
<SolidColorBrush x:Key="BackgroundDarkBrush"
|
||||
Color="{DynamicResource BackgroundDarkColor}"/>
|
||||
<SolidColorBrush x:Key="BackgroundLightBrush"
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||||
Color="{DynamicResource BackgroundLightColor}"/>
|
||||
<SolidColorBrush x:Key="AltTextBrush"
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||||
Color="{DynamicResource AltTextColor}"/>
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||||
|
||||
<!-- Define the Style for Window -->
|
||||
<Style TargetType="Window" x:Key="CustomWindowStyle">
|
||||
<Style TargetType="Window"
|
||||
x:Key="CustomWindowStyle">
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
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||||
<ControlTemplate TargetType="Window">
|
||||
<Border BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="10" Background="{DynamicResource BackgroundLightBrush}">
|
||||
<Border BorderBrush="{DynamicResource AccentBrush}"
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||||
BorderThickness="2"
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||||
CornerRadius="10"
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||||
Background="{DynamicResource BackgroundLightBrush}">
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||||
<Grid>
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||||
<ContentPresenter HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
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||||
<ContentPresenter HorizontalAlignment="Stretch"
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||||
VerticalAlignment="Stretch"/>
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||||
</Grid>
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||||
</Border>
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||||
</ControlTemplate>
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||||
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@ -37,62 +47,99 @@
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</Style>
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||||
|
||||
<!-- Tab Button Style -->
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||||
<Style x:Key="TabButtonStyle" TargetType="Button">
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||||
<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness" Value="2"/>
|
||||
<Setter Property="Cursor" Value="Hand"/>
|
||||
<Setter Property="Padding" Value="10"/>
|
||||
<Setter Property="Margin" Value="5"/>
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||||
<Setter Property="FontFamily" Value="{StaticResource Orbitron}"/>
|
||||
<Style x:Key="TabButtonStyle"
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||||
TargetType="Button">
|
||||
<Setter Property="Foreground"
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||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
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Value="{DynamicResource AccentBrush}"/>
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||||
<Setter Property="BorderThickness"
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Value="2"/>
|
||||
<Setter Property="Cursor"
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||||
Value="Hand"/>
|
||||
<Setter Property="Padding"
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||||
Value="10"/>
|
||||
<Setter Property="Margin"
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||||
Value="5"/>
|
||||
<Setter Property="FontFamily"
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||||
Value="{StaticResource Orbitron}"/>
|
||||
<Setter Property="Template">
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||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Button">
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||||
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="5">
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<Border Background="{DynamicResource BackgroundDarkBrush}"
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BorderBrush="{DynamicResource AccentBrush}"
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BorderThickness="{TemplateBinding BorderThickness}"
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CornerRadius="5">
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||||
<!-- ContentPresenter will automatically inherit Foreground from Button -->
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<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" />
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<ContentPresenter HorizontalAlignment="Center"
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VerticalAlignment="Center"/>
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</Border>
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||||
</ControlTemplate>
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</Setter.Value>
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</Setter>
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</Style>
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<!-- General Button Style -->
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||||
<Style x:Key="DisabledButtonStyle" TargetType="Button">
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<Setter Property="Foreground" Value="Gray"/>
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||||
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush" Value="Gray"/>
|
||||
<Setter Property="BorderThickness" Value="2"/>
|
||||
<Setter Property="FontWeight" Value="Bold"/>
|
||||
<Setter Property="Cursor" Value="Hand"/>
|
||||
<Setter Property="Padding" Value="5"/>
|
||||
<Style x:Key="DisabledButtonStyle"
|
||||
TargetType="Button">
|
||||
<Setter Property="Foreground"
|
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Value="Gray"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="Gray"/>
|
||||
<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<Setter Property="FontWeight"
|
||||
Value="Bold"/>
|
||||
<Setter Property="Cursor"
|
||||
Value="Hand"/>
|
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<Setter Property="Padding"
|
||||
Value="5"/>
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Button">
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="5">
|
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<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
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<Border Background="{DynamicResource BackgroundDarkBrush}"
|
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BorderBrush="{DynamicResource AccentBrush}"
|
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BorderThickness="{TemplateBinding BorderThickness}"
|
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CornerRadius="5">
|
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<ContentPresenter HorizontalAlignment="Center"
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VerticalAlignment="Center"/>
|
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</Border>
|
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</ControlTemplate>
|
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</Setter.Value>
|
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</Setter>
|
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</Style>
|
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|
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<Style x:Key="ButtonStyle" TargetType="Button">
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<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
|
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<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
|
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<Setter Property="BorderThickness" Value="2"/>
|
||||
<Setter Property="FontWeight" Value="Bold"/>
|
||||
<Setter Property="Cursor" Value="Hand"/>
|
||||
<Setter Property="Padding" Value="5"/>
|
||||
<Style x:Key="ButtonStyle"
|
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TargetType="Button">
|
||||
<Setter Property="Foreground"
|
||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
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Value="{DynamicResource AccentBrush}"/>
|
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<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<Setter Property="FontWeight"
|
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Value="Bold"/>
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||||
<Setter Property="Cursor"
|
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Value="Hand"/>
|
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<Setter Property="Padding"
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Value="5"/>
|
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<Setter Property="Template">
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<Setter.Value>
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<ControlTemplate TargetType="Button">
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<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="5">
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<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
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<Border Background="{DynamicResource BackgroundDarkBrush}"
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BorderBrush="{DynamicResource AccentBrush}"
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BorderThickness="{TemplateBinding BorderThickness}"
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CornerRadius="5">
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<ContentPresenter HorizontalAlignment="Center"
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VerticalAlignment="Center"/>
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</Border>
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</ControlTemplate>
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</Setter.Value>
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@ -100,69 +147,141 @@
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</Style>
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<!-- Title Bar Button Style -->
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<Style x:Key="TitleButtonStyle" TargetType="Button">
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<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
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<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
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<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
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<Setter Property="BorderThickness" Value="2"/>
|
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<Setter Property="FontWeight" Value="Bold"/>
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<Setter Property="Cursor" Value="Hand"/>
|
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<Style x:Key="TitleButtonStyle"
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TargetType="Button">
|
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<Setter Property="Foreground"
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Value="{DynamicResource TextBrush}"/>
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||||
<Setter Property="Background"
|
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Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
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Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness"
|
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Value="2"/>
|
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<Setter Property="FontWeight"
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Value="Bold"/>
|
||||
<Setter Property="Cursor"
|
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Value="Hand"/>
|
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<Setter Property="Template">
|
||||
<Setter.Value>
|
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<ControlTemplate TargetType="Button">
|
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<Border Background="{DynamicResource BackgroundDarkBrush}"
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BorderBrush="{DynamicResource AccentBrush}"
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BorderThickness="2"
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CornerRadius="5"
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Margin="0,1,4,1">
|
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<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}"
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BorderBrush="{DynamicResource AccentBrush}"
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BorderThickness="2"
|
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CornerRadius="5"
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Margin="0,1,4,1">
|
||||
<ContentPresenter HorizontalAlignment="Center"
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VerticalAlignment="Center"/>
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</Border>
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</ControlTemplate>
|
||||
</Setter.Value>
|
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</Setter>
|
||||
</Style>
|
||||
|
||||
|
||||
<!-- Custom style for text blocks -->
|
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<Style x:Key="RoundedTextBlock" TargetType="TextBlock">
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<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
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||||
<Setter Property="FontFamily" Value="{StaticResource Roboto}" />
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||||
<Setter Property="Background" Value="Transparent" />
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<Setter Property="FontSize" Value="14" />
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<Setter Property="Padding" Value="10,0,10,0" />
|
||||
<Setter Property="VerticalAlignment" Value="Center" />
|
||||
<Setter Property="HorizontalAlignment" Value="Stretch" />
|
||||
<Style x:Key="RoundedTextBlock"
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||||
TargetType="TextBlock">
|
||||
<Setter Property="Foreground"
|
||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="FontFamily"
|
||||
Value="{StaticResource Roboto}"/>
|
||||
<Setter Property="Background"
|
||||
Value="Transparent"/>
|
||||
<Setter Property="FontSize"
|
||||
Value="14"/>
|
||||
<Setter Property="Padding"
|
||||
Value="10,0,10,0"/>
|
||||
<Setter Property="VerticalAlignment"
|
||||
Value="Center"/>
|
||||
<Setter Property="HorizontalAlignment"
|
||||
Value="Stretch"/>
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</Style>
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||||
|
||||
<!-- Wrap TextBlock in Border to apply rounded corners -->
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||||
<Style x:Key="RoundedTextBlockWithBorder" TargetType="Border">
|
||||
<Setter Property="Background" Value="{DynamicResource BackgroundLightBrush}"/>
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness" Value="2"/>
|
||||
<Setter Property="CornerRadius" Value="5"/>
|
||||
<Setter Property="Padding" Value="0"/>
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||||
<Setter Property="Margin" Value="0,10,0,0"/>
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||||
<Style x:Key="RoundedTextBlockWithBorder"
|
||||
TargetType="Border">
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundLightBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<Setter Property="CornerRadius"
|
||||
Value="5"/>
|
||||
<Setter Property="Padding"
|
||||
Value="0"/>
|
||||
<Setter Property="Margin"
|
||||
Value="0,10,0,0"/>
|
||||
</Style>
|
||||
|
||||
<!-- Custom Style for Rounded TextBox -->
|
||||
<Style x:Key="RoundedTextBox" TargetType="TextBox">
|
||||
<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="FontFamily" Value="{StaticResource Roboto}"/>
|
||||
<Setter Property="Height" Value="30"/>
|
||||
<Setter Property="Padding" Value="5"/>
|
||||
<Setter Property="VerticalContentAlignment" Value="Center"/>
|
||||
<Setter Property="HorizontalAlignment" Value="Stretch"/>
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness" Value="2"/>
|
||||
<Style x:Key="RoundedTextBox"
|
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TargetType="TextBox">
|
||||
<Setter Property="Foreground"
|
||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="FontFamily"
|
||||
Value="{StaticResource Roboto}"/>
|
||||
<Setter Property="Height"
|
||||
Value="30"/>
|
||||
<Setter Property="Padding"
|
||||
Value="5"/>
|
||||
<Setter Property="VerticalContentAlignment"
|
||||
Value="Center"/>
|
||||
<Setter Property="HorizontalAlignment"
|
||||
Value="Stretch"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<!-- The actual border with rounded corners -->
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
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<ControlTemplate TargetType="TextBox">
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="{TemplateBinding BorderThickness}"
|
||||
CornerRadius="5">
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="{TemplateBinding BorderThickness}"
|
||||
CornerRadius="5">
|
||||
<ScrollViewer x:Name="PART_ContentHost"/>
|
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</Border>
|
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</ControlTemplate>
|
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</Setter.Value>
|
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</Setter>
|
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</Style>
|
||||
|
||||
<!-- Custom Style for Rounded PasswordBox -->
|
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<Style x:Key="RoundedPasswordBox"
|
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TargetType="PasswordBox">
|
||||
<Setter Property="Foreground"
|
||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="FontFamily"
|
||||
Value="{StaticResource Roboto}"/>
|
||||
