Sync'd Reznoks changes

This commit is contained in:
Heavy Bob 2025-04-07 08:44:42 +10:00
parent 2a4a4ebe42
commit 5fc670b652
24 changed files with 1742 additions and 1022 deletions

View file

@ -15,20 +15,30 @@
<Color x:Key="TextColor">#FFFFFF</Color>
<Color x:Key="AltTextColor">#A88F2C</Color>
<SolidColorBrush x:Key="TextBrush" Color="{DynamicResource TextColor}" />
<SolidColorBrush x:Key="AccentBrush" Color="{DynamicResource AccentColor}" />
<SolidColorBrush x:Key="BackgroundDarkBrush" Color="{DynamicResource BackgroundDarkColor}" />
<SolidColorBrush x:Key="BackgroundLightBrush" Color="{DynamicResource BackgroundLightColor}" />
<SolidColorBrush x:Key="AltTextBrush" Color="{DynamicResource AltTextColor}" />
<SolidColorBrush x:Key="TextBrush"
Color="{DynamicResource TextColor}"/>
<SolidColorBrush x:Key="AccentBrush"
Color="{DynamicResource AccentColor}"/>
<SolidColorBrush x:Key="BackgroundDarkBrush"
Color="{DynamicResource BackgroundDarkColor}"/>
<SolidColorBrush x:Key="BackgroundLightBrush"
Color="{DynamicResource BackgroundLightColor}"/>
<SolidColorBrush x:Key="AltTextBrush"
Color="{DynamicResource AltTextColor}"/>
<!-- Define the Style for Window -->
<Style TargetType="Window" x:Key="CustomWindowStyle">
<Style TargetType="Window"
x:Key="CustomWindowStyle">
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Window">
<Border BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="10" Background="{DynamicResource BackgroundLightBrush}">
<Border BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="2"
CornerRadius="10"
Background="{DynamicResource BackgroundLightBrush}">
<Grid>
<ContentPresenter HorizontalAlignment="Stretch" VerticalAlignment="Stretch"/>
<ContentPresenter HorizontalAlignment="Stretch"
VerticalAlignment="Stretch"/>
</Grid>
</Border>
</ControlTemplate>
@ -37,62 +47,99 @@
</Style>
<!-- Tab Button Style -->
<Style x:Key="TabButtonStyle" TargetType="Button">
<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness" Value="2"/>
<Setter Property="Cursor" Value="Hand"/>
<Setter Property="Padding" Value="10"/>
<Setter Property="Margin" Value="5"/>
<Setter Property="FontFamily" Value="{StaticResource Orbitron}"/>
<Style x:Key="TabButtonStyle"
TargetType="Button">
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="Cursor"
Value="Hand"/>
<Setter Property="Padding"
Value="10"/>
<Setter Property="Margin"
Value="5"/>
<Setter Property="FontFamily"
Value="{StaticResource Orbitron}"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="5">
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="5">
<!-- ContentPresenter will automatically inherit Foreground from Button -->
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center" />
<ContentPresenter HorizontalAlignment="Center"
VerticalAlignment="Center"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<!-- General Button Style -->
<Style x:Key="DisabledButtonStyle" TargetType="Button">
<Setter Property="Foreground" Value="Gray"/>
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush" Value="Gray"/>
<Setter Property="BorderThickness" Value="2"/>
<Setter Property="FontWeight" Value="Bold"/>
<Setter Property="Cursor" Value="Hand"/>
<Setter Property="Padding" Value="5"/>
<Style x:Key="DisabledButtonStyle"
TargetType="Button">
<Setter Property="Foreground"
Value="Gray"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="Gray"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="FontWeight"
Value="Bold"/>
<Setter Property="Cursor"
Value="Hand"/>
<Setter Property="Padding"
Value="5"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="5">
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="5">
<ContentPresenter HorizontalAlignment="Center"
VerticalAlignment="Center"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<Style x:Key="ButtonStyle" TargetType="Button">
<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness" Value="2"/>
<Setter Property="FontWeight" Value="Bold"/>
<Setter Property="Cursor" Value="Hand"/>
<Setter Property="Padding" Value="5"/>
<Style x:Key="ButtonStyle"
TargetType="Button">
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="FontWeight"
Value="Bold"/>
<Setter Property="Cursor"
Value="Hand"/>
<Setter Property="Padding"
Value="5"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="{TemplateBinding BorderThickness}" CornerRadius="5">
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="5">
<ContentPresenter HorizontalAlignment="Center"
VerticalAlignment="Center"/>
</Border>
</ControlTemplate>
</Setter.Value>
@ -100,69 +147,141 @@
</Style>
<!-- Title Bar Button Style -->
<Style x:Key="TitleButtonStyle" TargetType="Button">
<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness" Value="2"/>
<Setter Property="FontWeight" Value="Bold"/>
<Setter Property="Cursor" Value="Hand"/>
<Style x:Key="TitleButtonStyle"
TargetType="Button">
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="FontWeight"
Value="Bold"/>
<Setter Property="Cursor"
Value="Hand"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Button">
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="2"
CornerRadius="5"
Margin="0,1,4,1">
<ContentPresenter HorizontalAlignment="Center" VerticalAlignment="Center"/>
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="2"
CornerRadius="5"
Margin="0,1,4,1">
<ContentPresenter HorizontalAlignment="Center"
VerticalAlignment="Center"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<!-- Custom style for text blocks -->
<Style x:Key="RoundedTextBlock" TargetType="TextBlock">
<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
<Setter Property="FontFamily" Value="{StaticResource Roboto}" />
<Setter Property="Background" Value="Transparent" />
<Setter Property="FontSize" Value="14" />
<Setter Property="Padding" Value="10,0,10,0" />
<Setter Property="VerticalAlignment" Value="Center" />
<Setter Property="HorizontalAlignment" Value="Stretch" />
<Style x:Key="RoundedTextBlock"
TargetType="TextBlock">
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="FontFamily"
Value="{StaticResource Roboto}"/>
<Setter Property="Background"
Value="Transparent"/>
<Setter Property="FontSize"
Value="14"/>
<Setter Property="Padding"
Value="10,0,10,0"/>
<Setter Property="VerticalAlignment"
Value="Center"/>
<Setter Property="HorizontalAlignment"
Value="Stretch"/>
</Style>
<!-- Wrap TextBlock in Border to apply rounded corners -->
<Style x:Key="RoundedTextBlockWithBorder" TargetType="Border">
<Setter Property="Background" Value="{DynamicResource BackgroundLightBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness" Value="2"/>
<Setter Property="CornerRadius" Value="5"/>
<Setter Property="Padding" Value="0"/>
<Setter Property="Margin" Value="0,10,0,0"/>
<Style x:Key="RoundedTextBlockWithBorder"
TargetType="Border">
<Setter Property="Background"
Value="{DynamicResource BackgroundLightBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="CornerRadius"
Value="5"/>
<Setter Property="Padding"
Value="0"/>
<Setter Property="Margin"
Value="0,10,0,0"/>
</Style>
<!-- Custom Style for Rounded TextBox -->
<Style x:Key="RoundedTextBox" TargetType="TextBox">
<Setter Property="Foreground" Value="{DynamicResource TextBrush}"/>
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
<Setter Property="FontFamily" Value="{StaticResource Roboto}"/>
<Setter Property="Height" Value="30"/>
<Setter Property="Padding" Value="5"/>
<Setter Property="VerticalContentAlignment" Value="Center"/>
<Setter Property="HorizontalAlignment" Value="Stretch"/>
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness" Value="2"/>
<Style x:Key="RoundedTextBox"
TargetType="TextBox">
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="FontFamily"
Value="{StaticResource Roboto}"/>
<Setter Property="Height"
Value="30"/>
<Setter Property="Padding"
Value="5"/>
<Setter Property="VerticalContentAlignment"
Value="Center"/>
<Setter Property="HorizontalAlignment"
Value="Stretch"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<!-- The actual border with rounded corners -->
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="TextBox">
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="5">
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="5">
<ScrollViewer x:Name="PART_ContentHost"/>
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
<!-- Custom Style for Rounded PasswordBox -->
<Style x:Key="RoundedPasswordBox"
TargetType="PasswordBox">
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="FontFamily"
Value="{StaticResource Roboto}"/>
<Setter Property="Height"
Value="30"/>
<Setter Property="Padding"
Value="5"/>
<Setter Property="VerticalContentAlignment"
Value="Center"/>
<Setter Property="HorizontalAlignment"
Value="Stretch"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<!-- The actual border with rounded corners -->
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="PasswordBox">
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="{TemplateBinding BorderThickness}"
CornerRadius="5">
<ScrollViewer x:Name="PART_ContentHost"/>
</Border>
</ControlTemplate>
@ -171,39 +290,57 @@
</Style>
<!-- Custom Style for Slider -->
<Style x:Key="ThreePositionSlider" TargetType="Slider">
<Setter Property="Height" Value="40" />
<Setter Property="Width" Value="160" />
<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}" />
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}" />
<Setter Property="BorderThickness" Value="2" />
<Style x:Key="ThreePositionSlider"
TargetType="Slider">
<Setter Property="Height"
Value="40"/>
<Setter Property="Width"
Value="160"/>
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Slider">
<Grid Width="200" Height="30" HorizontalAlignment="Left" Margin="58,-6,0,0">
<Grid Width="200"
Height="30"
HorizontalAlignment="Left"
Margin="58,-6,0,0">
<!-- Track Background -->
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="15" Margin="0,0,-5,-4" />
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="2"
CornerRadius="15"
Margin="0,0,-5,-4"/>
<!-- Track -->
<Track x:Name="PART_Track">
<Track.Thumb>
<Thumb x:Name="PART_Thumb"
Width="22"
Height="22"
Margin="6,4,1,0">
Width="22"
Height="22"
Margin="6,4,1,0">
<Thumb.Template>
<ControlTemplate TargetType="Thumb">
<Ellipse Fill="{DynamicResource AccentBrush}" />
<Ellipse Fill="{DynamicResource AccentBrush}"/>
</ControlTemplate>
</Thumb.Template>
</Thumb>
</Track.Thumb>
<Track.DecreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
<RepeatButton Background="Transparent"
BorderBrush="Transparent"
IsHitTestVisible="False"/>
</Track.DecreaseRepeatButton>
<Track.IncreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
<RepeatButton Background="Transparent"
BorderBrush="Transparent"
IsHitTestVisible="False"/>
</Track.IncreaseRepeatButton>
</Track>
</Grid>
@ -213,39 +350,56 @@
</Style>
<!-- Toggle Slider Style -->
<Style x:Key="ToggleSliderStyle" TargetType="Slider">
<Setter Property="Height" Value="40" />
<Setter Property="Width" Value="160" />
<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}" />
<Setter Property="BorderBrush" Value="{DynamicResource AccentBrush}" />
<Setter Property="BorderThickness" Value="2" />
<Style x:Key="ToggleSliderStyle"
TargetType="Slider">
<Setter Property="Height"
Value="40"/>
<Setter Property="Width"
Value="160"/>
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="{DynamicResource AccentBrush}"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Slider">
<Grid Width="50" Height="30" HorizontalAlignment="Left" >
<Grid Width="50"
Height="30"
HorizontalAlignment="Left">
<!-- Track Background -->
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="15" Margin="0,0,-5,-4" />
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="2"
CornerRadius="15"
Margin="0,0,-5,-4"/>
<!-- Track -->
<Track x:Name="PART_Track">
<Track.Thumb>
<Thumb x:Name="PART_Thumb"
Width="22"
Height="22"
Margin="6,4,1,0">
Width="22"
Height="22"
Margin="6,4,1,0">
<Thumb.Template>
<ControlTemplate TargetType="Thumb">
<Ellipse Fill="{DynamicResource AccentBrush}" />
<Ellipse Fill="{DynamicResource AccentBrush}"/>
</ControlTemplate>
</Thumb.Template>
</Thumb>
</Track.Thumb>
<Track.DecreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
<RepeatButton Background="Transparent"
BorderBrush="Transparent"
IsHitTestVisible="False"/>
</Track.DecreaseRepeatButton>
<Track.IncreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
<RepeatButton Background="Transparent"
BorderBrush="Transparent"
IsHitTestVisible="False"/>
</Track.IncreaseRepeatButton>
</Track>
</Grid>
@ -255,39 +409,56 @@
</Style>
<!-- False toggle theme -->
<Style x:Key="FalseToggleStyle" TargetType="Slider">
<Setter Property="Height" Value="40" />
<Setter Property="Width" Value="160" />
<Setter Property="Foreground" Value="{DynamicResource TextBrush}" />
<Setter Property="Background" Value="{DynamicResource BackgroundDarkBrush}" />
<Setter Property="BorderBrush" Value="Gray" />
<Setter Property="BorderThickness" Value="2" />
<Style x:Key="FalseToggleStyle"
TargetType="Slider">
<Setter Property="Height"
Value="40"/>
<Setter Property="Width"
Value="160"/>
<Setter Property="Foreground"
Value="{DynamicResource TextBrush}"/>
<Setter Property="Background"
Value="{DynamicResource BackgroundDarkBrush}"/>
<Setter Property="BorderBrush"
Value="Gray"/>
<Setter Property="BorderThickness"
Value="2"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="Slider">
<Grid Width="50" Height="30" HorizontalAlignment="Left" >
<Grid Width="50"
Height="30"
HorizontalAlignment="Left">
<!-- Track Background -->
<Border Background="{DynamicResource BackgroundDarkBrush}" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="2" CornerRadius="15" Margin="0,0,-5,-4" />
<Border Background="{DynamicResource BackgroundDarkBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="2"
CornerRadius="15"
Margin="0,0,-5,-4"/>
<!-- Track -->
<Track x:Name="PART_Track">
<Track.Thumb>
<Thumb x:Name="PART_Thumb"
Width="22"
Height="22"
Margin="6,4,1,0">
Width="22"
Height="22"
Margin="6,4,1,0">
<Thumb.Template>
<ControlTemplate TargetType="Thumb">
<Ellipse Fill="Gray" />
<Ellipse Fill="Gray"/>
</ControlTemplate>
</Thumb.Template>
</Thumb>
</Track.Thumb>
<Track.DecreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
<RepeatButton Background="Transparent"
BorderBrush="Transparent"
IsHitTestVisible="False"/>
</Track.DecreaseRepeatButton>
<Track.IncreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="Transparent" IsHitTestVisible="False"/>
<RepeatButton Background="Transparent"
BorderBrush="Transparent"
IsHitTestVisible="False"/>
</Track.IncreaseRepeatButton>
</Track>
</Grid>
@ -298,15 +469,21 @@
<!-- Modern Rounded ScrollBar Style -->
<Style TargetType="ScrollBar">
<Setter Property="Width" Value="6" />
<Setter Property="Width"
Value="6"/>
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="ScrollBar">
<Grid>
<Track Name="PART_Track" IsDirectionReversed="true" Width="6" Margin="0,0,0,0">
<Track Name="PART_Track"
IsDirectionReversed="true"
Width="6"
Margin="0,0,0,0">
<!-- Decrease Repeat Button -->
<Track.DecreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="0">
<RepeatButton Background="Transparent"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="0">
<RepeatButton.Template>
<ControlTemplate TargetType="RepeatButton">
<Grid x:Name="RepeatButtonGrid">
@ -314,12 +491,18 @@
<VisualStateGroup Name="CommonStates">
<VisualState Name="Normal">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="1" Duration="0:0:0"/>
<DoubleAnimation Storyboard.TargetProperty="Opacity"
Storyboard.TargetName="RepeatButtonGrid"
To="1"
Duration="0:0:0"/>
</Storyboard>
</VisualState>
<VisualState Name="MouseOver">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="0" Duration="0:0:0.1"/>
<DoubleAnimation Storyboard.TargetProperty="Opacity"
Storyboard.TargetName="RepeatButtonGrid"
To="0"
Duration="0:0:0.1"/>
</Storyboard>
</VisualState>
</VisualStateGroup>
@ -338,10 +521,10 @@
<ControlTemplate TargetType="Thumb">
<Grid>
<Border
Background="{DynamicResource AccentBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="0"
CornerRadius="3" />
Background="{DynamicResource AccentBrush}"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="0"
CornerRadius="3"/>
</Grid>
</ControlTemplate>
</Thumb.Template>
@ -350,7 +533,9 @@
<!-- Increase Repeat Button -->
<Track.IncreaseRepeatButton>
<RepeatButton Background="Transparent" BorderBrush="{DynamicResource AccentBrush}" BorderThickness="0">
<RepeatButton Background="Transparent"
BorderBrush="{DynamicResource AccentBrush}"
BorderThickness="0">
<RepeatButton.Template>
<ControlTemplate TargetType="RepeatButton">
<Grid x:Name="RepeatButtonGrid">
@ -358,12 +543,18 @@
<VisualStateGroup Name="CommonStates">
<VisualState Name="Normal">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="1" Duration="0:0:0"/>
<DoubleAnimation Storyboard.TargetProperty="Opacity"
Storyboard.TargetName="RepeatButtonGrid"
To="1"
Duration="0:0:0"/>
</Storyboard>
</VisualState>
<VisualState Name="MouseOver">
<Storyboard>
<DoubleAnimation Storyboard.TargetProperty="Opacity" Storyboard.TargetName="RepeatButtonGrid" To="0" Duration="0:0:0.1"/>
<DoubleAnimation Storyboard.TargetProperty="Opacity"
Storyboard.TargetName="RepeatButtonGrid"
To="0"
Duration="0:0:0.1"/>
</Storyboard>
</VisualState>
</VisualStateGroup>