<Setter Property="Height"
|
||||
Value="30"/>
|
||||
<Setter Property="Padding"
|
||||
Value="5"/>
|
||||
<Setter Property="VerticalContentAlignment"
|
||||
Value="Center"/>
|
||||
<Setter Property="HorizontalAlignment"
|
||||
Value="Stretch"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<!-- The actual border with rounded corners -->
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="PasswordBox">
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="{TemplateBinding BorderThickness}"
|
||||
CornerRadius="5">
|
||||
<ScrollViewer x:Name="PART_ContentHost"/>
|
||||
</Border>
|
||||
</ControlTemplate>
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@ -171,39 +290,57 @@
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</Style>
|
||||
|
||||
<!-- Custom Style for Slider -->
|
||||
<Style x:Key="ThreePositionSlider" TargetType="Slider">
|
||||
<Setter Property="Height" Value="40" />
|
||||
<Setter Property="Width" Value="160" />
|
||||
<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
|
||||
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}" />
|
||||
<Setter Property="BorderThickness" Value="2" />
|
||||
<Style x:Key="ThreePositionSlider"
|
||||
TargetType="Slider">
|
||||
<Setter Property="Height"
|
||||
Value="40"/>
|
||||
<Setter Property="Width"
|
||||
Value="160"/>
|
||||
<Setter Property="Foreground"
|
||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Slider">
|
||||
<Grid Width="200" Height="30" HorizontalAlignment="Left" Margin="58,-6,0,0">
|
||||
<Grid Width="200"
|
||||
Height="30"
|
||||
HorizontalAlignment="Left"
|
||||
Margin="58,-6,0,0">
|
||||
<!-- Track Background -->
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="15" Margin="0,0,-5,-4" />
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="2"
|
||||
CornerRadius="15"
|
||||
Margin="0,0,-5,-4"/>
|
||||
|
||||
<!-- Track -->
|
||||
<Track x:Name="PART_Track">
|
||||
<Track.Thumb>
|
||||
<Thumb x:Name="PART_Thumb"
|
||||
Width="22"
|
||||
Height="22"
|
||||
Margin="6,4,1,0">
|
||||
Width="22"
|
||||
Height="22"
|
||||
Margin="6,4,1,0">
|
||||
<Thumb.Template>
|
||||
<ControlTemplate TargetType="Thumb">
|
||||
<Ellipse Fill="{DynamicResource AccentBrush}" />
|
||||
<Ellipse Fill="{DynamicResource AccentBrush}"/>
|
||||
</ControlTemplate>
|
||||
</Thumb.Template>
|
||||
</Thumb>
|
||||
</Track.Thumb>
|
||||
<Track.DecreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="Transparent"
|
||||
IsHitTestVisible="False"/>
|
||||
</Track.DecreaseRepeatButton>
|
||||
<Track.IncreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="Transparent"
|
||||
IsHitTestVisible="False"/>
|
||||
</Track.IncreaseRepeatButton>
|
||||
</Track>
|
||||
</Grid>
|
||||
|
@ -213,39 +350,56 @@
|
|||
</Style>
|
||||
|
||||
<!-- Toggle Slider Style -->
|
||||
<Style x:Key="ToggleSliderStyle" TargetType="Slider">
|
||||
<Setter Property="Height" Value="40" />
|
||||
<Setter Property="Width" Value="160" />
|
||||
<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
|
||||
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}" />
|
||||
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}" />
|
||||
<Setter Property="BorderThickness" Value="2" />
|
||||
<Style x:Key="ToggleSliderStyle"
|
||||
TargetType="Slider">
|
||||
<Setter Property="Height"
|
||||
Value="40"/>
|
||||
<Setter Property="Width"
|
||||
Value="160"/>
|
||||
<Setter Property="Foreground"
|
||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="{DynamicResource AccentBrush}"/>
|
||||
<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Slider">
|
||||
<Grid Width="50" Height="30" HorizontalAlignment="Left" >
|
||||
<Grid Width="50"
|
||||
Height="30"
|
||||
HorizontalAlignment="Left">
|
||||
<!-- Track Background -->
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="15" Margin="0,0,-5,-4" />
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="2"
|
||||
CornerRadius="15"
|
||||
Margin="0,0,-5,-4"/>
|
||||
|
||||
<!-- Track -->
|
||||
<Track x:Name="PART_Track">
|
||||
<Track.Thumb>
|
||||
<Thumb x:Name="PART_Thumb"
|
||||
Width="22"
|
||||
Height="22"
|
||||
Margin="6,4,1,0">
|
||||
Width="22"
|
||||
Height="22"
|
||||
Margin="6,4,1,0">
|
||||
<Thumb.Template>
|
||||
<ControlTemplate TargetType="Thumb">
|
||||
<Ellipse Fill="{DynamicResource AccentBrush}" />
|
||||
<Ellipse Fill="{DynamicResource AccentBrush}"/>
|
||||
</ControlTemplate>
|
||||
</Thumb.Template>
|
||||
</Thumb>
|
||||
</Track.Thumb>
|
||||
<Track.DecreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="Transparent"
|
||||
IsHitTestVisible="False"/>
|
||||
</Track.DecreaseRepeatButton>
|
||||
<Track.IncreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="Transparent"
|
||||
IsHitTestVisible="False"/>
|
||||
</Track.IncreaseRepeatButton>
|
||||
</Track>
|
||||
</Grid>
|
||||
|
@ -255,39 +409,56 @@
|
|||
</Style>
|
||||
|
||||
<!-- False toggle theme -->
|
||||
<Style x:Key="FalseToggleStyle" TargetType="Slider">
|
||||
<Setter Property="Height" Value="40" />
|
||||
<Setter Property="Width" Value="160" />
|
||||
<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
|
||||
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}" />
|
||||
<Setter Property="BorderBrush" Value="Gray" />
|
||||
<Setter Property="BorderThickness" Value="2" />
|
||||
<Style x:Key="FalseToggleStyle"
|
||||
TargetType="Slider">
|
||||
<Setter Property="Height"
|
||||
Value="40"/>
|
||||
<Setter Property="Width"
|
||||
Value="160"/>
|
||||
<Setter Property="Foreground"
|
||||
Value="{DynamicResource TextBrush}"/>
|
||||
<Setter Property="Background"
|
||||
Value="{DynamicResource BackgroundDarkBrush}"/>
|
||||
<Setter Property="BorderBrush"
|
||||
Value="Gray"/>
|
||||
<Setter Property="BorderThickness"
|
||||
Value="2"/>
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="Slider">
|
||||
<Grid Width="50" Height="30" HorizontalAlignment="Left" >
|
||||
<Grid Width="50"
|
||||
Height="30"
|
||||
HorizontalAlignment="Left">
|
||||
<!-- Track Background -->
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="15" Margin="0,0,-5,-4" />
|
||||
<Border Background="{DynamicResource BackgroundDarkBrush}"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="2"
|
||||
CornerRadius="15"
|
||||
Margin="0,0,-5,-4"/>
|
||||
|
||||
<!-- Track -->
|
||||
<Track x:Name="PART_Track">
|
||||
<Track.Thumb>
|
||||
<Thumb x:Name="PART_Thumb"
|
||||
Width="22"
|
||||
Height="22"
|
||||
Margin="6,4,1,0">
|
||||
Width="22"
|
||||
Height="22"
|
||||
Margin="6,4,1,0">
|
||||
<Thumb.Template>
|
||||
<ControlTemplate TargetType="Thumb">
|
||||
<Ellipse Fill="Gray" />
|
||||
<Ellipse Fill="Gray"/>
|
||||
</ControlTemplate>
|
||||
</Thumb.Template>
|
||||
</Thumb>
|
||||
</Track.Thumb>
|
||||
<Track.DecreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="Transparent"
|
||||
IsHitTestVisible="False"/>
|
||||
</Track.DecreaseRepeatButton>
|
||||
<Track.IncreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="Transparent"
|
||||
IsHitTestVisible="False"/>
|
||||
</Track.IncreaseRepeatButton>
|
||||
</Track>
|
||||
</Grid>
|
||||
|
@ -298,15 +469,21 @@
|
|||
|
||||
<!-- Modern Rounded ScrollBar Style -->
|
||||
<Style TargetType="ScrollBar">
|
||||
<Setter Property="Width" Value="6" />
|
||||
<Setter Property="Width"
|
||||
Value="6"/>
|
||||
<Setter Property="Template">
|
||||
<Setter.Value>
|
||||
<ControlTemplate TargetType="ScrollBar">
|
||||
<Grid>
|
||||
<Track Name="PART_Track" IsDirectionReversed="true" Width="6" Margin="0,0,0,0">
|
||||
<Track Name="PART_Track"
|
||||
IsDirectionReversed="true"
|
||||
Width="6"
|
||||
Margin="0,0,0,0">
|
||||
<!-- Decrease Repeat Button -->
|
||||
<Track.DecreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="0">
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="0">
|
||||
<RepeatButton.Template>
|
||||
<ControlTemplate TargetType="RepeatButton">
|
||||
<Grid x:Name="RepeatButtonGrid">
|
||||
|
@ -314,12 +491,18 @@
|
|||
<VisualStateGroup Name="CommonStates">
|
||||
<VisualState Name="Normal">
|
||||
<Storyboard>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="1" Duration="0:0:0"/>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity"
|
||||
Storyboard.TargetName="RepeatButtonGrid"
|
||||
To="1"
|
||||
Duration="0:0:0"/>
|
||||
</Storyboard>
|
||||
</VisualState>
|
||||
<VisualState Name="MouseOver">
|
||||
<Storyboard>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="0" Duration="0:0:0.1"/>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity"
|
||||
Storyboard.TargetName="RepeatButtonGrid"
|
||||
To="0"
|
||||
Duration="0:0:0.1"/>
|
||||
</Storyboard>
|
||||
</VisualState>
|
||||
</VisualStateGroup>
|
||||
|
@ -338,10 +521,10 @@
|
|||
<ControlTemplate TargetType="Thumb">
|
||||
<Grid>
|
||||
<Border
|
||||
Background="{DynamicResource AccentBrush}"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="0"
|
||||
CornerRadius="3" />
|
||||
Background="{DynamicResource AccentBrush}"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="0"
|
||||
CornerRadius="3"/>
|
||||
</Grid>
|
||||
</ControlTemplate>
|
||||
</Thumb.Template>
|
||||
|
@ -350,7 +533,9 @@
|
|||
|
||||
<!-- Increase Repeat Button -->
|
||||
<Track.IncreaseRepeatButton>
|
||||
<RepeatButton Background="Transparent" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="0">
|
||||
<RepeatButton Background="Transparent"
|
||||
BorderBrush="{DynamicResource AccentBrush}"
|
||||
BorderThickness="0">
|
||||
<RepeatButton.Template>
|
||||
<ControlTemplate TargetType="RepeatButton">
|
||||
<Grid x:Name="RepeatButtonGrid">
|
||||
|
@ -358,12 +543,18 @@
|
|||
<VisualStateGroup Name="CommonStates">
|
||||
<VisualState Name="Normal">
|
||||
<Storyboard>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="1" Duration="0:0:0"/>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity"
|
||||
Storyboard.TargetName="RepeatButtonGrid"
|
||||
To="1"
|
||||
Duration="0:0:0"/>
|
||||
</Storyboard>
|
||||
</VisualState>
|
||||
<VisualState Name="MouseOver">
|
||||
<Storyboard>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="0" Duration="0:0:0.1"/>
|
||||
<DoubleAnimation Storyboard.TargetProperty="Opacity"
|
||||
Storyboard.TargetName="RepeatButtonGrid"
|
||||
To="0"
|
||||
Duration="0:0:0.1"/>
|
||||
</Storyboard>
|
||||
</VisualState>
|
||||
</VisualStateGroup>
|
||||
|
|
|
@ -109,9 +109,6 @@
|
|||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<None Update="KillTrackR_MainScript.ps1">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
<None Update="update.ps1">
|
||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||
</None>
|
||||
|
|
|
@ -1,96 +1,234 @@
|
|||
<UserControl x:Class="AutoTrackR2.ConfigPage"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
Height="396" Width="626">
|
||||
Height="410"
|
||||
Width="626">
|
||||
|
||||
<Grid Background="{DynamicResource BackgroundLightBrush}">
|
||||
<!-- Main Layout Grid -->
|
||||
<Grid Margin="0,0,5,7">
|
||||
<Grid.RowDefinitions>
|
||||
<!-- One row for the content, the other for buttons -->
|
||||
<RowDefinition Height="*" />
|
||||
<RowDefinition Height="Auto" />
|
||||
<RowDefinition Height="*"/>
|
||||
<RowDefinition Height="Auto"/>
|
||||
</Grid.RowDefinitions>
|
||||
|
||||
<Grid.ColumnDefinitions>
|
||||
<!-- Left column for the main content area -->
|
||||
<ColumnDefinition Width="*" />
|
||||
<ColumnDefinition Width="*"/>
|
||||
<!-- Right column for the buttons -->
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition Width="Auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
|
||||
<!-- Section for Config Fields -->
|
||||
<StackPanel Grid.Column="0" VerticalAlignment="Center" Height="389">
|
||||
<StackPanel Grid.Column="0"
|
||||
VerticalAlignment="Center"
|
||||
Height="389">
|
||||
<!-- Log File -->
|
||||
<StackPanel Margin="0,10,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="Log File:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5" FontFamily="{StaticResource Roboto}"/>
|
||||
<StackPanel Orientation="Horizontal" Margin="30,0,0,0">
|
||||
<TextBox Name="LogFilePath" Width="340" Height="30" Style="{StaticResource RoundedTextBox}"/>
|
||||
<Button Content="Browse" Width="75" Height="30" FontFamily="{StaticResource Orbitron}" Margin="5,0" Style="{StaticResource ButtonStyle}" Click="LogFileBrowseButton_Click"/>
|
||||
<StackPanel Margin="0,10,0,15"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="ⓘ"
|
||||
ToolTip="Set this to the Game.log file in your StarCitizen\LIVE directory."
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="20"
|
||||
Margin="0,0,3,5"/>
|
||||
<TextBlock Text="Log File:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,5,0,5"
|
||||
FontFamily="{StaticResource Roboto}"/>
|
||||
<StackPanel Orientation="Horizontal"
|
||||
Margin="30,0,0,0">
|
||||
<TextBox Name="LogFilePath"
|
||||
Width="330"
|
||||
Height="30"
|
||||
Style="{StaticResource RoundedTextBox}"/>
|
||||
<Button Content="Browse"
|
||||
Width="75"
|
||||
Height="30"
|
||||
FontFamily="{StaticResource Orbitron}"
|
||||
Margin="5,0"
|
||||
Style="{StaticResource ButtonStyle}"
|
||||
Click="LogFileBrowseButton_Click"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
<!-- API URL -->
|
||||
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="API URL:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5"/>
|
||||
<StackPanel Orientation="Horizontal" Margin="30,0,0,0">
|
||||
<TextBox Name="ApiUrl" Width="340" Height="30" Style="{StaticResource RoundedTextBox}"/>
|
||||
<Button Content="Test" Width="75" Height="30" FontFamily="{StaticResource Orbitron}" Margin="5,0" Style="{StaticResource ButtonStyle}" Click="TestApiButton_Click"/>
|
||||
<StackPanel Margin="0,0,0,15"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="ⓘ"
|
||||
ToolTip="Need a URL? No idea what to do? Contact heavy_bob on Discord!"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="20"
|
||||
Margin="0,3,3,5"/>
|
||||
<TextBlock Text="API URL:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,5,0,5"/>
|
||||
<StackPanel Orientation="Horizontal"
|
||||
Margin="30,0,0,0">
|
||||
<TextBox Name="ApiUrl"
|
||||
Width="330"
|
||||
Height="30"
|
||||
Style="{StaticResource RoundedTextBox}"/>
|
||||
<Button Content="Test"
|
||||
Width="75"
|
||||
Height="30"
|
||||
FontFamily="{StaticResource Orbitron}"
|
||||
Margin="5,0"
|
||||
Style="{StaticResource ButtonStyle}"
|
||||
Click="TestApiButton_Click"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
<!-- API Key -->
|
||||
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="API Key:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5"/>
|
||||
<TextBox Name="ApiKey" Width="340" Height="30" Margin="33,0,0,0" Style="{StaticResource RoundedTextBox}"/>
|
||||
<StackPanel Margin="0,0,0,15"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="ⓘ"
|
||||
ToolTip="Need a key? No idea what to do? Contact heavy_bob on Discord!"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="20"
|
||||
Margin="0,3,3,5"/>
|
||||
<TextBlock Text="API Key:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,5,0,5"/>
|
||||
<PasswordBox Name="ApiKey"
|
||||
Width="330"
|
||||
Height="30"
|
||||
Margin="33,0,0,0"
|
||||
Style="{StaticResource RoundedPasswordBox}"/>
|
||||
</StackPanel>
|
||||
|
||||
<!-- Video Path -->
|
||||
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="Video Path:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5"/>
|
||||
<StackPanel Margin="0,0,0,15"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="ⓘ"
|
||||
ToolTip="The directory where your clipping software saves kills. Check the README."
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="20"
|
||||
Margin="0,3,3,5"/>
|
||||
<TextBlock Text="Video Path:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,5,0,5"/>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBox Name="VideoPath" Width="340" Height="30" Margin="10,0,0,0" Style="{StaticResource RoundedTextBox}"/>
|
||||
<Button Content="Browse" Width="75" Height="30" FontFamily="{StaticResource Orbitron}" Margin="5,0" Style="{StaticResource ButtonStyle}" Click="VideoPathBrowseButton_Click"/>
|
||||
<TextBox Name="VideoPath"
|
||||
Width="330"
|
||||
Height="30"
|
||||
Margin="10,0,0,0"
|
||||
Style="{StaticResource RoundedTextBox}"/>
|
||||
<Button Content="Browse"
|
||||
Width="75"
|
||||
Height="30"
|
||||
FontFamily="{StaticResource Orbitron}"
|
||||
Margin="5,0"
|
||||
Style="{StaticResource ButtonStyle}"
|
||||
Click="VideoPathBrowseButton_Click"/>
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
|
||||
<!-- Visor Wipe Toggle Slider -->
|
||||
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="Visor Wipe:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
|
||||
<Slider Name="VisorWipeSlider" Minimum="0" Maximum="1" TickFrequency="1" IsSnapToTickEnabled="True" Value="0" Style="{StaticResource ToggleSliderStyle}" Margin="27,-4,0,0" ValueChanged="VisorWipeSlider_ValueChanged"/>
|
||||
<StackPanel Margin="0,0,0,15"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="ⓘ"
|
||||
ToolTip="Perform a Visor Wipe animation on player kill. Requires AHKv2."
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="20"
|
||||
Margin="0,4,3,5"/>
|
||||
<TextBlock Text="Visor Wipe:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,7,0,5"/>
|
||||
<Slider Name="VisorWipeSlider"
|
||||
Minimum="0"
|
||||
Maximum="1"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
Value="0"
|
||||
Style="{StaticResource ToggleSliderStyle}"
|
||||
Margin="27,-4,0,0"
|
||||
ValueChanged="VisorWipeSlider_ValueChanged"/>
|
||||
</StackPanel>
|
||||
|
||||
<!-- Video Record Toggle Slider -->
|
||||
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="Video Record:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
|
||||
<Slider Name="VideoRecordSlider" Minimum="0" Maximum="1" TickFrequency="1" IsSnapToTickEnabled="True" Value="0" Style="{StaticResource ToggleSliderStyle}" Margin="10,-4,0,0" ValueChanged="VideoRecordSlider_ValueChanged"/>
|
||||
<StackPanel Margin="0,0,0,15"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="ⓘ"
|
||||
ToolTip="Automatically clip your last kill. Check the README for more info."
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="20"
|
||||
Margin="0,4,3,5"/>
|
||||
<TextBlock Text="Video Record:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,7,0,5"/>
|
||||
<Slider Name="VideoRecordSlider"
|
||||
Minimum="0"
|
||||
Maximum="1"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
Value="0"
|
||||
Style="{StaticResource ToggleSliderStyle}"
|
||||
Margin="10,-4,0,0"
|
||||
ValueChanged="VideoRecordSlider_ValueChanged"/>
|
||||
</StackPanel>
|
||||
|
||||
<!-- Offline Mode Toggle Slider -->
|
||||
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="Offline Mode:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
|
||||
<Slider Name="OfflineModeSlider" Minimum="0" Maximum="1" TickFrequency="1" IsSnapToTickEnabled="True" Value="0" Style="{StaticResource ToggleSliderStyle}" Margin="12,-4,0,0" ValueChanged="OfflineModeSlider_ValueChanged"/>
|
||||
<StackPanel Margin="0,0,0,10"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="ⓘ"
|
||||
ToolTip="With Offline Mode enabled, kills will not be submitted to the configured API."
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="20"
|
||||
Margin="0,4,3,5"/>
|
||||
<TextBlock Text="Offline Mode:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,7,0,5"/>
|
||||
<Slider Name="OfflineModeSlider"
|
||||
Minimum="0"
|
||||
Maximum="1"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
Value="0"
|
||||
Style="{StaticResource ToggleSliderStyle}"
|
||||
Margin="12,-4,0,0"
|
||||
ValueChanged="OfflineModeSlider_ValueChanged"/>
|
||||
</StackPanel>
|
||||
|
||||
<!-- 3-Position Toggle Slider -->
|
||||
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
|
||||
<TextBlock Text="Theme:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
|
||||
<StackPanel Margin="0,0,0,15"
|
||||
Orientation="Horizontal">
|
||||
<TextBlock Text="Theme:"
|
||||
Foreground="{DynamicResource TextBrush}"
|
||||
FontSize="16"
|
||||
Margin="0,7,0,5"/>
|
||||
<Slider x:Name="ThemeSlider"
|
||||
Minimum="0"
|
||||
Minimum="0"
|
||||
Maximum="21"
|
||||
Value="0"
|
||||
TickFrequency="1"
|
||||
IsSnapToTickEnabled="True"
|
||||
ValueChanged="ThemeSlider_ValueChanged" Width="447"
|
||||
Style="{StaticResource ThreePositionSlider}"
|
||||
/>
|
||||
ValueChanged="ThemeSlider_ValueChanged"
|
||||
Width="447"
|
||||
Style="{StaticResource ThreePositionSlider}"/>
|
||||
</StackPanel>
|
||||
|
||||
</StackPanel>
|
||||
|
||||
<!-- Save Button -->
|
||||
<StackPanel Grid.Column="2" HorizontalAlignment="Right" VerticalAlignment="Bottom" Margin="0">
|
||||
<Button x:Name="SaveButton" Content="Save" Width="100" Height="40" Style="{StaticResource ButtonStyle}" FontFamily="{StaticResource Orbitron}" Click="SaveButton_Click"/>
|
||||
<StackPanel Grid.Column="2"
|
||||
HorizontalAlignment="Right"
|
||||
VerticalAlignment="Bottom"
|
||||
Margin="0">
|
||||
<Button x:Name="SaveButton"
|
||||
Content="Save"
|
||||
Width="100"
|
||||
Height="40"
|
||||
Style="{StaticResource ButtonStyle}"
|
||||
FontFamily="{StaticResource Orbitron}"
|
||||
Click="SaveButton_Click"/>
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</Grid>
|
||||
|
|
|
@ -24,10 +24,10 @@ namespace AutoTrackR2
|
|||
{
|
||||
InitializeComponent();
|
||||
this.mainWindow = mainWindow;
|
||||
|
||||
|
||||
LogFilePath.Text = ConfigManager.LogFile;
|
||||
ApiUrl.Text = ConfigManager.ApiUrl;
|
||||
ApiKey.Text = ConfigManager.ApiKey;
|
||||
ApiKey.Password = ConfigManager.ApiKey;
|
||||
VideoPath.Text = ConfigManager.VideoPath;
|
||||
VisorWipeSlider.Value = ConfigManager.VisorWipe;
|
||||
VideoRecordSlider.Value = ConfigManager.VideoRecord;
|
||||
|
@ -70,7 +70,7 @@ namespace AutoTrackR2
|
|||
// Set the textboxes with the loaded values
|
||||
LogFilePath.Text = logFile;
|
||||
ApiUrl.Text = apiUrl;
|
||||
ApiKey.Text = apiKey;
|
||||
ApiKey.Password = apiKey;
|
||||
VideoPath.Text = videoPath;
|
||||
|
||||
// Set the sliders with the loaded values
|
||||
|
@ -123,7 +123,7 @@ namespace AutoTrackR2
|
|||
|
||||
// Apply the selected theme
|
||||
ApplyTheme(themeIndex);
|
||||
|
||||
|
||||
mainWindow.UpdateTabVisuals();
|
||||
}
|
||||
|
||||
|
@ -413,8 +413,7 @@ namespace AutoTrackR2
|
|||
|
||||
// Build the dynamic file path for the current user
|
||||
string filePath = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||
"AutoTrackR2",
|
||||
ConfigManager.AHKScriptFolder,
|
||||
"visorwipe.ahk"
|
||||
);
|
||||
|
||||
|
@ -508,36 +507,19 @@ namespace AutoTrackR2
|
|||
|
||||
private void SaveButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
// Get the directory for the user's local application data
|
||||
string appDataDirectory = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||
"AutoTrackR2"
|
||||
);
|
||||
|
||||
// Ensure the directory exists
|
||||
if (!Directory.Exists(appDataDirectory))
|
||||
{
|
||||
Directory.CreateDirectory(appDataDirectory);
|
||||
}
|
||||
|
||||
// Combine the app data directory with the config file name
|
||||
string configFilePath = Path.Combine(appDataDirectory, "config.ini");
|
||||
|
||||
using (StreamWriter writer = new StreamWriter(configFilePath))
|
||||
{
|
||||
writer.WriteLine($"LogFile={LogFilePath.Text}");
|
||||
writer.WriteLine($"ApiUrl={ApiUrl.Text}");
|
||||
writer.WriteLine($"ApiKey={ApiKey.Text}");
|
||||
writer.WriteLine($"VideoPath={VideoPath.Text}");
|
||||
writer.WriteLine($"VisorWipe={(int)VisorWipeSlider.Value}");
|
||||
writer.WriteLine($"VideoRecord={(int)VideoRecordSlider.Value}");
|
||||
writer.WriteLine($"OfflineMode={(int)OfflineModeSlider.Value}");
|
||||
writer.WriteLine($"Theme={(int)ThemeSlider.Value}"); // Assumes you are saving the theme slider value (0, 1, or 2)
|
||||
}
|
||||
ConfigManager.ApiKey = ApiKey.Password;
|
||||
ConfigManager.ApiUrl = ApiUrl.Text;
|
||||
ConfigManager.LogFile = LogFilePath.Text;
|
||||
ConfigManager.VideoPath = VideoPath.Text;
|
||||
ConfigManager.VisorWipe = (int)VisorWipeSlider.Value;
|
||||
ConfigManager.VideoRecord = (int)VideoRecordSlider.Value;
|
||||
ConfigManager.OfflineMode = (int)OfflineModeSlider.Value;
|
||||
ConfigManager.Theme = (int)ThemeSlider.Value;
|
||||
|
||||
// Save the current config values
|
||||
ConfigManager.SaveConfig();
|
||||
// Start the flashing effect
|
||||
FlashSaveButton();
|
||||
ConfigManager.LoadConfig();
|
||||
}
|
||||
|
||||
private void FlashSaveButton()
|
||||
|
@ -591,7 +573,7 @@ namespace AutoTrackR2
|
|||
{
|
||||
string apiUrl = ApiUrl.Text;
|
||||
string modifiedUrl = Regex.Replace(apiUrl, @"(https?://[^/]+)/?.*", "$1/test");
|
||||
string apiKey = ApiKey.Text;
|
||||
string apiKey = ApiKey.Password;
|
||||
Debug.WriteLine($"Sending to {modifiedUrl}");
|
||||
|
||||
try
|
||||
|
|
|
@ -3,309 +3,360 @@ using System.Windows;
|
|||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Effects;
|
||||
using System.IO;
|
||||
using System.Windows.Documents;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using System.Windows.Media.Imaging;
|
||||
using AutoTrackR2.LogEventHandlers;
|
||||
|
||||
namespace AutoTrackR2
|
||||
namespace AutoTrackR2;
|
||||
|
||||
public partial class HomePage : UserControl
|
||||
{
|
||||
public partial class HomePage : UserControl
|
||||
private Process runningProcess; // Field to store the running process
|
||||
private LogHandler? _logHandler;
|
||||
private KillHistoryManager _killHistoryManager;
|
||||
private bool _UIEventsRegistered = false;
|
||||
|
||||
public HomePage()
|
||||
{
|
||||
public HomePage()
|
||||
InitializeComponent();
|
||||
|
||||
_killHistoryManager = new KillHistoryManager(ConfigManager.KillHistoryFile);
|
||||
|
||||
// Set the TextBlock text
|
||||
KillTallyTitle.Text = $"Kill Tally - {_killHistoryManager.GetKillsInCurrentMonth().Count}";
|
||||
AddKillHistoryKillsToUI();
|
||||
|
||||
}
|
||||
//
|
||||
public void UpdateButtonState(bool isRunning)
|
||||
{
|
||||
var accentColor = (Color)Application.Current.Resources["AccentColor"];
|
||||
|
||||
if (isRunning)
|
||||
{
|
||||
InitializeComponent();
|
||||
// Set Start button to "Running..." and apply glow effect
|
||||
StartButton.Content = "Running...";
|
||||
StartButton.IsEnabled = false; // Disable Start button
|
||||
StartButton.Style = (Style)FindResource("DisabledButtonStyle");
|
||||
|
||||
// Get the current month
|
||||
string currentMonth = DateTime.Now.ToString("MMMM", CultureInfo.InvariantCulture);
|
||||
|
||||
// Set the TextBlock text
|
||||
KillTallyTitle.Text = $"Kill Tally - {currentMonth}";
|
||||
}
|
||||
|
||||
private Process runningProcess; // Field to store the running process
|
||||
|
||||
// Update Start/Stop button states based on the isRunning flag
|
||||
public void UpdateButtonState(bool isRunning)
|
||||
{
|
||||
var accentColor = (Color)Application.Current.Resources["AccentColor"];
|
||||
|
||||
if (isRunning)
|
||||
// Add glow effect to the Start button
|
||||
StartButton.Effect = new DropShadowEffect
|
||||
{
|
||||
// Set Start button to "Running..." and apply glow effect
|
||||
StartButton.Content = "Running...";
|
||||
StartButton.IsEnabled = false; // Disable Start button
|
||||
StartButton.Style = (Style)FindResource("DisabledButtonStyle");
|
||||
Color = accentColor,
|
||||
BlurRadius = 30, // Adjust blur radius for desired glow intensity
|
||||
ShadowDepth = 0, // Set shadow depth to 0 for a pure glow effect
|
||||
Opacity = 1, // Set opacity for glow visibility
|
||||
Direction = 0 // Direction doesn't matter for glow
|
||||
};
|
||||
|
||||
// Add glow effect to the Start button
|
||||
StartButton.Effect = new DropShadowEffect
|
||||
{
|
||||
Color = accentColor,
|
||||
BlurRadius = 30, // Adjust blur radius for desired glow intensity
|
||||
ShadowDepth = 0, // Set shadow depth to 0 for a pure glow effect
|
||||
Opacity = 1, // Set opacity for glow visibility
|
||||
Direction = 0 // Direction doesn't matter for glow
|
||||
};
|
||||
|
||||
StopButton.Style = (Style)FindResource("ButtonStyle");
|
||||
StopButton.IsEnabled = true; // Enable Stop button
|
||||
}
|
||||
else
|
||||
{
|
||||
// Reset Start button back to its original state
|
||||
StartButton.Content = "Start";
|
||||
StartButton.IsEnabled = true; // Enable Start button
|
||||
|
||||
// Remove the glow effect from Start button
|
||||
StartButton.Effect = null;
|
||||
|
||||
StopButton.Style = (Style)FindResource("DisabledButtonStyle");
|
||||
StartButton.Style = (Style)FindResource("ButtonStyle");
|
||||
StopButton.IsEnabled = false; // Disable Stop button
|
||||
}
|
||||
StopButton.Style = (Style)FindResource("ButtonStyle");
|
||||
StopButton.IsEnabled = true; // Enable Stop button
|
||||
}
|
||||
|
||||
public void StartButton_Click(object sender, RoutedEventArgs e)
|
||||
else
|
||||
{
|
||||
UpdateButtonState(true);
|
||||
string scriptPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "KillTrackR_MainScript.ps1");
|
||||
TailFileAsync(scriptPath);
|
||||
// Reset Start button back to its original state
|
||||
StartButton.Content = "Start";
|
||||
StartButton.IsEnabled = true; // Enable Start button
|
||||
|
||||
// Remove the glow effect from Start button
|
||||
StartButton.Effect = null;
|
||||
|
||||
StopButton.Style = (Style)FindResource("DisabledButtonStyle");
|
||||
StartButton.Style = (Style)FindResource("ButtonStyle");
|
||||
StopButton.IsEnabled = false; // Disable Stop button
|
||||
}
|
||||
|
||||
RegisterUIEventHandlers();
|
||||
}
|
||||
|
||||
private async void TailFileAsync(string scriptPath)
|
||||
public void StartButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
UpdateButtonState(true);
|
||||
//string scriptPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "KillTrackR_MainScript.ps1");
|
||||
// TailFileAsync(scriptPath);
|
||||
|
||||
// _logHandler = new LogHandler(@"U:\\StarCitizen\\StarCitizen\\LIVE\\Game.log");
|
||||
_logHandler = new LogHandler(ConfigManager.LogFile);
|
||||
_logHandler.Initialize();
|
||||
|
||||
}
|
||||
|
||||
private void AddKillHistoryKillsToUI()
|
||||
{
|
||||
var kills = _killHistoryManager.GetKills();
|
||||
foreach (var kill in kills)
|
||||
{
|
||||
await Task.Run(() =>
|
||||
Dispatcher.Invoke(() => { AddKillToScreen(kill); });
|
||||
}
|
||||
}
|
||||
|
||||
private void RegisterUIEventHandlers()
|
||||
{
|
||||
if (_UIEventsRegistered)
|
||||
return;
|
||||
|
||||
// Username
|
||||
TrackREventDispatcher.PlayerLoginEvent += (username) => {
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
try
|
||||
PilotNameTextBox.Text = username;
|
||||
AdjustFontSize(PilotNameTextBox);
|
||||
LocalPlayerData.Username = username;
|
||||
});
|
||||
};
|
||||
|
||||
// Ship
|
||||
TrackREventDispatcher.JumpDriveStateChangedEvent += (shipName) => {
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
ProcessStartInfo psi = new ProcessStartInfo
|
||||
{
|
||||
FileName = "powershell.exe",
|
||||
Arguments = $"-NoProfile -ExecutionPolicy Bypass -File \"{scriptPath}\"",
|
||||
WorkingDirectory = AppDomain.CurrentDomain.BaseDirectory,
|
||||
RedirectStandardOutput = true,
|
||||
RedirectStandardError = true,
|
||||
UseShellExecute = false,
|
||||
CreateNoWindow = true
|
||||
};
|
||||
PlayerShipTextBox.Text = shipName;
|
||||
AdjustFontSize(PlayerShipTextBox);
|
||||
LocalPlayerData.PlayerShip = shipName;
|
||||
});
|
||||
};
|
||||
|
||||
// Game Mode
|
||||
TrackREventDispatcher.PlayerChangedGameModeEvent += (mode) => {
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
GameModeTextBox.Text = mode.ToString();
|
||||