View file

@ -109,9 +109,6 @@
</ItemGroup>
<ItemGroup>
<None Update="KillTrackR_MainScript.ps1">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="update.ps1">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>

View file

@ -1,96 +1,234 @@
<UserControl x:Class="AutoTrackR2.ConfigPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Height="396" Width="626">
Height="410"
Width="626">
<Grid Background="{DynamicResource BackgroundLightBrush}">
<!-- Main Layout Grid -->
<Grid Margin="0,0,5,7">
<Grid.RowDefinitions>
<!-- One row for the content, the other for buttons -->
<RowDefinition Height="*" />
<RowDefinition Height="Auto" />
<RowDefinition Height="*"/>
<RowDefinition Height="Auto"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<!-- Left column for the main content area -->
<ColumnDefinition Width="*" />
<ColumnDefinition Width="*"/>
<!-- Right column for the buttons -->
<ColumnDefinition Width="Auto" />
<ColumnDefinition Width="Auto"/>
</Grid.ColumnDefinitions>
<!-- Section for Config Fields -->
<StackPanel Grid.Column="0" VerticalAlignment="Center" Height="389">
<StackPanel Grid.Column="0"
VerticalAlignment="Center"
Height="389">
<!-- Log File -->
<StackPanel Margin="0,10,0,15" Orientation="Horizontal">
<TextBlock Text="Log File:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5" FontFamily="{StaticResource Roboto}"/>
<StackPanel Orientation="Horizontal" Margin="30,0,0,0">
<TextBox Name="LogFilePath" Width="340" Height="30" Style="{StaticResource RoundedTextBox}"/>
<Button Content="Browse" Width="75" Height="30" FontFamily="{StaticResource Orbitron}" Margin="5,0" Style="{StaticResource ButtonStyle}" Click="LogFileBrowseButton_Click"/>
<StackPanel Margin="0,10,0,15"
Orientation="Horizontal">
<TextBlock Text="ⓘ"
ToolTip="Set this to the Game.log file in your StarCitizen\LIVE directory."
Foreground="{DynamicResource TextBrush}"
FontSize="20"
Margin="0,0,3,5"/>
<TextBlock Text="Log File:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,5,0,5"
FontFamily="{StaticResource Roboto}"/>
<StackPanel Orientation="Horizontal"
Margin="30,0,0,0">
<TextBox Name="LogFilePath"
Width="330"
Height="30"
Style="{StaticResource RoundedTextBox}"/>
<Button Content="Browse"
Width="75"
Height="30"
FontFamily="{StaticResource Orbitron}"
Margin="5,0"
Style="{StaticResource ButtonStyle}"
Click="LogFileBrowseButton_Click"/>
</StackPanel>
</StackPanel>
<!-- API URL -->
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
<TextBlock Text="API URL:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5"/>
<StackPanel Orientation="Horizontal" Margin="30,0,0,0">
<TextBox Name="ApiUrl" Width="340" Height="30" Style="{StaticResource RoundedTextBox}"/>
<Button Content="Test" Width="75" Height="30" FontFamily="{StaticResource Orbitron}" Margin="5,0" Style="{StaticResource ButtonStyle}" Click="TestApiButton_Click"/>
<StackPanel Margin="0,0,0,15"
Orientation="Horizontal">
<TextBlock Text="ⓘ"
ToolTip="Need a URL? No idea what to do? Contact heavy_bob on Discord!"
Foreground="{DynamicResource TextBrush}"
FontSize="20"
Margin="0,3,3,5"/>
<TextBlock Text="API URL:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,5,0,5"/>
<StackPanel Orientation="Horizontal"
Margin="30,0,0,0">
<TextBox Name="ApiUrl"
Width="330"
Height="30"
Style="{StaticResource RoundedTextBox}"/>
<Button Content="Test"
Width="75"
Height="30"
FontFamily="{StaticResource Orbitron}"
Margin="5,0"
Style="{StaticResource ButtonStyle}"
Click="TestApiButton_Click"/>
</StackPanel>
</StackPanel>
<!-- API Key -->
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
<TextBlock Text="API Key:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5"/>
<TextBox Name="ApiKey" Width="340" Height="30" Margin="33,0,0,0" Style="{StaticResource RoundedTextBox}"/>
<StackPanel Margin="0,0,0,15"
Orientation="Horizontal">
<TextBlock Text="ⓘ"
ToolTip="Need a key? No idea what to do? Contact heavy_bob on Discord!"
Foreground="{DynamicResource TextBrush}"
FontSize="20"
Margin="0,3,3,5"/>
<TextBlock Text="API Key:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,5,0,5"/>
<PasswordBox Name="ApiKey"
Width="330"
Height="30"
Margin="33,0,0,0"
Style="{StaticResource RoundedPasswordBox}"/>
</StackPanel>
<!-- Video Path -->
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
<TextBlock Text="Video Path:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,5,0,5"/>
<StackPanel Margin="0,0,0,15"
Orientation="Horizontal">
<TextBlock Text="ⓘ"
ToolTip="The directory where your clipping software saves kills. Check the README."
Foreground="{DynamicResource TextBrush}"
FontSize="20"
Margin="0,3,3,5"/>
<TextBlock Text="Video Path:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,5,0,5"/>
<StackPanel Orientation="Horizontal">
<TextBox Name="VideoPath" Width="340" Height="30" Margin="10,0,0,0" Style="{StaticResource RoundedTextBox}"/>
<Button Content="Browse" Width="75" Height="30" FontFamily="{StaticResource Orbitron}" Margin="5,0" Style="{StaticResource ButtonStyle}" Click="VideoPathBrowseButton_Click"/>
<TextBox Name="VideoPath"
Width="330"
Height="30"
Margin="10,0,0,0"
Style="{StaticResource RoundedTextBox}"/>
<Button Content="Browse"
Width="75"
Height="30"
FontFamily="{StaticResource Orbitron}"
Margin="5,0"
Style="{StaticResource ButtonStyle}"
Click="VideoPathBrowseButton_Click"/>
</StackPanel>
</StackPanel>
<!-- Visor Wipe Toggle Slider -->
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
<TextBlock Text="Visor Wipe:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
<Slider Name="VisorWipeSlider" Minimum="0" Maximum="1" TickFrequency="1" IsSnapToTickEnabled="True" Value="0" Style="{StaticResource ToggleSliderStyle}" Margin="27,-4,0,0" ValueChanged="VisorWipeSlider_ValueChanged"/>
<StackPanel Margin="0,0,0,15"
Orientation="Horizontal">
<TextBlock Text="ⓘ"
ToolTip="Perform a Visor Wipe animation on player kill. Requires AHKv2."
Foreground="{DynamicResource TextBrush}"
FontSize="20"
Margin="0,4,3,5"/>
<TextBlock Text="Visor Wipe:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,7,0,5"/>
<Slider Name="VisorWipeSlider"
Minimum="0"
Maximum="1"
TickFrequency="1"
IsSnapToTickEnabled="True"
Value="0"
Style="{StaticResource ToggleSliderStyle}"
Margin="27,-4,0,0"
ValueChanged="VisorWipeSlider_ValueChanged"/>
</StackPanel>
<!-- Video Record Toggle Slider -->
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
<TextBlock Text="Video Record:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
<Slider Name="VideoRecordSlider" Minimum="0" Maximum="1" TickFrequency="1" IsSnapToTickEnabled="True" Value="0" Style="{StaticResource ToggleSliderStyle}" Margin="10,-4,0,0" ValueChanged="VideoRecordSlider_ValueChanged"/>
<StackPanel Margin="0,0,0,15"
Orientation="Horizontal">
<TextBlock Text="ⓘ"
ToolTip="Automatically clip your last kill. Check the README for more info."
Foreground="{DynamicResource TextBrush}"
FontSize="20"
Margin="0,4,3,5"/>
<TextBlock Text="Video Record:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,7,0,5"/>
<Slider Name="VideoRecordSlider"
Minimum="0"
Maximum="1"
TickFrequency="1"
IsSnapToTickEnabled="True"
Value="0"
Style="{StaticResource ToggleSliderStyle}"
Margin="10,-4,0,0"
ValueChanged="VideoRecordSlider_ValueChanged"/>
</StackPanel>
<!-- Offline Mode Toggle Slider -->
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
<TextBlock Text="Offline Mode:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
<Slider Name="OfflineModeSlider" Minimum="0" Maximum="1" TickFrequency="1" IsSnapToTickEnabled="True" Value="0" Style="{StaticResource ToggleSliderStyle}" Margin="12,-4,0,0" ValueChanged="OfflineModeSlider_ValueChanged"/>
<StackPanel Margin="0,0,0,10"
Orientation="Horizontal">
<TextBlock Text="ⓘ"
ToolTip="With Offline Mode enabled, kills will not be submitted to the configured API."
Foreground="{DynamicResource TextBrush}"
FontSize="20"
Margin="0,4,3,5"/>
<TextBlock Text="Offline Mode:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,7,0,5"/>
<Slider Name="OfflineModeSlider"
Minimum="0"
Maximum="1"
TickFrequency="1"
IsSnapToTickEnabled="True"
Value="0"
Style="{StaticResource ToggleSliderStyle}"
Margin="12,-4,0,0"
ValueChanged="OfflineModeSlider_ValueChanged"/>
</StackPanel>
<!-- 3-Position Toggle Slider -->
<StackPanel Margin="0,0,0,15" Orientation="Horizontal">
<TextBlock Text="Theme:" Foreground="{DynamicResource TextBrush}" FontSize="16" Margin="0,7,0,5"/>
<StackPanel Margin="0,0,0,15"
Orientation="Horizontal">
<TextBlock Text="Theme:"
Foreground="{DynamicResource TextBrush}"
FontSize="16"
Margin="0,7,0,5"/>
<Slider x:Name="ThemeSlider"
Minimum="0"
Minimum="0"
Maximum="21"
Value="0"
TickFrequency="1"
IsSnapToTickEnabled="True"
ValueChanged="ThemeSlider_ValueChanged" Width="447"
Style="{StaticResource ThreePositionSlider}"
/>
ValueChanged="ThemeSlider_ValueChanged"
Width="447"
Style="{StaticResource ThreePositionSlider}"/>
</StackPanel>
</StackPanel>
<!-- Save Button -->
<StackPanel Grid.Column="2" HorizontalAlignment="Right" VerticalAlignment="Bottom" Margin="0">
<Button x:Name="SaveButton" Content="Save" Width="100" Height="40" Style="{StaticResource ButtonStyle}" FontFamily="{StaticResource Orbitron}" Click="SaveButton_Click"/>
<StackPanel Grid.Column="2"
HorizontalAlignment="Right"
VerticalAlignment="Bottom"
Margin="0">
<Button x:Name="SaveButton"
Content="Save"
Width="100"
Height="40"
Style="{StaticResource ButtonStyle}"
FontFamily="{StaticResource Orbitron}"
Click="SaveButton_Click"/>
</StackPanel>
</Grid>
</Grid>