AdjustFontSize(GameModeTextBox);
|
||||
LocalPlayerData.CurrentGameMode = mode;
|
||||
});
|
||||
};
|
||||
|
||||
// Game Version
|
||||
TrackREventDispatcher.GameVersionEvent += (version) => {
|
||||
LocalPlayerData.GameVersion = version;
|
||||
};
|
||||
|
||||
// Actor Death
|
||||
TrackREventDispatcher.ActorDeathEvent += async (actorDeathData) => {
|
||||
if (actorDeathData.VictimPilot != LocalPlayerData.Username)
|
||||
{
|
||||
var playerData = await WebHandler.GetPlayerData(actorDeathData.VictimPilot);
|
||||
|
||||
runningProcess = new Process { StartInfo = psi }; // Store the process in the field
|
||||
|
||||
runningProcess.OutputDataReceived += (s, e) =>
|
||||
{
|
||||
if (!string.IsNullOrEmpty(e.Data))
|
||||
{
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
// Parse and display key-value pairs in the OutputTextBox
|
||||
if (e.Data.Contains("PlayerName="))
|
||||
{
|
||||
string pilotName = e.Data.Split('=')[1].Trim();
|
||||
PilotNameTextBox.Text = pilotName; // Update the Button's Content
|
||||
AdjustFontSize(PilotNameTextBox);
|
||||
}
|
||||
else if (e.Data.Contains("PlayerShip="))
|
||||
{
|
||||
string playerShip = e.Data.Split('=')[1].Trim();
|
||||
PlayerShipTextBox.Text = playerShip;
|
||||
AdjustFontSize(PlayerShipTextBox);
|
||||
}
|
||||
else if (e.Data.Contains("GameMode="))
|
||||
{
|
||||
string gameMode = e.Data.Split('=')[1].Trim();
|
||||
GameModeTextBox.Text = gameMode;
|
||||
AdjustFontSize(GameModeTextBox);
|
||||
}
|
||||
else if (e.Data.Contains("KillTally="))
|
||||
{
|
||||
string killTally = e.Data.Split('=')[1].Trim();
|
||||
KillTallyTextBox.Text = killTally;
|
||||
AdjustFontSize(KillTallyTextBox);
|
||||
}
|
||||
else if (e.Data.Contains("NewKill="))
|
||||
{
|
||||
// Parse the kill data
|
||||
var killData = e.Data.Split('=')[1].Trim(); // Assume the kill data follows after "NewKill="
|
||||
var killParts = killData.Split(',');
|
||||
|
||||
// Fetch the dynamic resource for AltTextColor
|
||||
var altTextColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AltTextColor"]);
|
||||
var accentColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AccentColor"]);
|
||||
|
||||
// Fetch the Orbitron FontFamily from resources
|
||||
var orbitronFontFamily = (FontFamily)Application.Current.Resources["Orbitron"];
|
||||
var gemunuFontFamily = (FontFamily)Application.Current.Resources["Gemunu"];
|
||||
|
||||
// Create a new TextBlock for each kill
|
||||
var killTextBlock = new TextBlock
|
||||
{
|
||||
Margin = new Thickness(0, 10, 0, 10),
|
||||
Style = (Style)Application.Current.Resources["RoundedTextBlock"], // Apply style for text
|
||||
FontSize = 14,
|
||||
FontWeight = FontWeights.Bold,
|
||||
FontFamily = gemunuFontFamily,
|
||||
};
|
||||
|
||||
// Add styled content using Run elements
|
||||
killTextBlock.Inlines.Add(new Run("Victim Name: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killParts[1]}\n"));
|
||||
|
||||
// Repeat for other lines
|
||||
killTextBlock.Inlines.Add(new Run("Victim Ship: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killParts[2]}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("Victim Org: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killParts[3]}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("Join Date: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killParts[4]}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("UEE Record: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killParts[5]}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("Kill Time: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killParts[6]}"));
|
||||
|
||||
// Create a Border and apply the RoundedTextBlockWithBorder style
|
||||
var killBorder = new Border
|
||||
{
|
||||
Style = (Style)Application.Current.Resources["RoundedTextBlockWithBorder"], // Apply border style
|
||||
};
|
||||
|
||||
// Create a Grid to hold the TextBlock and the Image
|
||||
var killGrid = new Grid
|
||||
{
|
||||
Width = 400, // Adjust the width of the Grid
|
||||
Height = 130, // Adjust the height as needed
|
||||
};
|
||||
|
||||
// Define two columns in the Grid: one for the text and one for the image
|
||||
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(3, GridUnitType.Star) }); // Text column
|
||||
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Auto) }); // Image column
|
||||
|
||||
// Add the TextBlock to the first column of the Grid
|
||||
Grid.SetColumn(killTextBlock, 0);
|
||||
killGrid.Children.Add(killTextBlock);
|
||||
|
||||
// Create the Image for the profile
|
||||
var profileImage = new Image
|
||||
{
|
||||
Source = new BitmapImage(new Uri(killParts[7])), // Assuming the 8th part contains the profile image URL
|
||||
Width = 90,
|
||||
Height = 90,
|
||||
Stretch = Stretch.Fill, // Adjust how the image fits
|
||||
};
|
||||
|
||||
// Create a Border around the Image
|
||||
var imageBorder = new Border
|
||||
{
|
||||
BorderBrush = accentColorBrush, // Set the border color
|
||||
BorderThickness = new Thickness(2), // Set the border thickness
|
||||
Padding = new Thickness(0), // Optional padding inside the border
|
||||
CornerRadius = new CornerRadius(5),
|
||||
Margin = new Thickness(10,18,15,18),
|
||||
Child = profileImage // Set the Image as the content of the Border
|
||||
};
|
||||
|
||||
// Add the Border (with the image inside) to the Grid
|
||||
Grid.SetColumn(imageBorder, 1);
|
||||
killGrid.Children.Add(imageBorder);
|
||||
|
||||
// Set the Grid as the child of the Border
|
||||
killBorder.Child = killGrid;
|
||||
|
||||
// Add the new Border to the StackPanel inside the Border
|
||||
KillFeedStackPanel.Children.Insert(0, killBorder);
|
||||
}
|
||||
|
||||
else
|
||||
{
|
||||
DebugPanel.AppendText(e.Data + Environment.NewLine);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
runningProcess.ErrorDataReceived += (s, e) =>
|
||||
{
|
||||
if (!string.IsNullOrEmpty(e.Data))
|
||||
{
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
DebugPanel.AppendText(e.Data + Environment.NewLine);
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
runningProcess.Start();
|
||||
runningProcess.BeginOutputReadLine();
|
||||
runningProcess.BeginErrorReadLine();
|
||||
|
||||
runningProcess.WaitForExit();
|
||||
}
|
||||
catch (Exception ex)
|
||||
if (playerData != null)
|
||||
{
|
||||
var killData = new KillData
|
||||
{
|
||||
EnemyPilot = actorDeathData.VictimPilot,
|
||||
EnemyShip = actorDeathData.VictimShip,
|
||||
OrgAffiliation = playerData?.OrgName,
|
||||
Weapon = actorDeathData.Weapon,
|
||||
Ship = LocalPlayerData.PlayerShip ?? "Unknown",
|
||||
Method = actorDeathData.DamageType,
|
||||
RecordNumber = playerData?.UEERecord,
|
||||
GameVersion = LocalPlayerData.GameVersion ?? "Unknown",
|
||||
TrackRver = UpdatePage.currentVersion.Replace("v", "") ?? "Unknown",
|
||||
Enlisted = playerData?.JoinDate,
|
||||
KillTime = DateTime.UtcNow.ToString("dd MMM yyyy HH:mm"),
|
||||
PFP = playerData?.PFPURL ?? "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg"
|
||||
};
|
||||
|
||||
switch (LocalPlayerData.CurrentGameMode)
|
||||
{
|
||||
case GameMode.PersistentUniverse:
|
||||
killData.Mode = "pu";
|
||||
break;
|
||||
case GameMode.ArenaCommander:
|
||||
killData.Mode = "ac";
|
||||
break;
|
||||
}
|
||||
|
||||
// Add kill to UI
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
MessageBox.Show($"Error running script: {ex.Message}");
|
||||
AddKillToScreen(killData);
|
||||
});
|
||||
|
||||
// Only submit kill data if not in offline mode
|
||||
if (ConfigManager.OfflineMode == 0)
|
||||
{
|
||||
await WebHandler.SubmitKill(killData);
|
||||
}
|
||||
|
||||
_killHistoryManager.AddKill(killData);
|
||||
VisorWipe();
|
||||
VideoRecord();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
public void StopButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
if (runningProcess != null && !runningProcess.HasExited)
|
||||
{
|
||||
// Kill the running process
|
||||
runningProcess.Kill();
|
||||
runningProcess = null; // Clear the reference to the process
|
||||
}
|
||||
};
|
||||
|
||||
// Vehicle Destruction
|
||||
TrackREventDispatcher.VehicleDestructionEvent += (data) => {
|
||||
LocalPlayerData.LastSeenVehicleLocation = data.VehicleZone;
|
||||
};
|
||||
|
||||
_UIEventsRegistered = true;
|
||||
}
|
||||
|
||||
// Clear the text boxes
|
||||
System.Threading.Thread.Sleep(200);
|
||||
PilotNameTextBox.Text = string.Empty;
|
||||
PlayerShipTextBox.Text = string.Empty;
|
||||
GameModeTextBox.Text = string.Empty;
|
||||
KillTallyTextBox.Text = string.Empty;
|
||||
KillFeedStackPanel.Children.Clear();
|
||||
}
|
||||
private void AddKillToScreen(KillData killData)
|
||||
{
|
||||
// Fetch the dynamic resource for AltTextColor
|
||||
var altTextColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AltTextColor"]);
|
||||
var accentColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AccentColor"]);
|
||||
|
||||
private void AdjustFontSize(TextBlock textBlock)
|
||||
// Fetch the Orbitron FontFamily from resources
|
||||
var orbitronFontFamily = (FontFamily)Application.Current.Resources["Orbitron"];
|
||||
var gemunuFontFamily = (FontFamily)Application.Current.Resources["Gemunu"];
|
||||
|
||||
// Create a new TextBlock for each kill
|
||||
var killTextBlock = new TextBlock
|
||||
{
|
||||
// Set a starting font size
|
||||
double fontSize = 14;
|
||||
double maxWidth = textBlock.Width;
|
||||
Margin = new Thickness(0, 10, 0, 10),
|
||||
Style = (Style)Application.Current.Resources["RoundedTextBlock"], // Apply style for text
|
||||
FontSize = 14,
|
||||
FontWeight = FontWeights.Bold,
|
||||
FontFamily = gemunuFontFamily,
|
||||
};
|
||||
|
||||
if (string.IsNullOrEmpty(textBlock.Text) || double.IsNaN(maxWidth))
|
||||
return;
|
||||
// Add styled content using Run elements
|
||||
killTextBlock.Inlines.Add(new Run("Victim Name: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killData.EnemyPilot}\n"));
|
||||
|
||||
// Measure the rendered width of the text
|
||||
FormattedText formattedText = new FormattedText(
|
||||
// Repeat for other lines
|
||||
killTextBlock.Inlines.Add(new Run("Victim Ship: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killData.EnemyShip}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("Victim Org: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killData.OrgAffiliation}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("Join Date: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killData.Enlisted}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("UEE Record: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
|
||||
killTextBlock.Inlines.Add(new Run($"{killData.RecordNumber}\n"));
|
||||
|
||||
killTextBlock.Inlines.Add(new Run("Kill Time: ")
|
||||
{
|
||||
Foreground = altTextColorBrush,
|
||||
FontFamily = orbitronFontFamily,
|
||||
});
|
||||
killTextBlock.Inlines.Add(new Run($"{killData.KillTime}"));
|
||||
|
||||
// Create a Border and apply the RoundedTextBlockWithBorder style
|
||||
var killBorder = new Border
|
||||
{
|
||||
Style = (Style)Application.Current.Resources["RoundedTextBlockWithBorder"], // Apply border style
|
||||
};
|
||||
|
||||
// Create a Grid to hold the TextBlock and the Image
|
||||
var killGrid = new Grid
|
||||
{
|
||||
Width = 400, // Adjust the width of the Grid
|
||||
Height = 130, // Adjust the height as needed
|
||||
};
|
||||
|
||||
// Define two columns in the Grid: one for the text and one for the image
|
||||
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(3, GridUnitType.Star) }); // Text column
|
||||
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Auto) }); // Image column
|
||||
|
||||
// Add the TextBlock to the first column of the Grid
|
||||
Grid.SetColumn(killTextBlock, 0);
|
||||
killGrid.Children.Add(killTextBlock);
|
||||
|
||||
if (killData.PFP == "")
|
||||
{
|
||||
killData.PFP = "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg";
|
||||
}
|
||||
|
||||
// Create the Image for the profile
|
||||
var profileImage = new Image
|
||||
{
|
||||
Source = new BitmapImage(new Uri(killData.PFP)), // Assuming the 8th part contains the profile image URL
|
||||
Width = 90,
|
||||
Height = 90,
|
||||
Stretch = Stretch.Fill, // Adjust how the image fits
|
||||
};
|
||||
|
||||
// Create a Border around the Image
|
||||
var imageBorder = new Border
|
||||
{
|
||||
BorderBrush = accentColorBrush, // Set the border color
|
||||
BorderThickness = new Thickness(2), // Set the border thickness
|
||||
Padding = new Thickness(0), // Optional padding inside the border
|
||||
CornerRadius = new CornerRadius(5),
|
||||
Margin = new Thickness(10,18,15,18),
|
||||
Child = profileImage // Set the Image as the content of the Border
|
||||
};
|
||||
|
||||
// Add the Border (with the image inside) to the Grid
|
||||
Grid.SetColumn(imageBorder, 1);
|
||||
killGrid.Children.Add(imageBorder);
|
||||
|
||||
// Set the Grid as the child of the Border
|
||||
killBorder.Child = killGrid;
|
||||
|
||||
// Add the new Border to the StackPanel inside the Border
|
||||
Dispatcher.Invoke(() =>
|
||||
{
|
||||
KillFeedStackPanel.Children.Insert(0, killBorder);
|
||||
});
|
||||
}
|
||||
|
||||
public void StopButton_Click(object sender, RoutedEventArgs e)
|
||||
{
|
||||
_logHandler?.Stop();
|
||||
|
||||
// Clear the text boxes
|
||||
// System.Threading.Thread.Sleep(200);
|
||||
// PilotNameTextBox.Text = string.Empty;
|
||||
// PlayerShipTextBox.Text = string.Empty;
|
||||
// GameModeTextBox.Text = string.Empty;
|
||||
// KillTallyTextBox.Text = string.Empty;
|
||||
// KillFeedStackPanel.Children.Clear();
|
||||
}
|
||||
|
||||
private void AdjustFontSize(TextBlock textBlock)
|
||||
{
|
||||
// Set a starting font size
|
||||
double fontSize = 14;
|
||||
double maxWidth = textBlock.Width;
|
||||
|
||||
if (string.IsNullOrEmpty(textBlock.Text) || double.IsNaN(maxWidth))
|
||||
return;
|
||||
|
||||
// Measure the rendered width of the text
|
||||
FormattedText formattedText = new FormattedText(
|
||||
textBlock.Text,
|
||||
CultureInfo.CurrentCulture,
|
||||
FlowDirection.LeftToRight,
|
||||
new Typeface(textBlock.FontFamily, textBlock.FontStyle, textBlock.FontWeight, textBlock.FontStretch),
|
||||
fontSize,
|
||||
textBlock.Foreground,
|
||||
VisualTreeHelper.GetDpi(this).PixelsPerDip
|
||||
);
|
||||
|
||||
// Reduce font size until text fits within the width
|
||||
while (formattedText.Width > maxWidth && fontSize > 6)
|
||||
{
|
||||
fontSize -= 0.5;
|
||||
formattedText = new FormattedText(
|
||||
textBlock.Text,
|
||||
CultureInfo.CurrentCulture,
|
||||
FlowDirection.LeftToRight,
|
||||
|
@ -314,24 +365,44 @@ namespace AutoTrackR2
|
|||
textBlock.Foreground,
|
||||
VisualTreeHelper.GetDpi(this).PixelsPerDip
|
||||
);
|
||||
}
|
||||
|
||||
// Reduce font size until text fits within the width
|
||||
while (formattedText.Width > maxWidth && fontSize > 6)
|
||||
{
|
||||
fontSize -= 0.5;
|
||||
formattedText = new FormattedText(
|
||||
textBlock.Text,
|
||||
CultureInfo.CurrentCulture,
|
||||
FlowDirection.LeftToRight,
|
||||
new Typeface(textBlock.FontFamily, textBlock.FontStyle, textBlock.FontWeight, textBlock.FontStretch),
|
||||
fontSize,
|
||||
textBlock.Foreground,
|
||||
VisualTreeHelper.GetDpi(this).PixelsPerDip
|
||||
);
|
||||
}
|
||||
// Apply the adjusted font size
|
||||
textBlock.FontSize = fontSize;
|
||||
}
|
||||
|
||||
public static void RunAHKScript(string path)
|
||||
{
|
||||
string scriptPath = Path.Combine(ConfigManager.AHKScriptFolder, path);
|
||||
|
||||
if (!File.Exists(scriptPath))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
// Run the script using powershell
|
||||
using var ahkProcess = new Process();
|
||||
|
||||
// Runs the script via Explorer, ensuring it uses whatever the
|
||||
// default binary for AHK is. Skips having to find a specific path to AHK
|
||||
ahkProcess.StartInfo.FileName = "explorer";
|
||||
ahkProcess.StartInfo.Arguments = "\"" + scriptPath + "\"";
|
||||
ahkProcess.Start();
|
||||
}
|
||||
|
||||
// Apply the adjusted font size
|
||||
textBlock.FontSize = fontSize;
|
||||
private void VisorWipe()
|
||||
{
|
||||
if (ConfigManager.VisorWipe == 1)
|
||||
{
|
||||
RunAHKScript(ConfigManager.VisorWipeScript);
|
||||
}
|
||||
}
|
||||
|
||||
private void VideoRecord()
|
||||
{
|
||||
if (ConfigManager.VideoRecord == 1)
|
||||
{
|
||||
RunAHKScript(ConfigManager.VideoRecordScript);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
98
AutoTrackR2/KillHistoryManager.cs
Normal file
98
AutoTrackR2/KillHistoryManager.cs
Normal file
|
@ -0,0 +1,98 @@
|
|||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
|
||||
namespace AutoTrackR2;
|
||||
|
||||
public class KillHistoryManager
|
||||
{
|
||||
private string _killHistoryPath;
|
||||
private readonly string _headers = "KillTime,EnemyPilot,EnemyShip,Enlisted,RecordNumber,OrgAffiliation,Player,Weapon,Ship,Method,Mode,GameVersion,TrackRver,Logged,PFP\n";
|
||||
|
||||
public KillHistoryManager(string logPath)
|
||||
{
|
||||
_killHistoryPath = logPath;
|
||||
|
||||
if (!File.Exists(_killHistoryPath))
|
||||
{
|
||||
File.WriteAllText(_killHistoryPath, _headers);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddKill(KillData killData)
|
||||
{
|
||||
// Ensure the CSV file exists
|
||||
// This should only happen if the file was deleted or corrupted
|
||||
if (!File.Exists(_killHistoryPath))
|
||||
{
|
||||
File.WriteAllText(_killHistoryPath, _headers);
|
||||
}
|
||||
|
||||
// Remove comma from Enlisted
|
||||
killData.Enlisted = killData.Enlisted?.Replace(",", string.Empty);
|
||||
|
||||
// Append the new kill data to the CSV file
|
||||
var csv = new StringBuilder();
|
||||
csv.AppendLine($"\"{killData.KillTime}\",\"{killData.EnemyPilot}\",\"{killData.EnemyShip}\",\"{killData.Enlisted}\",\"{killData.RecordNumber}\",\"{killData.OrgAffiliation}\",\"{killData.Player}\",\"{killData.Weapon}\",\"{killData.Ship}\",\"{killData.Method}\",\"{killData.Mode}\",\"{killData.GameVersion}\",\"{killData.TrackRver}\",\"{killData.Logged}\",\"{killData.PFP}\"");
|
||||
|
||||
// Check file can be written to
|
||||
try
|
||||
{
|
||||
using var fileStream = new FileStream(_killHistoryPath, FileMode.Append, FileAccess.Write, FileShare.None);
|
||||
using var writer = new StreamWriter(fileStream);
|
||||
writer.Write(csv.ToString());
|
||||
}
|
||||
catch (IOException ex)
|
||||
{
|
||||
// Handle the exception (e.g., log it)
|
||||
Console.WriteLine($"Error writing to file: {ex.Message}");
|
||||
}
|
||||
}
|
||||
|
||||
public List<KillData> GetKills()
|
||||
{
|
||||
var kills = new List<KillData>();
|
||||
|
||||
using var reader = new StreamReader(_killHistoryPath);
|
||||
reader.ReadLine(); // Skip headers
|
||||
|
||||
while (reader.Peek() >= 0)
|
||||
{
|
||||
var line = reader.ReadLine();
|
||||
|
||||
// Remove extra quotes from CSV data
|
||||
// Todo: These quotes are for handling commas in the data, but not sure if they're necessary
|
||||
line = line?.Replace("\"", string.Empty);
|
||||
|
||||
var data = line?.Split(',');
|
||||
|
||||
kills.Add(new KillData
|
||||
{
|
||||
KillTime = data?[0],
|
||||
EnemyPilot = data?[1],
|
||||
EnemyShip = data?[2],
|
||||
Enlisted = data?[3],
|
||||
RecordNumber = data?[4],
|
||||
OrgAffiliation = data?[5],
|
||||
Player = data?[6],
|
||||
Weapon = data?[7],
|
||||
Ship = data?[8],
|
||||
Method = data?[9],
|
||||
Mode = data?[10],
|
||||
GameVersion = data?[11],
|
||||
TrackRver = data?[12],
|
||||
Logged = data?[13],
|
||||
PFP = data?[14]
|
||||
});
|
||||
}
|
||||
|
||||
return kills;
|
||||
}
|
||||
|
||||
public List<KillData> GetKillsInCurrentMonth()
|
||||
{
|
||||
string currentMonth = DateTime.Now.ToString("MMM", CultureInfo.InvariantCulture);
|
||||
var kills = GetKills();
|
||||
return kills.Where(kill => kill.KillTime?.Contains(currentMonth) == true).ToList();
|
||||
}
|
||||
}
|
|
@ -1,510 +0,0 @@
|
|||
$TrackRver = "2.07"
|
||||
|
||||
# Path to the config file
|
||||
$appName = "AutoTrackR2"
|
||||
$scriptFolder = Join-Path -Path $env:LOCALAPPDATA -ChildPath $appName
|
||||
$configFile = Join-Path -Path $scriptFolder -ChildPath "config.ini"
|
||||
|
||||
# Read the config file into a hashtable
|
||||
if (Test-Path $configFile) {
|
||||
Write-Output "PlayerName=Config.ini found."
|
||||
$configContent = Get-Content $configFile | Where-Object { $_ -notmatch '^#|^\s*$' }
|
||||
|
||||
# Escape backslashes by doubling them
|
||||
$configContent = $configContent -replace '\\', '\\\\'
|
||||
|
||||
# Convert to key-value pairs
|
||||
$config = $configContent -replace '^([^=]+)=(.+)$', '$1=$2' | ConvertFrom-StringData
|
||||
} else {
|
||||
Write-Output "Config.ini not found."
|
||||
exit
|
||||
}
|
||||
|
||||
$parentApp = (Get-Process -Name AutoTrackR2).ID
|
||||
|
||||
# Access config values
|
||||
$logFilePath = $config.Logfile
|
||||
$apiUrl = $config.ApiUrl
|
||||
$apiKey = $config.ApiKey
|
||||
$videoPath = $config.VideoPath
|
||||
$visorWipe = $config.VisorWipe
|
||||
$videoRecord = $config.VideoRecord
|
||||
$offlineMode = $config.OfflineMode
|
||||
|
||||
if ($offlineMode -eq 1){
|
||||
$offlineMode = $true
|
||||
} else {
|
||||
$offlineMode = $false
|
||||
}
|
||||
Write-Output "PlayerName=OfflineMode: $offlineMode"
|
||||
|
||||
if ($videoRecord -eq 1){
|
||||
$videoRecord = $true
|
||||
} else {
|
||||
$videoRecord = $false
|
||||
}
|
||||
Write-Output "PlayerName=VideoRecord: $videoRecord"
|
||||
|
||||
if ($visorWipe -eq 1){
|
||||
$visorWipe = $true
|
||||
} else {
|
||||
$visorWipe = $false
|
||||
}
|
||||
Write-Output "PlayerName=VisorWipe: $visorWipe"
|
||||
|
||||
If (Test-Path $logFilePath) {
|
||||
Write-Output "PlayerName=Logfile found"
|
||||
} else {
|
||||
Write-Output "Logfile not found."
|
||||
}
|
||||
|
||||
If ($null -ne $apiUrl){
|
||||
if ($apiUrl -notlike "*/register-kill") {
|
||||
$apiUrl = $apiUrl.TrimEnd("/") + "/register-kill"
|
||||
}
|
||||
Write-output "PlayerName=$apiURL"
|
||||
}
|
||||
|
||||
# Ship Manufacturers
|
||||
$prefixes = @(
|
||||
"ORIG",
|
||||
"CRUS",
|
||||
"RSI",
|
||||
"AEGS",
|
||||
"VNCL",
|
||||
"DRAK",
|
||||
"ANVL",
|
||||
"BANU",
|
||||
"MISC",
|
||||
"CNOU",
|
||||
"XIAN",
|
||||
"GAMA",
|
||||
"TMBL",
|
||||
"ESPR",
|
||||
"KRIG",
|
||||
"GRIN",
|
||||
"XNAA",
|
||||
"MRAI"
|
||||
)
|
||||
|
||||
# Define the regex pattern to extract information
|
||||
$killPattern = "<Actor Death> CActor::Kill: '(?<EnemyPilot>[^']+)' \[\d+\] in zone '(?<EnemyShip>[^']+)' killed by '(?<Player>[^']+)' \[[^']+\] using '(?<Weapon>[^']+)' \[Class (?<Class>[^\]]+)\] with damage type '(?<DamageType>[^']+)'"
|
||||
$puPattern = '<\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}\.\d{3}Z> \[Notice\] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="StopLoadingScreen" state=[^\s()]+\(\d+\) status="Finished" runningTime=\d+\.\d+ numRuns=\d+ map="megamap" gamerules="SC_Default" sessionId="[a-f0-9\-]+" \[Team_Network\]\[Network\]\[Replication\]\[Loading\]\[Persistence\]'
|
||||
$loadoutPattern = '<Jump Drive State Changed>.*.adam: (?<ShipName>.*.) in'
|
||||
$acPattern = "Requesting Mode Change" # "ArenaCommanderFeature"
|
||||
$shipManPattern = "^(" + ($prefixes -join "|") + ")"
|
||||
# $loginPattern = "\[Notice\] <AccountLoginCharacterStatus_Character> Character: createdAt [A-Za-z0-9]+ - updatedAt [A-Za-z0-9]+ - geid [A-Za-z0-9]+ - accountId [A-Za-z0-9]+ - name (?<Player>[A-Za-z0-9_-]+) - state STATE_CURRENT" # KEEP THIS INCASE LEGACY LOGIN IS REMOVED
|
||||
$loginPattern = "\[Notice\] <Legacy login response> \[CIG-net\] User Login Success - Handle\[(?<Player>[A-Za-z0-9_-]+)\]"
|
||||
$cleanupPattern = '^(.+?)_\d+$'
|
||||
$versionPattern = "--system-trace-env-id='pub-sc-alpha-(?<gameversion>\d{3,4}-\d{7})'"
|
||||
$vehiclePattern = "<(?<timestamp>[^>]+)> \[Notice\] <Vehicle Destruction> CVehicle::OnAdvanceDestroyLevel: " +
|
||||
"Vehicle '(?<vehicle>[^']+)' \[\d+\] in zone '(?<vehicle_zone>[^']+)' " +
|
||||
"\[pos x: (?<pos_x>[-\d\.]+), y: (?<pos_y>[-\d\.]+), z: (?<pos_z>[-\d\.]+) " +
|
||||
"vel x: [^,]+, y: [^,]+, z: [^\]]+\] driven by '(?<driver>[^']+)' \[\d+\] " +
|
||||
"advanced from destroy level (?<destroy_level_from>\d+) to (?<destroy_level_to>\d+) " +
|
||||
"caused by '(?<caused_by>[^']+)' \[\d+\] with '(?<damage_type>[^']+)'"
|
||||
|
||||
# Lookup Patterns
|
||||
$joinDatePattern = '<span class="label">Enlisted</span>\s*<strong class="value">([^<]+)</strong>'
|
||||
$ueePattern = '<p class="entry citizen-record">\s*<span class="label">UEE Citizen Record<\/span>\s*<strong class="value">#?(n\/a|\d+)<\/strong>\s*<\/p>'
|
||||
|
||||
[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
|
||||
$process = Get-Process | Where-Object {$_.Name -like "AutoTrackR2"}
|
||||
$global:killTally = 0
|
||||
|
||||
# Load historic kills from csv
|
||||
if (Test-Path "$scriptFolder\Kill-Log.csv") {
|
||||
$historicKills = Import-CSV "$scriptFolder\Kill-log.csv"
|
||||
$currentDate = Get-Date
|
||||
$dateFormat = "dd MMM yyyy HH:mm UTC"
|
||||
foreach ($kill in $historicKills) {
|
||||
$killDate = [datetime]::ParseExact($kill.KillTime.Trim(), $dateFormat, [System.Globalization.CultureInfo]::InvariantCulture)
|
||||
If ($killdate.year -eq $currentDate.Year -and $killdate.month -eq $currentDate.Month) {
|
||||
$global:killTally++
|
||||
}
|
||||
Try {
|
||||
Write-Output "NewKill=throwaway,$($kill.EnemyPilot),$($kill.EnemyShip),$($kill.OrgAffiliation),$($kill.Enlisted),$($kill.RecordNumber),$($kill.KillTime), $($kill.PFP)"
|
||||
} Catch {
|
||||
Write-Output "Error Loading Kill: $($kill.EnemyPilot)"
|
||||
}
|
||||
}
|
||||
}
|
||||
Write-Output "KillTally=$global:killTally"
|
||||
|
||||
# Match and extract username from gamelog
|
||||
Do {
|
||||
# Load gamelog into memory
|
||||
$authLog = Get-Content -Path $logFilePath
|
||||
|
||||
# Initialize variable to store username
|
||||
$global:userName = $null
|
||||
$global:loadout = "Player"
|
||||
|
||||
# Loop through each line in the log to find the matching line
|
||||
foreach ($line in $authLog) {
|
||||
if ($line -match $loginPattern) {
|
||||
$global:userName = $matches['Player']
|
||||
Write-Output "PlayerName=$global:userName"
|
||||
}
|
||||
# Get Loadout
|
||||
if ($line -match $loadoutPattern) {
|
||||
If ($matches['ShipName'] -match $cleanupPattern){
|
||||
if ($null -ne $matches[1]){
|
||||
$global:loadOut = $matches[1]
|
||||
}
|
||||
}
|
||||
Write-Output "PlayerShip=$global:loadOut"
|
||||
}
|
||||
|
||||
If ($line -match $versionPattern){
|
||||
$global:GameVersion = $matches['gameversion']
|
||||
}
|
||||
if ($line -match $acPattern){
|
||||
$global:GameMode = "AC"
|
||||
}
|
||||
if ($line -match $puPattern){
|
||||
$global:GameMode = "PU"
|
||||
}
|
||||
Write-Output "GameMode=$global:GameMode"
|
||||
|
||||
}
|
||||
# If no match found, print "Logged In: False"
|
||||
if (-not $global:userName) {
|
||||
Write-Output "PlayerName=No Player Found..."