View file

@ -24,10 +24,10 @@ namespace AutoTrackR2
{
InitializeComponent();
this.mainWindow = mainWindow;
LogFilePath.Text = ConfigManager.LogFile;
ApiUrl.Text = ConfigManager.ApiUrl;
ApiKey.Text = ConfigManager.ApiKey;
ApiKey.Password = ConfigManager.ApiKey;
VideoPath.Text = ConfigManager.VideoPath;
VisorWipeSlider.Value = ConfigManager.VisorWipe;
VideoRecordSlider.Value = ConfigManager.VideoRecord;
@ -70,7 +70,7 @@ namespace AutoTrackR2
// Set the textboxes with the loaded values
LogFilePath.Text = logFile;
ApiUrl.Text = apiUrl;
ApiKey.Text = apiKey;
ApiKey.Password = apiKey;
VideoPath.Text = videoPath;
// Set the sliders with the loaded values
@ -123,7 +123,7 @@ namespace AutoTrackR2
// Apply the selected theme
ApplyTheme(themeIndex);
mainWindow.UpdateTabVisuals();
}
@ -413,8 +413,7 @@ namespace AutoTrackR2
// Build the dynamic file path for the current user
string filePath = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"AutoTrackR2",
ConfigManager.AHKScriptFolder,
"visorwipe.ahk"
);
@ -508,36 +507,19 @@ namespace AutoTrackR2
private void SaveButton_Click(object sender, RoutedEventArgs e)
{
// Get the directory for the user's local application data
string appDataDirectory = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"AutoTrackR2"
);
// Ensure the directory exists
if (!Directory.Exists(appDataDirectory))
{
Directory.CreateDirectory(appDataDirectory);
}
// Combine the app data directory with the config file name
string configFilePath = Path.Combine(appDataDirectory, "config.ini");
using (StreamWriter writer = new StreamWriter(configFilePath))
{
writer.WriteLine($"LogFile={LogFilePath.Text}");
writer.WriteLine($"ApiUrl={ApiUrl.Text}");
writer.WriteLine($"ApiKey={ApiKey.Text}");
writer.WriteLine($"VideoPath={VideoPath.Text}");
writer.WriteLine($"VisorWipe={(int)VisorWipeSlider.Value}");
writer.WriteLine($"VideoRecord={(int)VideoRecordSlider.Value}");
writer.WriteLine($"OfflineMode={(int)OfflineModeSlider.Value}");
writer.WriteLine($"Theme={(int)ThemeSlider.Value}"); // Assumes you are saving the theme slider value (0, 1, or 2)
}
ConfigManager.ApiKey = ApiKey.Password;
ConfigManager.ApiUrl = ApiUrl.Text;
ConfigManager.LogFile = LogFilePath.Text;
ConfigManager.VideoPath = VideoPath.Text;
ConfigManager.VisorWipe = (int)VisorWipeSlider.Value;
ConfigManager.VideoRecord = (int)VideoRecordSlider.Value;
ConfigManager.OfflineMode = (int)OfflineModeSlider.Value;
ConfigManager.Theme = (int)ThemeSlider.Value;
// Save the current config values
ConfigManager.SaveConfig();
// Start the flashing effect
FlashSaveButton();
ConfigManager.LoadConfig();
}
private void FlashSaveButton()
@ -591,7 +573,7 @@ namespace AutoTrackR2
{
string apiUrl = ApiUrl.Text;
string modifiedUrl = Regex.Replace(apiUrl, @"(https?://[^/]+)/?.*", "$1/test");
string apiKey = ApiKey.Text;
string apiKey = ApiKey.Password;
Debug.WriteLine($"Sending to {modifiedUrl}");
try