|
||||
Start-Sleep -Seconds 30
|
||||
}
|
||||
|
||||
# Clear the log from memory
|
||||
$authLog = $null
|
||||
} until ($null -ne $global:userName)
|
||||
|
||||
# Function to process new log entries and write to the host
|
||||
function Read-LogEntry {
|
||||
param (
|
||||
[string]$line
|
||||
)
|
||||
|
||||
# Look for vehicle events
|
||||
if ($line -match $vehiclePattern) {
|
||||
# Access the named capture groups from the regex match
|
||||
$global:vehicle_id = $matches['vehicle']
|
||||
$global:location = $matches['vehicle_zone']
|
||||
|
||||
}
|
||||
|
||||
# Apply the regex pattern to the line
|
||||
if ($line -match $killPattern) {
|
||||
# Access the named capture groups from the regex match
|
||||
$enemyPilot = $matches['EnemyPilot']
|
||||
$enemyShip = $matches['EnemyShip']
|
||||
$player = $matches['Player']
|
||||
$weapon = $matches['Weapon']
|
||||
$damageType = $matches['DamageType']
|
||||
$ship = $global:loadOut
|
||||
|
||||
If ($enemyShip -ne "vehicle_id"){
|
||||
|
||||
$global:got_location = $location
|
||||
}
|
||||
else
|
||||
{
|
||||
$global:got_location = "NONE"
|
||||
}
|
||||
|
||||
Try {
|
||||
$page1 = Invoke-WebRequest -uri "https://robertsspaceindustries.com/citizens/$enemyPilot"
|
||||
} Catch {
|
||||
$page1 = $null
|
||||
}
|
||||
|
||||
If ($null -ne $page1){
|
||||
# Check if the Autotrackr2 process is running
|
||||
if ($null -eq (Get-Process -ID $parentApp -ErrorAction SilentlyContinue)) {
|
||||
Stop-Process -Id $PID -Force
|
||||
}
|
||||
If ($enemyShip -ne "Player"){
|
||||
If ($enemyShip -eq $global:lastKill){
|
||||
$enemyShip = "Passenger"
|
||||
} Else {
|
||||
$global:lastKill = $enemyShip
|
||||
}
|
||||
}
|
||||
|
||||
If ($player -eq $global:userName -and $enemyPilot -ne $global:userName){
|
||||
If ($enemyShip -match $cleanupPattern){
|
||||
$enemyShip = $matches[1]
|
||||
}
|
||||
If ($weapon -match $cleanupPattern){
|
||||
$weapon = $matches[1]
|
||||
}
|
||||
If ($weapon -eq "KLWE_MassDriver_S10"){
|
||||
$global:loadOut = "AEGS_Idris"
|
||||
$ship = "AEGS_Idris"
|
||||
}
|
||||
if ($damageType -eq "Bullet" -or $weapon -like "apar_special_ballistic*") {
|
||||
$ship = "Player"
|
||||
$enemyShip = "Player"
|
||||
$global:got_location = "NONE"
|
||||
}
|
||||
If ($ship -match $cleanupPattern){
|
||||
$ship = $matches[1]
|
||||
}
|
||||
if ($ship -notmatch $shipManPattern){
|
||||
$ship = "Player"
|
||||
$global:got_location = "NONE"
|
||||
}
|
||||
If ($enemyShip -notmatch $shipManPattern -and $enemyShip -notlike "Passenger" ) {
|
||||
$enemyShip = "Player"
|
||||
$global:got_location = "NONE"
|
||||
}
|
||||
|
||||
# Repeatedly remove all suffixes
|
||||
while ($enemyShip -match '_(PU|AI|CIV|MIL|PIR)$') {
|
||||
$enemyShip = $enemyShip -replace '_(PU|AI|CIV|MIL|PIR)$', ''
|
||||
}
|
||||
# Repeatedly remove all suffixes
|
||||
while ($ship -match '_(PU|AI|CIV|MIL|PIR)$') {
|
||||
$ship = $ship -replace '_(PU|AI|CIV|MIL|PIR)$', ''
|
||||
}
|
||||
while ($enemyShip -match '-00(1|2|3|4|5|6|7|8|9|0)$') {
|
||||
$enemyShip = $enemyShip -replace '-00(1|2|3|4|5|6|7|8|9|0)$', ''
|
||||
}while ($ship -match '-00(1|2|3|4|5|6|7|8|9|0)$') {
|
||||
$ship = $ship -replace '-00(1|2|3|4|5|6|7|8|9|0)$', ''
|
||||
}
|
||||
|
||||
$KillTime = (Get-Date).ToUniversalTime().ToString("dd MMM yyyy HH:mm 'UTC'", [System.Globalization.CultureInfo]::InvariantCulture)
|
||||
|
||||
# Get Enlisted Date
|
||||
if ($($page1.content) -match $joinDatePattern) {
|
||||
$joinDate = $matches[1]
|
||||
$joinDate2 = $joinDate -replace ',', ''
|
||||
} else {
|
||||
$joinDate2 = "-"
|
||||
}
|
||||
|
||||
# Check if there are any matches
|
||||
If ($null -eq $page1.links[0].innerHTML) {
|
||||
$enemyOrgs = $page1.links[4].innerHTML
|
||||
} Else {
|
||||
$enemyOrgs = $page1.links[3].innerHTML
|
||||
}
|
||||
|
||||
if ($null -eq $enemyOrgs) {
|
||||
$enemyOrgs = "-"
|
||||
}
|
||||
|
||||
# Get UEE Number
|
||||
if ($($page1.content) -match $ueePattern) {
|
||||
# The matched UEE Citizen Record number is in $matches[1]
|
||||
$citizenRecord = $matches[1]
|
||||
} else {
|
||||
$citizenRecord = "n/a"
|
||||
}
|
||||
If ($citizenRecord -eq "n/a") {
|
||||
$citizenRecordAPI = "-1"
|
||||
$citizenRecord = "-"
|
||||
} Else {
|
||||
$citizenRecordAPI = $citizenRecord
|
||||
}
|
||||
|
||||
# Get PFP
|
||||
if ($page1.images[0].src -like "/media/*") {
|
||||
$victimPFP = "https://robertsspaceindustries.com$($page1.images[0].src)"
|
||||
} Else {
|
||||
$victimPFP = "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg"
|
||||
}
|
||||
|
||||
$global:killTally++
|
||||
Write-Output "KillTally=$global:killTally"
|
||||
Write-Output "NewKill=throwaway,$enemyPilot,$enemyShip,$enemyOrgs,$joinDate2,$citizenRecord,$killTime,$victimPFP"
|
||||
|
||||
$global:GameMode = $global:GameMode.ToLower()
|
||||
# Send to API
|
||||
# Define the data to send
|
||||
If ($null -ne $apiUrl -and $offlineMode -eq $false){
|
||||
$data = @{
|
||||
victim_ship = $enemyShip
|
||||
victim = $enemyPilot
|
||||
enlisted = $joinDate
|
||||
rsi = $citizenRecordAPI
|
||||
weapon = $weapon
|
||||
method = $damageType
|
||||
loadout_ship = $ship
|
||||
game_version = $global:GameVersion
|
||||
gamemode = $global:GameMode
|
||||
trackr_version = $TrackRver
|
||||
location = $got_location
|
||||
}
|
||||
|
||||
# Headers which may or may not be necessary
|
||||
$headers = @{
|
||||
"Authorization" = "Bearer $apiKey"
|
||||
"Content-Type" = "application/json"
|
||||
"User-Agent" = "AutoTrackR2"
|
||||
}
|
||||
|
||||
try {
|
||||
# Send the POST request with JSON data
|
||||
$null = Invoke-RestMethod -Uri $apiURL -Method Post -Body ($data | ConvertTo-Json -Depth 5) -Headers $headers
|
||||
$logMode = "API"
|
||||
$global:got_location = "NONE"
|
||||
} catch {
|
||||
# Catch and display errors
|
||||
$apiError = $_
|
||||
# Add to output file
|
||||
$logMode = "Err-Local"
|
||||
}
|
||||
} Else {
|
||||
$logMode = "Local"
|
||||
}
|
||||
|
||||
# Define the output CSV path
|
||||
$csvPath = "$scriptFolder\Kill-log.csv"
|
||||
|
||||
# Create an object to hold the data
|
||||
$killData = [PSCustomObject]@{
|
||||
KillTime = $killTime
|
||||
EnemyPilot = $enemyPilot
|
||||
EnemyShip = $enemyShip
|
||||
Enlisted = $joinDate2
|
||||
RecordNumber = $citizenRecord
|
||||
OrgAffiliation = $enemyOrgs
|
||||
Player = $player
|
||||
Weapon = $weapon
|
||||
Ship = $ship
|
||||
Method = $damageType
|
||||
Mode = $global:GameMode
|
||||
GameVersion = $global:GameVersion
|
||||
TrackRver = $TrackRver
|
||||
Logged = $logMode
|
||||
PFP = $victimPFP
|
||||
}
|
||||
|
||||
# Remove commas from all properties
|
||||
foreach ($property in $killData.PSObject.Properties) {
|
||||
if ($property.Value -is [string]) {
|
||||
$property.Value = $property.Value -replace ',', ''
|
||||
}
|
||||
}
|
||||
|
||||
# Export to CSV
|
||||
if (-Not (Test-Path $csvPath)) {
|
||||
# If file doesn't exist, create it with headers
|
||||
$killData | Export-Csv -Path $csvPath -NoTypeInformation
|
||||
} else {
|
||||
# Append data to the existing file without adding headers
|
||||
$killData | ConvertTo-Csv -NoTypeInformation | Select-Object -Skip 1 | Out-File -Append -Encoding utf8 -FilePath $csvPath
|
||||
}
|
||||
|
||||
$sleeptimer = 10
|
||||
|
||||
# VisorWipe
|
||||
If ($visorwipe -eq $true -and $enemyShip -ne "Passenger" -and $damageType -notlike "*Bullet*"){
|
||||
# send keybind for visorwipe
|
||||
start-sleep 1
|
||||
$sleeptimer = $sleeptimer -1
|
||||
&"$scriptFolder\visorwipe.ahk"
|
||||
}
|
||||
|
||||
# Record video
|
||||
if ($videoRecord -eq $true -and $enemyShip -ne "Passenger"){
|
||||
# send keybind for windows game bar recording
|
||||
Start-Sleep 2
|
||||
$sleeptimer = $sleeptimer -9
|
||||
&"$scriptFolder\videorecord.ahk"
|
||||
Start-Sleep 7
|
||||
|
||||
$latestFile = Get-ChildItem -Path $videoPath | Where-Object { -not $_.PSIsContainer } | Sort-Object CreationTime -Descending | Select-Object -First 1
|
||||
# Check if the latest file is no more than 30 seconds old
|
||||
if ($latestFile) {
|
||||
$fileAgeInSeconds = (New-TimeSpan -Start $latestFile.CreationTime -End (Get-Date)).TotalSeconds
|
||||
if ($fileAgeInSeconds -le 30) {
|
||||
# Generate a timestamp in ddMMMyyyy-HH:mm format
|
||||
$timestamp = (Get-Date).ToString("ddMMMyyyy-HHmm")
|
||||
|
||||
# Extract the file extension to preserve it
|
||||
$fileExtension = $latestFile.Extension
|
||||
|
||||
# Rename the file, preserving the original file extension
|
||||
Rename-Item -Path $latestFile.FullName -NewName "$enemyPilot.$enemyShip.$timestamp$fileExtension"
|
||||
} else {}
|
||||
} else {}
|
||||
}
|
||||
Start-Sleep $sleeptimer
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
# Get Logged-in User
|
||||
If ($line -match $loginPattern) {
|
||||
# Load gamelog into memory
|
||||
$authLog = Get-Content -Path $logFilePath
|
||||
$authLog = $authlog -match $loginPattern
|
||||
$authLog = $authLog | Out-String
|
||||
|
||||
# Extract User Name
|
||||
$nameExtract = "name\s+(?<PlayerName>[^\s-]+)"
|
||||
|
||||
If ($authLog -match $nameExtract -and $global:userName -ne $nameExtract){
|
||||
$global:userName = $matches['PlayerName']
|
||||
Write-Output "PlayerName=$global:userName"
|
||||
}
|
||||
}
|
||||
|
||||
# Detect PU or AC
|
||||
if ($line -match $puPattern) {
|
||||
$global:GameMode = "PU"
|
||||
Write-Output "GameMode=$global:GameMode"
|
||||
}
|
||||
if ($line -match $acPattern) {
|
||||
$global:GameMode = "AC"
|
||||
Write-Output "GameMode=$global:GameMode"
|
||||
}
|
||||
|
||||
#Set loadout
|
||||
if ($line -match $loadoutPattern) {
|
||||
If ($matches['ShipName'] -match $cleanupPattern){
|
||||
if ($null -ne $matches[1]){
|
||||
$global:loadOut = $matches[1]
|
||||
}
|
||||
}
|
||||
Write-Output "PlayerShip=$global:loadOut"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
# Monitor the log file and process new lines as they are added
|
||||
Get-Content -Path $logFilePath -Wait -Tail 0 | ForEach-Object {
|
||||
Read-LogEntry $_
|
||||
}
|
||||
|
||||
<#
|
||||
# Open the log file with shared access for reading and writing
|
||||
$fileStream = [System.IO.FileStream]::new($logFilePath, [System.IO.FileMode]::Open, [System.IO.FileAccess]::Read, [System.IO.FileShare]::ReadWrite)
|
||||
$reader = [System.IO.StreamReader]::new($fileStream, [System.Text.Encoding]::UTF8) # Ensure we're reading as UTF-8
|
||||
|
||||
try {
|
||||
# Move to the end of the file to start monitoring new entries
|
||||
$reader.BaseStream.Seek(0, [System.IO.SeekOrigin]::End)
|
||||
|
||||
while ($true) {
|
||||
# Read the next line from the file
|
||||
$line = $reader.ReadLine()
|
||||
|
||||
# Ensure we have new content to process
|
||||
if ($line) {
|
||||
# Process the line (this is where your log entry handler would go)
|
||||
Read-LogEntry $line
|
||||
}
|
||||
|
||||
# Sleep for a brief moment to avoid high CPU usage
|
||||
Start-Sleep -Milliseconds 100
|
||||
}
|
||||
}
|
||||
finally {
|
||||
# Ensure we close the reader and file stream properly when done
|
||||
$reader.Close()
|
||||
$fileStream.Close()
|
||||
}
|
||||
#>
|
17
AutoTrackR2/LocalPlayerData.cs
Normal file
17
AutoTrackR2/LocalPlayerData.cs
Normal file
|
@ -0,0 +1,17 @@
|
|||
namespace AutoTrackR2;
|
||||
|
||||
|
||||
public enum GameMode
|
||||
{
|
||||
ArenaCommander,
|
||||
PersistentUniverse
|
||||
}
|
||||
|
||||
public static class LocalPlayerData
|
||||
{
|
||||
public static string? Username;
|
||||
public static string? PlayerShip;
|
||||
public static string? GameVersion;
|
||||
public static GameMode CurrentGameMode;
|
||||
public static string? LastSeenVehicleLocation;
|
||||
}
|
59
AutoTrackR2/LogEventHandlers/ActorDeathEvent.cs
Normal file
59
AutoTrackR2/LogEventHandlers/ActorDeathEvent.cs
Normal file
|
@ -0,0 +1,59 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public struct ActorDeathData
|
||||
{
|
||||
public string VictimPilot;
|
||||
public string VictimShip;
|
||||
public string Player;
|
||||
public string Weapon;
|
||||
public string Class;
|
||||
public string DamageType;
|
||||
public string Timestamp;
|
||||
}
|
||||
|
||||
public class ActorDeathEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
public ActorDeathEvent()
|
||||
{
|
||||
Pattern = new Regex(@"<Actor Death> CActor::Kill: '(?<EnemyPilot>[^']+)' \[\d+\] in zone '(?<EnemyShip>[^']+)' killed by '(?<Player>[^']+)' \[[^']+\] using '(?<Weapon>[^']+)' \[Class (?<Class>[^\]]+)\] with damage type '(?<DamageType>[^']+)");
|
||||
}
|
||||
|
||||
Regex cleanUpPattern = new Regex(@"^(.+?)_\d+$");
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
var data = new ActorDeathData {
|
||||
VictimPilot = match.Groups["EnemyPilot"].Value,
|
||||
VictimShip = match.Groups["EnemyShip"].Value,
|
||||
Player = match.Groups["Player"].Value,
|
||||
Weapon = match.Groups["Weapon"].Value,
|
||||
Class = match.Groups["Class"].Value,
|
||||
DamageType = match.Groups["DamageType"].Value,
|
||||
Timestamp = entry.Timestamp.ToString("yyyy-MM-dd HH:mm:ss")
|
||||
};
|
||||
|
||||
if (cleanUpPattern.IsMatch(data.VictimShip))
|
||||
{
|
||||
data.VictimShip = cleanUpPattern.Match(data.VictimShip).Groups[1].Value;
|
||||
}
|
||||
|
||||
if (cleanUpPattern.IsMatch(data.Weapon))
|
||||
{
|
||||
data.Weapon = cleanUpPattern.Match(data.Weapon).Groups[1].Value;
|
||||
}
|
||||
|
||||
|
||||
TrackREventDispatcher.OnActorDeathEvent(data);
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
21
AutoTrackR2/LogEventHandlers/GameVersionEvent.cs
Normal file
21
AutoTrackR2/LogEventHandlers/GameVersionEvent.cs
Normal file
|
@ -0,0 +1,21 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public class GameVersionEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
|
||||
public GameVersionEvent()
|
||||
{
|
||||
Pattern = new Regex(@"--system-trace-env-id='pub-sc-alpha-(?<GameVersion>\d{3,4}-\d{7})'");
|
||||
}
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
TrackREventDispatcher.OnGameVersionEvent(match.Groups["GameVersion"].Value);
|
||||
}
|
||||
}
|
10
AutoTrackR2/LogEventHandlers/ILogEventHandler.cs
Normal file
10
AutoTrackR2/LogEventHandlers/ILogEventHandler.cs
Normal file
|
@ -0,0 +1,10 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public interface ILogEventHandler
|
||||
{
|
||||
Regex Pattern { get; }
|
||||
void Handle(LogEntry entry);
|
||||
|
||||
}
|
22
AutoTrackR2/LogEventHandlers/InArenaCommanderEvent.cs
Normal file
22
AutoTrackR2/LogEventHandlers/InArenaCommanderEvent.cs
Normal file
|
@ -0,0 +1,22 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public class InArenaCommanderEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
|
||||
public InArenaCommanderEvent()
|
||||
{
|
||||
Pattern = new Regex("Requesting Mode Change");
|
||||
}
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
TrackREventDispatcher.OnPlayerChangedGameModeEvent(GameMode.ArenaCommander);
|
||||
}
|
||||
}
|
22
AutoTrackR2/LogEventHandlers/InPersistentUniverseEvent.cs
Normal file
22
AutoTrackR2/LogEventHandlers/InPersistentUniverseEvent.cs
Normal file
|
@ -0,0 +1,22 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public class InPersistentUniverseEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
|
||||
public InPersistentUniverseEvent()
|
||||
{
|
||||
Pattern = new Regex(@"<\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}\.\d{3}Z> \[Notice\] <ContextEstablisherTaskFinished> establisher=""CReplicationModel"" message=""CET completed"" taskname=""StopLoadingScreen"" state=[^\s()]+\(\d+\) status=""Finished"" runningTime=\d+\.\d+ numRuns=\d+ map=""megamap"" gamerules=""SC_Default"" sessionId=""[a-f0-9\-]+"" \[Team_Network\]\[Network\]\[Replication\]\[Loading\]\[Persistence\]");
|
||||
}
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
TrackREventDispatcher.OnPlayerChangedGameModeEvent(GameMode.PersistentUniverse);
|
||||
}
|
||||
}
|
77
AutoTrackR2/LogEventHandlers/InstancedInteriorEvent.cs
Normal file
77
AutoTrackR2/LogEventHandlers/InstancedInteriorEvent.cs
Normal file
|
@ -0,0 +1,77 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public struct InstancedInteriorData
|
||||
{
|
||||
public string Entity;
|
||||
public string OwnerGEID;
|
||||
public string ManagerGEID;
|
||||
public string InstancedInterior;
|
||||
public string? Ship;
|
||||
}
|
||||
|
||||
// A ship loadout has been changed
|
||||
public class InstancedInteriorEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
|
||||
private Regex _shipManufacturerPattern;
|
||||
private Regex _cleanUpPattern = new Regex(@"(.+?)_\d+$");
|
||||
|
||||
private List<string> _shipManufacturers = new List<string>
|
||||
{
|
||||
"ORIG",
|
||||
"CRUS",
|
||||
"RSI",
|
||||
"AEGS",
|
||||
"VNCL",
|
||||
"DRAK",
|
||||
"ANVL",
|
||||
"BANU",
|
||||
"MISC",
|
||||
"CNOU",
|
||||
"XIAN",
|
||||
"GAMA",
|
||||
"TMBL",
|
||||
"ESPR",
|
||||
"KRIG",
|
||||
"GRIN",
|
||||
"XNAA",
|
||||
"MRAI"
|
||||
};
|
||||
|
||||
public InstancedInteriorEvent()
|
||||
{
|
||||
Pattern = new Regex(@"\[InstancedInterior\] OnEntityLeaveZone - InstancedInterior \[(?<InstancedInterior>[^\]]+)\] \[\d+\] -> Entity \[(?<Entity>[^\]]+)\] \[\d+\] -- m_openDoors\[\d+\], m_managerGEID\[(?<ManagerGEID>\d+)\], m_ownerGEID\[(?<OwnerGEID>[^\[]+)\]");
|
||||
_shipManufacturerPattern = new Regex($"^({string.Join("|", _shipManufacturers)})");
|
||||
}
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
var data = new InstancedInteriorData {
|
||||
Entity = match.Groups["Entity"].Value,
|
||||
OwnerGEID = match.Groups["OwnerGEID"].Value,
|
||||
ManagerGEID = match.Groups["ManagerGEID"].Value,
|
||||
InstancedInterior = match.Groups["InstancedInterior"].Value,
|
||||
};
|
||||
|
||||
match = _shipManufacturerPattern.Match(data.Entity);
|
||||
if (match.Success)
|
||||
{
|
||||
match = _cleanUpPattern.Match(data.Entity);
|
||||
if (match.Success)
|
||||
{
|
||||
data.Ship = match.Groups[1].Value;
|
||||
}
|
||||
}
|
||||
|
||||
TrackREventDispatcher.OnInstancedInteriorEvent(data);
|
||||
|
||||
}
|
||||
|
||||
}
|
27
AutoTrackR2/LogEventHandlers/JumpDriveStateChangedEvent.cs
Normal file
27
AutoTrackR2/LogEventHandlers/JumpDriveStateChangedEvent.cs
Normal file
|
@ -0,0 +1,27 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public class JumpDriveStateChangedEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
private Regex _cleanUpPattern = new Regex(@"(.+?)_\d+$");
|
||||
|
||||
public JumpDriveStateChangedEvent()
|
||||
{
|
||||
Pattern = new Regex(@"<Jump Drive State Changed>.*.adam: (?<ShipName>.*.) in");
|
||||
}
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
match = _cleanUpPattern.Match(match.Groups["ShipName"].Value);
|
||||
if (match.Success)
|
||||
{
|
||||
TrackREventDispatcher.OnJumpDriveStateChangedEvent(match.Groups[1].Value);;
|
||||
}
|
||||
}
|
||||
}
|
24
AutoTrackR2/LogEventHandlers/LoginEvent.cs
Normal file
24
AutoTrackR2/LogEventHandlers/LoginEvent.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
// Local player has logged in
|
||||
public class LoginEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
|
||||
public LoginEvent()
|
||||
{
|
||||
Pattern = new Regex(@"\[Notice\] <Legacy login response> \[CIG-net\] User Login Success - Handle\[(?<Player>[A-Za-z0-9_-]+)\]");
|
||||
}
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
TrackREventDispatcher.OnPlayerLoginEvent(match.Groups["Player"].Value);
|
||||
}
|
||||
}
|
27
AutoTrackR2/LogEventHandlers/RequestJumpFailedEvent.cs
Normal file
27
AutoTrackR2/LogEventHandlers/RequestJumpFailedEvent.cs
Normal file
|
@ -0,0 +1,27 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public class RequestJumpFailedEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
private Regex _cleanUpPattern = new Regex(@"(.+?)_\d+$");
|
||||
|
||||
public RequestJumpFailedEvent()
|
||||
{
|
||||
Pattern = new Regex(@"<Request Jump Failed>.*.adam: (?<ShipName>.*.) in");
|
||||
}
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
if (entry.Message is null) return;
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success) return;
|
||||
|
||||
match = _cleanUpPattern.Match(match.Groups["ShipName"].Value);
|
||||
if (match.Success)
|
||||
{
|
||||
TrackREventDispatcher.OnJumpDriveStateChangedEvent(match.Groups[1].Value);;
|
||||
}
|
||||
}
|
||||
}
|
59
AutoTrackR2/LogEventHandlers/VehicleDestructionEvent.cs
Normal file
59
AutoTrackR2/LogEventHandlers/VehicleDestructionEvent.cs
Normal file
|
@ -0,0 +1,59 @@
|
|||
using System.Text.RegularExpressions;
|
||||
|
||||
namespace AutoTrackR2.LogEventHandlers;
|
||||
|
||||
public struct VehicleDestructionData
|
||||
{
|
||||
public string Vehicle { get; set; }
|
||||
public string VehicleZone { get; set; }
|
||||
public float PosX { get; set; }
|
||||
public float PosY { get; set; }
|
||||
public float PosZ { get; set; }
|
||||
public string Driver { get; set; }
|
||||
public int DestroyLevelFrom { get; set; }
|
||||
public int DestroyLevelTo { get; set; }
|
||||
public string CausedBy { get; set; }
|
||||
public string DamageType { get; set; }
|
||||
}
|
||||
|
||||
public class VehicleDestructionEvent : ILogEventHandler
|
||||
{
|
||||
public Regex Pattern { get; }
|
||||
|
||||
public VehicleDestructionEvent()
|
||||
{
|
||||
Pattern = new Regex("""
|
||||
"<(?<timestamp>[^>]+)> \[Notice\] <Vehicle Destruction> CVehicle::OnAdvanceDestroyLevel: " +
|
||||
"Vehicle '(?<vehicle>[^']+)' \[\d+\] in zone '(?<vehicle_zone>[^']+)' " +
|
||||
"\[pos x: (?<pos_x>[-\d\.]+), y: (?<pos_y>[-\d\.]+), z: (?<pos_z>[-\d\.]+) " +
|
||||
"vel x: [^,]+, y: [^,]+, z: [^\]]+\] driven by '(?<driver>[^']+)' \[\d+\] " +
|
||||
"advanced from destroy level (?<destroy_level_from>\d+) to (?<destroy_level_to>\d+) " +
|
||||
"caused by '(?<caused_by>[^']+)' \[\d+\] with '(?<damage_type>[^']+)'"
|
||||
""");
|
||||
}
|
||||
|
||||
public void Handle(LogEntry entry)
|
||||
{
|
||||
var match = Pattern.Match(entry.Message);
|
||||
if (!match.Success)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var data = new VehicleDestructionData
|
||||
{
|
||||
Vehicle = match.Groups["vehicle"].Value,
|
||||
VehicleZone = match.Groups["vehicle_zone"].Value,
|
||||
PosX = float.Parse(match.Groups["pos_x"].Value),
|
||||
PosY = float.Parse(match.Groups["pos_y"].Value),
|
||||
PosZ = float.Parse(match.Groups["pos_z"].Value),
|
||||
Driver = match.Groups["driver"].Value,
|
||||
DestroyLevelFrom = int.Parse(match.Groups["destroy_level_from"].Value),
|
||||
DestroyLevelTo = int.Parse(match.Groups["destroy_level_to"].Value),
|
||||
CausedBy = match.Groups["caused_by"].Value,
|
||||
DamageType = match.Groups["damage_type"].Value,
|
||||
};
|
||||
|
||||
TrackREventDispatcher.OnVehicleDestructionEvent(data);
|
||||
}
|
||||
}
|
151
AutoTrackR2/LogHandler.cs
Normal file
151
AutoTrackR2/LogHandler.cs
Normal file
|
@ -0,0 +1,151 @@
|
|||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Text.RegularExpressions;
|
||||
using AutoTrackR2.LogEventHandlers;
|
||||
|
||||
namespace AutoTrackR2;
|
||||
|
||||
|
||||
// Represents a single log entry
|
||||
// This is the object that will be passed to each handler, mostly for convenience
|
||||
public class LogEntry
|
||||
{
|
||||
public DateTime Timestamp { get; set; }
|
||||
public required string? Message { get; set; }
|
||||
|
||||
}
|
||||
|
||||
enum GameProcessState
|
||||
{
|
||||
NotRunning,
|
||||
Running,
|
||||
Unknown
|
||||
}
|
||||
|
||||
public class LogHandler(string logPath)
|
||||
{
|
||||
private readonly string? _logPath = logPath;
|
||||
private FileStream? _fileStream;
|
||||
private StreamReader? _reader;
|
||||
private GameProcessState _gameProcessState = GameProcessState.Unknown;
|
||||
|
||||
private CancellationTokenSource cancellationToken = new CancellationTokenSource();
|
||||
Thread? monitorThread;
|
||||
|
||||
// Handlers that should be run on every log entry
|
||||
// Overlap with _startupEventHandlers is fine
|
||||
private readonly List<ILogEventHandler> _eventHandlers = [
|
||||
new LoginEvent(),
|
||||
new InstancedInteriorEvent(),
|
||||
new InArenaCommanderEvent(),
|
||||
new InPersistentUniverseEvent(),
|
||||
new GameVersionEvent(),
|
||||
new JumpDriveStateChangedEvent(),
|
||||
new RequestJumpFailedEvent()
|
||||
];
|
||||
|
||||
// Initialize the LogHandler and run all startup handlers
|
||||
public void Initialize()
|
||||
{
|
||||
if (!File.Exists(_logPath))
|
||||
{
|
||||
throw new FileNotFoundException("Log file not found", _logPath);
|
||||
}
|
||||
|
||||
_fileStream = new FileStream(_logPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
_reader = new StreamReader(_fileStream);
|
||||
|
||||
while (_reader.ReadLine() is { } line)
|
||||
{
|
||||
HandleLogEntry(line);
|
||||
}
|
||||
|
||||
// Ensures that any deaths already in log aren't sent to the APIs until the monitor thread is running
|
||||
_eventHandlers.Add(new ActorDeathEvent());
|
||||
|
||||
monitorThread = new Thread(() => MonitorLog(cancellationToken.Token));
|
||||
monitorThread.Start();
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
// Stop the monitor thread
|
||||
cancellationToken?.Cancel();
|
||||
_reader?.Close();
|
||||