View file

@ -3,309 +3,360 @@ using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Effects;
using System.IO;
using System.Windows.Documents;
using System.Globalization;
using System.IO;
using System.Text;
using System.Windows.Media.Imaging;
using AutoTrackR2.LogEventHandlers;
namespace AutoTrackR2
namespace AutoTrackR2;
public partial class HomePage : UserControl
{
public partial class HomePage : UserControl
private Process runningProcess; // Field to store the running process
private LogHandler? _logHandler;
private KillHistoryManager _killHistoryManager;
private bool _UIEventsRegistered = false;
public HomePage()
{
public HomePage()
InitializeComponent();
_killHistoryManager = new KillHistoryManager(ConfigManager.KillHistoryFile);
// Set the TextBlock text
KillTallyTitle.Text = $"Kill Tally - {_killHistoryManager.GetKillsInCurrentMonth().Count}";
AddKillHistoryKillsToUI();
}
//
public void UpdateButtonState(bool isRunning)
{
var accentColor = (Color)Application.Current.Resources["AccentColor"];
if (isRunning)
{
InitializeComponent();
// Set Start button to "Running..." and apply glow effect
StartButton.Content = "Running...";
StartButton.IsEnabled = false; // Disable Start button
StartButton.Style = (Style)FindResource("DisabledButtonStyle");
// Get the current month
string currentMonth = DateTime.Now.ToString("MMMM", CultureInfo.InvariantCulture);
// Set the TextBlock text
KillTallyTitle.Text = $"Kill Tally - {currentMonth}";
}
private Process runningProcess; // Field to store the running process
// Update Start/Stop button states based on the isRunning flag
public void UpdateButtonState(bool isRunning)
{
var accentColor = (Color)Application.Current.Resources["AccentColor"];
if (isRunning)
// Add glow effect to the Start button
StartButton.Effect = new DropShadowEffect
{
// Set Start button to "Running..." and apply glow effect
StartButton.Content = "Running...";
StartButton.IsEnabled = false; // Disable Start button
StartButton.Style = (Style)FindResource("DisabledButtonStyle");
Color = accentColor,
BlurRadius = 30, // Adjust blur radius for desired glow intensity
ShadowDepth = 0, // Set shadow depth to 0 for a pure glow effect
Opacity = 1, // Set opacity for glow visibility
Direction = 0 // Direction doesn't matter for glow
};
// Add glow effect to the Start button
StartButton.Effect = new DropShadowEffect
{
Color = accentColor,
BlurRadius = 30, // Adjust blur radius for desired glow intensity
ShadowDepth = 0, // Set shadow depth to 0 for a pure glow effect
Opacity = 1, // Set opacity for glow visibility
Direction = 0 // Direction doesn't matter for glow
};
StopButton.Style = (Style)FindResource("ButtonStyle");
StopButton.IsEnabled = true; // Enable Stop button
}
else
{
// Reset Start button back to its original state
StartButton.Content = "Start";
StartButton.IsEnabled = true; // Enable Start button
// Remove the glow effect from Start button
StartButton.Effect = null;
StopButton.Style = (Style)FindResource("DisabledButtonStyle");
StartButton.Style = (Style)FindResource("ButtonStyle");
StopButton.IsEnabled = false; // Disable Stop button
}
StopButton.Style = (Style)FindResource("ButtonStyle");
StopButton.IsEnabled = true; // Enable Stop button
}
public void StartButton_Click(object sender, RoutedEventArgs e)
else
{
UpdateButtonState(true);
string scriptPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "KillTrackR_MainScript.ps1");
TailFileAsync(scriptPath);
// Reset Start button back to its original state
StartButton.Content = "Start";
StartButton.IsEnabled = true; // Enable Start button
// Remove the glow effect from Start button
StartButton.Effect = null;
StopButton.Style = (Style)FindResource("DisabledButtonStyle");
StartButton.Style = (Style)FindResource("ButtonStyle");
StopButton.IsEnabled = false; // Disable Stop button
}
RegisterUIEventHandlers();
}
private async void TailFileAsync(string scriptPath)
public void StartButton_Click(object sender, RoutedEventArgs e)
{
UpdateButtonState(true);
//string scriptPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "KillTrackR_MainScript.ps1");
// TailFileAsync(scriptPath);
// _logHandler = new LogHandler(@"U:\\StarCitizen\\StarCitizen\\LIVE\\Game.log");
_logHandler = new LogHandler(ConfigManager.LogFile);
_logHandler.Initialize();
}
private void AddKillHistoryKillsToUI()
{
var kills = _killHistoryManager.GetKills();
foreach (var kill in kills)
{
await Task.Run(() =>
Dispatcher.Invoke(() => { AddKillToScreen(kill); });
}
}
private void RegisterUIEventHandlers()
{
if (_UIEventsRegistered)
return;
// Username
TrackREventDispatcher.PlayerLoginEvent += (username) => {
Dispatcher.Invoke(() =>
{
try
PilotNameTextBox.Text = username;
AdjustFontSize(PilotNameTextBox);
LocalPlayerData.Username = username;
});
};
// Ship
TrackREventDispatcher.JumpDriveStateChangedEvent += (shipName) => {
Dispatcher.Invoke(() =>
{
ProcessStartInfo psi = new ProcessStartInfo
{
FileName = "powershell.exe",
Arguments = $"-NoProfile -ExecutionPolicy Bypass -File \"{scriptPath}\"",
WorkingDirectory = AppDomain.CurrentDomain.BaseDirectory,
RedirectStandardOutput = true,
RedirectStandardError = true,
UseShellExecute = false,
CreateNoWindow = true
};
PlayerShipTextBox.Text = shipName;
AdjustFontSize(PlayerShipTextBox);
LocalPlayerData.PlayerShip = shipName;
});
};
// Game Mode
TrackREventDispatcher.PlayerChangedGameModeEvent += (mode) => {
Dispatcher.Invoke(() =>
{
GameModeTextBox.Text = mode.ToString();
AdjustFontSize(GameModeTextBox);
LocalPlayerData.CurrentGameMode = mode;
});
};
// Game Version
TrackREventDispatcher.GameVersionEvent += (version) => {
LocalPlayerData.GameVersion = version;
};
// Actor Death
TrackREventDispatcher.ActorDeathEvent += async (actorDeathData) => {
if (actorDeathData.VictimPilot != LocalPlayerData.Username)
{
var playerData = await WebHandler.GetPlayerData(actorDeathData.VictimPilot);
runningProcess = new Process { StartInfo = psi }; // Store the process in the field
runningProcess.OutputDataReceived += (s, e) =>
{
if (!string.IsNullOrEmpty(e.Data))
{
Dispatcher.Invoke(() =>
{
// Parse and display key-value pairs in the OutputTextBox
if (e.Data.Contains("PlayerName="))
{
string pilotName = e.Data.Split('=')[1].Trim();
PilotNameTextBox.Text = pilotName; // Update the Button's Content
AdjustFontSize(PilotNameTextBox);
}
else if (e.Data.Contains("PlayerShip="))
{
string playerShip = e.Data.Split('=')[1].Trim();
PlayerShipTextBox.Text = playerShip;
AdjustFontSize(PlayerShipTextBox);
}
else if (e.Data.Contains("GameMode="))
{
string gameMode = e.Data.Split('=')[1].Trim();
GameModeTextBox.Text = gameMode;
AdjustFontSize(GameModeTextBox);
}
else if (e.Data.Contains("KillTally="))
{
string killTally = e.Data.Split('=')[1].Trim();
KillTallyTextBox.Text = killTally;
AdjustFontSize(KillTallyTextBox);
}
else if (e.Data.Contains("NewKill="))
{
// Parse the kill data
var killData = e.Data.Split('=')[1].Trim(); // Assume the kill data follows after "NewKill="
var killParts = killData.Split(',');
// Fetch the dynamic resource for AltTextColor
var altTextColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AltTextColor"]);
var accentColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AccentColor"]);
// Fetch the Orbitron FontFamily from resources
var orbitronFontFamily = (FontFamily)Application.Current.Resources["Orbitron"];
var gemunuFontFamily = (FontFamily)Application.Current.Resources["Gemunu"];
// Create a new TextBlock for each kill
var killTextBlock = new TextBlock
{
Margin = new Thickness(0, 10, 0, 10),
Style = (Style)Application.Current.Resources["RoundedTextBlock"], // Apply style for text
FontSize = 14,
FontWeight = FontWeights.Bold,
FontFamily = gemunuFontFamily,
};
// Add styled content using Run elements
killTextBlock.Inlines.Add(new Run("Victim Name: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killParts[1]}\n"));
// Repeat for other lines
killTextBlock.Inlines.Add(new Run("Victim Ship: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killParts[2]}\n"));
killTextBlock.Inlines.Add(new Run("Victim Org: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killParts[3]}\n"));
killTextBlock.Inlines.Add(new Run("Join Date: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killParts[4]}\n"));
killTextBlock.Inlines.Add(new Run("UEE Record: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killParts[5]}\n"));
killTextBlock.Inlines.Add(new Run("Kill Time: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killParts[6]}"));
// Create a Border and apply the RoundedTextBlockWithBorder style
var killBorder = new Border
{
Style = (Style)Application.Current.Resources["RoundedTextBlockWithBorder"], // Apply border style
};
// Create a Grid to hold the TextBlock and the Image
var killGrid = new Grid
{
Width = 400, // Adjust the width of the Grid
Height = 130, // Adjust the height as needed
};
// Define two columns in the Grid: one for the text and one for the image
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(3, GridUnitType.Star) }); // Text column
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Auto) }); // Image column
// Add the TextBlock to the first column of the Grid
Grid.SetColumn(killTextBlock, 0);
killGrid.Children.Add(killTextBlock);
// Create the Image for the profile
var profileImage = new Image
{
Source = new BitmapImage(new Uri(killParts[7])), // Assuming the 8th part contains the profile image URL
Width = 90,
Height = 90,
Stretch = Stretch.Fill, // Adjust how the image fits
};
// Create a Border around the Image
var imageBorder = new Border
{
BorderBrush = accentColorBrush, // Set the border color
BorderThickness = new Thickness(2), // Set the border thickness
Padding = new Thickness(0), // Optional padding inside the border
CornerRadius = new CornerRadius(5),
Margin = new Thickness(10,18,15,18),
Child = profileImage // Set the Image as the content of the Border
};
// Add the Border (with the image inside) to the Grid
Grid.SetColumn(imageBorder, 1);
killGrid.Children.Add(imageBorder);
// Set the Grid as the child of the Border
killBorder.Child = killGrid;
// Add the new Border to the StackPanel inside the Border
KillFeedStackPanel.Children.Insert(0, killBorder);
}
else
{
DebugPanel.AppendText(e.Data + Environment.NewLine);
}
});
}
};
runningProcess.ErrorDataReceived += (s, e) =>
{
if (!string.IsNullOrEmpty(e.Data))
{
Dispatcher.Invoke(() =>
{
DebugPanel.AppendText(e.Data + Environment.NewLine);
});
}
};
runningProcess.Start();
runningProcess.BeginOutputReadLine();
runningProcess.BeginErrorReadLine();
runningProcess.WaitForExit();
}
catch (Exception ex)
if (playerData != null)
{
var killData = new KillData
{
EnemyPilot = actorDeathData.VictimPilot,
EnemyShip = actorDeathData.VictimShip,
OrgAffiliation = playerData?.OrgName,
Weapon = actorDeathData.Weapon,
Ship = LocalPlayerData.PlayerShip ?? "Unknown",
Method = actorDeathData.DamageType,
RecordNumber = playerData?.UEERecord,
GameVersion = LocalPlayerData.GameVersion ?? "Unknown",
TrackRver = UpdatePage.currentVersion.Replace("v", "") ?? "Unknown",
Enlisted = playerData?.JoinDate,
KillTime = DateTime.UtcNow.ToString("dd MMM yyyy HH:mm"),
PFP = playerData?.PFPURL ?? "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg"
};
switch (LocalPlayerData.CurrentGameMode)
{
case GameMode.PersistentUniverse:
killData.Mode = "pu";
break;
case GameMode.ArenaCommander:
killData.Mode = "ac";
break;
}
// Add kill to UI
Dispatcher.Invoke(() =>
{
MessageBox.Show($"Error running script: {ex.Message}");
AddKillToScreen(killData);
});
// Only submit kill data if not in offline mode
if (ConfigManager.OfflineMode == 0)
{
await WebHandler.SubmitKill(killData);
}
_killHistoryManager.AddKill(killData);
VisorWipe();
VideoRecord();
}
});
}
public void StopButton_Click(object sender, RoutedEventArgs e)
{
if (runningProcess != null && !runningProcess.HasExited)
{
// Kill the running process
runningProcess.Kill();
runningProcess = null; // Clear the reference to the process
}
};
// Vehicle Destruction
TrackREventDispatcher.VehicleDestructionEvent += (data) => {
LocalPlayerData.LastSeenVehicleLocation = data.VehicleZone;
};
_UIEventsRegistered = true;
}
// Clear the text boxes
System.Threading.Thread.Sleep(200);
PilotNameTextBox.Text = string.Empty;
PlayerShipTextBox.Text = string.Empty;
GameModeTextBox.Text = string.Empty;
KillTallyTextBox.Text = string.Empty;
KillFeedStackPanel.Children.Clear();
}
private void AddKillToScreen(KillData killData)
{
// Fetch the dynamic resource for AltTextColor
var altTextColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AltTextColor"]);
var accentColorBrush = new SolidColorBrush((Color)Application.Current.Resources["AccentColor"]);
private void AdjustFontSize(TextBlock textBlock)
// Fetch the Orbitron FontFamily from resources
var orbitronFontFamily = (FontFamily)Application.Current.Resources["Orbitron"];
var gemunuFontFamily = (FontFamily)Application.Current.Resources["Gemunu"];
// Create a new TextBlock for each kill
var killTextBlock = new TextBlock
{
// Set a starting font size
double fontSize = 14;
double maxWidth = textBlock.Width;
Margin = new Thickness(0, 10, 0, 10),
Style = (Style)Application.Current.Resources["RoundedTextBlock"], // Apply style for text
FontSize = 14,
FontWeight = FontWeights.Bold,
FontFamily = gemunuFontFamily,
};
if (string.IsNullOrEmpty(textBlock.Text) || double.IsNaN(maxWidth))
return;
// Add styled content using Run elements
killTextBlock.Inlines.Add(new Run("Victim Name: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killData.EnemyPilot}\n"));
// Measure the rendered width of the text
FormattedText formattedText = new FormattedText(
// Repeat for other lines
killTextBlock.Inlines.Add(new Run("Victim Ship: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killData.EnemyShip}\n"));
killTextBlock.Inlines.Add(new Run("Victim Org: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killData.OrgAffiliation}\n"));
killTextBlock.Inlines.Add(new Run("Join Date: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killData.Enlisted}\n"));
killTextBlock.Inlines.Add(new Run("UEE Record: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killData.RecordNumber}\n"));
killTextBlock.Inlines.Add(new Run("Kill Time: ")
{
Foreground = altTextColorBrush,
FontFamily = orbitronFontFamily,
});
killTextBlock.Inlines.Add(new Run($"{killData.KillTime}"));
// Create a Border and apply the RoundedTextBlockWithBorder style
var killBorder = new Border
{
Style = (Style)Application.Current.Resources["RoundedTextBlockWithBorder"], // Apply border style
};
// Create a Grid to hold the TextBlock and the Image
var killGrid = new Grid
{
Width = 400, // Adjust the width of the Grid
Height = 130, // Adjust the height as needed
};
// Define two columns in the Grid: one for the text and one for the image
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(3, GridUnitType.Star) }); // Text column
killGrid.ColumnDefinitions.Add(new ColumnDefinition { Width = new GridLength(1, GridUnitType.Auto) }); // Image column
// Add the TextBlock to the first column of the Grid
Grid.SetColumn(killTextBlock, 0);
killGrid.Children.Add(killTextBlock);
if (killData.PFP == "")
{
killData.PFP = "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg";
}
// Create the Image for the profile
var profileImage = new Image
{
Source = new BitmapImage(new Uri(killData.PFP)), // Assuming the 8th part contains the profile image URL
Width = 90,
Height = 90,
Stretch = Stretch.Fill, // Adjust how the image fits
};
// Create a Border around the Image
var imageBorder = new Border
{
BorderBrush = accentColorBrush, // Set the border color
BorderThickness = new Thickness(2), // Set the border thickness
Padding = new Thickness(0), // Optional padding inside the border
CornerRadius = new CornerRadius(5),
Margin = new Thickness(10,18,15,18),
Child = profileImage // Set the Image as the content of the Border
};
// Add the Border (with the image inside) to the Grid
Grid.SetColumn(imageBorder, 1);
killGrid.Children.Add(imageBorder);
// Set the Grid as the child of the Border
killBorder.Child = killGrid;
// Add the new Border to the StackPanel inside the Border
Dispatcher.Invoke(() =>
{
KillFeedStackPanel.Children.Insert(0, killBorder);
});
}
public void StopButton_Click(object sender, RoutedEventArgs e)
{
_logHandler?.Stop();
// Clear the text boxes
// System.Threading.Thread.Sleep(200);
// PilotNameTextBox.Text = string.Empty;
// PlayerShipTextBox.Text = string.Empty;
// GameModeTextBox.Text = string.Empty;
// KillTallyTextBox.Text = string.Empty;
// KillFeedStackPanel.Children.Clear();
}
private void AdjustFontSize(TextBlock textBlock)
{
// Set a starting font size
double fontSize = 14;
double maxWidth = textBlock.Width;
if (string.IsNullOrEmpty(textBlock.Text) || double.IsNaN(maxWidth))
return;
// Measure the rendered width of the text
FormattedText formattedText = new FormattedText(
textBlock.Text,
CultureInfo.CurrentCulture,
FlowDirection.LeftToRight,
new Typeface(textBlock.FontFamily, textBlock.FontStyle, textBlock.FontWeight, textBlock.FontStretch),
fontSize,
textBlock.Foreground,
VisualTreeHelper.GetDpi(this).PixelsPerDip
);
// Reduce font size until text fits within the width
while (formattedText.Width > maxWidth && fontSize > 6)
{
fontSize -= 0.5;
formattedText = new FormattedText(
textBlock.Text,
CultureInfo.CurrentCulture,
FlowDirection.LeftToRight,
@ -314,24 +365,44 @@ namespace AutoTrackR2
textBlock.Foreground,
VisualTreeHelper.GetDpi(this).PixelsPerDip
);
}
// Reduce font size until text fits within the width
while (formattedText.Width > maxWidth && fontSize > 6)
{
fontSize -= 0.5;
formattedText = new FormattedText(
textBlock.Text,
CultureInfo.CurrentCulture,
FlowDirection.LeftToRight,
new Typeface(textBlock.FontFamily, textBlock.FontStyle, textBlock.FontWeight, textBlock.FontStretch),
fontSize,
textBlock.Foreground,
VisualTreeHelper.GetDpi(this).PixelsPerDip
);
}
// Apply the adjusted font size
textBlock.FontSize = fontSize;
}
public static void RunAHKScript(string path)
{
string scriptPath = Path.Combine(ConfigManager.AHKScriptFolder, path);
if (!File.Exists(scriptPath))
{
return;
}
// Run the script using powershell
using var ahkProcess = new Process();
// Runs the script via Explorer, ensuring it uses whatever the
// default binary for AHK is. Skips having to find a specific path to AHK
ahkProcess.StartInfo.FileName = "explorer";
ahkProcess.StartInfo.Arguments = "\"" + scriptPath + "\"";
ahkProcess.Start();
}
// Apply the adjusted font size
textBlock.FontSize = fontSize;
private void VisorWipe()
{
if (ConfigManager.VisorWipe == 1)
{
RunAHKScript(ConfigManager.VisorWipeScript);
}
}
private void VideoRecord()
{
if (ConfigManager.VideoRecord == 1)
{
RunAHKScript(ConfigManager.VideoRecordScript);
}
}
}

View file

@ -0,0 +1,98 @@
using System.Globalization;
using System.IO;
using System.Text;
namespace AutoTrackR2;
public class KillHistoryManager
{
private string _killHistoryPath;
private readonly string _headers = "KillTime,EnemyPilot,EnemyShip,Enlisted,RecordNumber,OrgAffiliation,Player,Weapon,Ship,Method,Mode,GameVersion,TrackRver,Logged,PFP\n";
public KillHistoryManager(string logPath)
{
_killHistoryPath = logPath;
if (!File.Exists(_killHistoryPath))
{
File.WriteAllText(_killHistoryPath, _headers);
}
}
public void AddKill(KillData killData)
{
// Ensure the CSV file exists
// This should only happen if the file was deleted or corrupted
if (!File.Exists(_killHistoryPath))
{
File.WriteAllText(_killHistoryPath, _headers);
}
// Remove comma from Enlisted
killData.Enlisted = killData.Enlisted?.Replace(",", string.Empty);
// Append the new kill data to the CSV file
var csv = new StringBuilder();
csv.AppendLine($"\"{killData.KillTime}\",\"{killData.EnemyPilot}\",\"{killData.EnemyShip}\",\"{killData.Enlisted}\",\"{killData.RecordNumber}\",\"{killData.OrgAffiliation}\",\"{killData.Player}\",\"{killData.Weapon}\",\"{killData.Ship}\",\"{killData.Method}\",\"{killData.Mode}\",\"{killData.GameVersion}\",\"{killData.TrackRver}\",\"{killData.Logged}\",\"{killData.PFP}\"");
// Check file can be written to
try
{
using var fileStream = new FileStream(_killHistoryPath, FileMode.Append, FileAccess.Write, FileShare.None);
using var writer = new StreamWriter(fileStream);
writer.Write(csv.ToString());
}
catch (IOException ex)
{
// Handle the exception (e.g., log it)
Console.WriteLine($"Error writing to file: {ex.Message}");
}
}
public List<KillData> GetKills()
{
var kills = new List<KillData>();
using var reader = new StreamReader(_killHistoryPath);
reader.ReadLine(); // Skip headers
while (reader.Peek() >= 0)
{
var line = reader.ReadLine();
// Remove extra quotes from CSV data
// Todo: These quotes are for handling commas in the data, but not sure if they're necessary
line = line?.Replace("\"", string.Empty);
var data = line?.Split(',');
kills.Add(new KillData
{
KillTime = data?[0],
EnemyPilot = data?[1],
EnemyShip = data?[2],
Enlisted = data?[3],
RecordNumber = data?[4],
OrgAffiliation = data?[5],
Player = data?[6],
Weapon = data?[7],
Ship = data?[8],
Method = data?[9],
Mode = data?[10],
GameVersion = data?[11],
TrackRver = data?[12],
Logged = data?[13],
PFP = data?[14]
});
}
return kills;
}
public List<KillData> GetKillsInCurrentMonth()
{
string currentMonth = DateTime.Now.ToString("MMM", CultureInfo.InvariantCulture);
var kills = GetKills();
return kills.Where(kill => kill.KillTime?.Contains(currentMonth) == true).ToList();
}
}

View file

@ -1,510 +0,0 