_fileStream?.Close();
|
||||
}
|
||||
|
||||
// Parse a single line of the log file and run matching handlers
|
||||
private void HandleLogEntry(string line)
|
||||
{
|
||||
// Console.WriteLine(line);
|
||||
foreach (var handler in _eventHandlers)
|
||||
{
|
||||
var match = handler.Pattern.Match(line);
|
||||
if (!match.Success) continue;
|
||||
|
||||
var entry = new LogEntry
|
||||
{
|
||||
Timestamp = DateTime.Now,
|
||||
Message = line
|
||||
};
|
||||
handler.Handle(entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void MonitorLog(CancellationToken token)
|
||||
{
|
||||
while (!token.IsCancellationRequested)
|
||||
{
|
||||
if (_reader == null || _fileStream == null)
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
CheckGameProcessState();
|
||||
|
||||
List<string> lines = new List<string>();
|
||||
while (_reader.ReadLine() is { } line)
|
||||
{
|
||||
lines.Add(line);
|
||||
}
|
||||
|
||||
foreach (var line in lines)
|
||||
{
|
||||
// start new thread to handle log entry
|
||||
var thread = new Thread(() => HandleLogEntry(line));
|
||||
thread.Start();
|
||||
// Console.WriteLine(line);
|
||||
}
|
||||
|
||||
{
|
||||
// Wait for new lines to be written to the log file
|
||||
Thread.Sleep(1000);
|
||||
}
|
||||
}
|
||||
Console.WriteLine("Monitor thread stopped");
|
||||
}
|
||||
|
||||
private void CheckGameProcessState()
|
||||
{
|
||||
// Check if the game process is running by window name
|
||||
var process = Process.GetProcesses().FirstOrDefault(p => p.MainWindowTitle == "Star Citizen");
|
||||
|
||||
GameProcessState newGameProcessState = process != null ? GameProcessState.Running : GameProcessState.NotRunning;
|
||||
|
||||
if (newGameProcessState == GameProcessState.Running && _gameProcessState == GameProcessState.NotRunning)
|
||||
{
|
||||
// Game process went from NotRunning to Running, so reload the Game.log file
|
||||
Console.WriteLine("Game process started, reloading log file");
|
||||
|
||||
_reader?.Close();
|
||||
_fileStream?.Close();
|
||||
|
||||
_fileStream = new FileStream(_logPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
_reader = new StreamReader(_fileStream);
|
||||
}
|
||||
|
||||
_gameProcessState = newGameProcessState;
|
||||
}
|
||||
}
|
|
@ -1,4 +1,6 @@
|
|||
//using System.Collections.Generic;
|
||||
|
||||
using System.Diagnostics;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
|
@ -33,9 +35,6 @@ namespace AutoTrackR2
|
|||
{
|
||||
InitializeComponent();
|
||||
|
||||
// Load configuration settings before setting them in any page
|
||||
ConfigManager.LoadConfig();
|
||||
|
||||
homePage = new HomePage(); // Create a single instance of HomePage
|
||||
ContentControl.Content = homePage; // Default to HomePage
|
||||
|
||||
|
@ -195,6 +194,13 @@ namespace AutoTrackR2
|
|||
public static class ConfigManager
|
||||
{
|
||||
public static string LogFile { get; set; }
|
||||
public static string KillHistoryFile { get; set; }
|
||||
|
||||
public static string AHKScriptFolder { get; set; }
|
||||
|
||||
public static string VisorWipeScript { get; set; }
|
||||
public static string VideoRecordScript { get; set; }
|
||||
|
||||
public static string ApiUrl { get; set; }
|
||||
public static string ApiKey { get; set; }
|
||||
public static string VideoPath { get; set; }
|
||||
|
@ -202,6 +208,27 @@ namespace AutoTrackR2
|
|||
public static int VideoRecord { get; set; }
|
||||
public static int OfflineMode { get; set; }
|
||||
public static int Theme { get; set; }
|
||||
|
||||
static ConfigManager()
|
||||
{
|
||||
LoadConfig();
|
||||
|
||||
// Set default values
|
||||
// AppData\Local\AutoTrackR2\Kill-log.csv
|
||||
KillHistoryFile = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||
"AutoTrackR2",
|
||||
"Kill-log.csv"
|
||||
);
|
||||
|
||||
AHKScriptFolder = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||
"AutoTrackR2"
|
||||
);
|
||||
|
||||
VisorWipeScript = "visorwipe.ahk";
|
||||
VideoRecordScript = "videorecord.ahk";
|
||||
}
|
||||
|
||||
public static void LoadConfig()
|
||||
{
|
||||
|
@ -241,7 +268,7 @@ namespace AutoTrackR2
|
|||
// Define the config file path in a writable location
|
||||
string configDirectory = Path.Combine(
|
||||
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
|
||||
"YourAppName"
|
||||
"AutoTrackR2"
|
||||
);
|
||||
|
||||
// Ensure the directory exists
|
||||
|
|
57
AutoTrackR2/TrackREventDispatcher.cs
Normal file
57
AutoTrackR2/TrackREventDispatcher.cs
Normal file
|
@ -0,0 +1,57 @@
|
|||
using AutoTrackR2.LogEventHandlers;
|
||||
|
||||
namespace AutoTrackR2;
|
||||
|
||||
public static class TrackREventDispatcher
|
||||
{
|
||||
// Local Player Login
|
||||
public static event Action<string>? PlayerLoginEvent;
|
||||
public static void OnPlayerLoginEvent(string playerName)
|
||||
{
|
||||
PlayerLoginEvent?.Invoke(playerName);
|
||||
}
|
||||
|
||||
// An instanced interior has changed
|
||||
// Example: Player enters/leaves a ship
|
||||
public static event Action<InstancedInteriorData>? InstancedInteriorEvent;
|
||||
public static void OnInstancedInteriorEvent(InstancedInteriorData data)
|
||||
{
|
||||
InstancedInteriorEvent?.Invoke(data);
|
||||
}
|
||||
|
||||
// Player changed GameMode (AC or PU)
|
||||
public static event Action<GameMode>? PlayerChangedGameModeEvent;
|
||||
public static void OnPlayerChangedGameModeEvent(GameMode mode)
|
||||
{
|
||||
PlayerChangedGameModeEvent?.Invoke(mode);
|
||||
}
|
||||
|
||||
// Game version has been detected
|
||||
public static event Action<string>? GameVersionEvent;
|
||||
public static void OnGameVersionEvent(string value)
|
||||
{
|
||||
GameVersionEvent?.Invoke(value);
|
||||
}
|
||||
|
||||
// Actor has died
|
||||
public static event Action<ActorDeathData>? ActorDeathEvent;
|
||||
public static void OnActorDeathEvent(ActorDeathData data)
|
||||
{
|
||||
ActorDeathEvent?.Invoke(data);
|
||||
}
|
||||
|
||||
// Vehicle has been destroyed
|
||||
public static event Action<VehicleDestructionData>? VehicleDestructionEvent;
|
||||
public static void OnVehicleDestructionEvent(VehicleDestructionData data)
|
||||
{
|
||||
VehicleDestructionEvent?.Invoke(data);
|
||||
}
|
||||
|
||||
// Jump Drive state has changed
|
||||
// Todo: Add proper data for this event. Right now only ship name is used.
|
||||
public static event Action<string>? JumpDriveStateChangedEvent;
|
||||
public static void OnJumpDriveStateChangedEvent(string shipName)
|
||||
{
|
||||
JumpDriveStateChangedEvent?.Invoke(shipName);
|
||||
}
|
||||
}
|
|
@ -9,7 +9,7 @@ namespace AutoTrackR2
|
|||
{
|
||||
public partial class UpdatePage : UserControl
|
||||
{
|
||||
private string currentVersion = "v2.08";
|
||||
public static string currentVersion = "v2.09";
|
||||
private string latestVersion;
|
||||
|
||||
public UpdatePage()
|
||||
|
|
31
AutoTrackR2/Util.cs
Normal file
31
AutoTrackR2/Util.cs
Normal file
|
@ -0,0 +1,31 @@
|
|||
namespace AutoTrackR2;
|
||||
|
||||
// Data returned from the CIG API
|
||||
public struct PlayerData
|
||||
{
|
||||
public string? PFPURL;
|
||||
public string? UEERecord;
|
||||
public string? OrgURL;
|
||||
public string? OrgName;
|
||||
public string? JoinDate;
|
||||
}
|
||||
|
||||
// Amalgamation of all data from a single kill
|
||||
public struct KillData
|
||||
{
|
||||
public string? KillTime;
|
||||
public string? EnemyPilot;
|
||||
public string? EnemyShip;
|
||||
public string? Enlisted;
|
||||
public string? RecordNumber;
|
||||
public string? OrgAffiliation;
|
||||
public string? Player;
|
||||
public string? Weapon;
|
||||
public string? Ship;
|
||||
public string? Method;
|
||||
public string? Mode;
|
||||
public string? GameVersion;
|
||||
public string? TrackRver;
|
||||
public string? Logged;
|
||||
public string? PFP;
|
||||
}
|
122
AutoTrackR2/WebHandler.cs
Normal file
122
AutoTrackR2/WebHandler.cs
Normal file
|
@ -0,0 +1,122 @@
|
|||
using System.Net;
|
||||
using System.Net.Http;
|
||||
using System.Text;
|
||||
using System.Text.Json;
|
||||
using System.Text.RegularExpressions;
|
||||
using AutoTrackR2.LogEventHandlers;
|
||||
|
||||
namespace AutoTrackR2;
|
||||
|
||||
public static class WebHandler
|
||||
{
|
||||
class APIKillData
|
||||
{
|
||||
public string? victim_ship { get; set; }
|
||||
public string? victim{ get; set; }
|
||||
public string? enlisted{ get; set; }
|
||||
public string? rsi{ get; set; }
|
||||
public string? weapon{ get; set; }
|
||||
public string? method{ get; set; }
|
||||
public string? loadout_ship{ get; set; }
|
||||
public string? game_version{ get; set; }
|
||||
public string? gamemode{ get; set; }
|
||||
public string? trackr_version{ get; set; }
|
||||
public string? location{ get; set; }
|
||||
}
|
||||
|
||||
public static async Task<PlayerData?> GetPlayerData(string enemyPilot)
|
||||
{
|
||||
var joinDataPattern = new Regex("<span class=\"label\">Enlisted</span>\\s*<strong class=\"value\">([^<]+)</strong>");
|
||||
var ueePattern = new Regex("<p class=\"entry citizen-record\">\\n.*.<span class=\"label\">UEE Citizen Record<\\/span>\\n.*.<strong class=\"value\">#(?<UEERecord>\\d+)<\\/strong>");
|
||||
var orgPattern = new Regex("\\/orgs\\/(?<OrgURL>[A-z0-9]+)\" .*\\>(?<OrgName>.*)<");
|
||||
var pfpPattern = new Regex("/media/(.*)\"");
|
||||
|
||||
// Make web request to check player data
|
||||
var playerData = new PlayerData();
|
||||
var httpClient = new HttpClient();
|
||||
var response = await httpClient.GetAsync($"https://robertsspaceindustries.com/en/citizens/{enemyPilot}");
|
||||
|
||||
if (response.StatusCode != HttpStatusCode.OK)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var content = await response.Content.ReadAsStringAsync();
|
||||
var joinDataMatch = joinDataPattern.Match(content);
|
||||
if (joinDataMatch.Success)
|
||||
{
|
||||
playerData.JoinDate = joinDataMatch.Groups[1].Value;
|
||||
}
|
||||
|
||||
var ueeMatch = ueePattern.Match(content);
|
||||
if (ueeMatch.Success)
|
||||
{
|
||||
playerData.UEERecord = ueeMatch.Groups["UEERecord"].Value == "n/a" ? "-1" : ueeMatch.Groups[1].Value;
|
||||
}
|
||||
|
||||
var orgMatch = orgPattern.Match(content);
|
||||
if (orgMatch.Success)
|
||||
{
|
||||
playerData.OrgName = orgMatch.Groups["OrgName"].Value;
|
||||
playerData.OrgURL = "https://robertsspaceindustries.com/en/orgs/" + orgMatch.Groups["OrgURL"].Value;
|
||||
}
|
||||
|
||||
var pfpMatch = pfpPattern.Match(content);
|
||||
if (pfpMatch.Success)
|
||||
{
|
||||
var match = pfpMatch.Groups[1].Value;
|
||||
if (match.Contains("heap_thumb"))
|
||||
{
|
||||
playerData.PFPURL = "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg";
|
||||
}
|
||||
else
|
||||
{
|
||||
playerData.PFPURL = "https://robertsspaceindustries.com/media/" + pfpMatch.Groups[1].Value;
|
||||
}
|
||||
}
|
||||
|
||||
return playerData;
|
||||
}
|
||||
|
||||
public static async Task SubmitKill(KillData killData)
|
||||
{
|
||||
// int secondSpaceIndex = killData.Enlisted.IndexOf(" ", killData.Enlisted.IndexOf(" ") + 1);
|
||||
// killData.Enlisted = killData.Enlisted.Insert(secondSpaceIndex, ",");
|
||||
var apiKillData = new APIKillData
|
||||
{
|
||||
victim_ship = killData.EnemyShip,
|
||||
victim = killData.EnemyPilot,
|
||||
enlisted = killData.Enlisted,
|
||||
rsi = killData.RecordNumber,
|
||||
weapon = killData.Weapon,
|
||||
method = killData.Method,
|
||||
gamemode = killData.Mode,
|
||||
// loadout_ship = LocalPlayerData.PlayerShip ?? "Unknown",
|
||||
loadout_ship = killData.Ship,
|
||||
game_version = killData.GameVersion,
|
||||
trackr_version = killData.TrackRver,
|
||||
location = "Unknown"
|
||||
};
|
||||
|
||||
if (string.IsNullOrEmpty(apiKillData.rsi))
|
||||
{
|
||||
apiKillData.rsi = "-1";
|
||||
}
|
||||
|
||||
var httpClient = new HttpClient();
|
||||
string jsonData = JsonSerializer.Serialize(apiKillData);
|
||||
httpClient.DefaultRequestHeaders.Add("Authorization", "Bearer " + ConfigManager.ApiKey);
|
||||
httpClient.DefaultRequestHeaders.Add("User-Agent", "AutoTrackR2");
|
||||
httpClient.DefaultRequestHeaders.Add("Accept", "application/json");
|
||||
var response = await httpClient.PostAsync(ConfigManager.ApiUrl + "register-kill", new StringContent(jsonData, Encoding.UTF8, "application/json"));
|
||||
if (response.StatusCode != HttpStatusCode.OK)
|
||||
{
|
||||
Console.WriteLine("Failed to submit kill data: ");
|
||||
Console.WriteLine(jsonData);
|
||||
}
|
||||
else if (response.StatusCode == HttpStatusCode.OK)
|
||||
{
|
||||
Console.WriteLine("Successfully submitted kill data");
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue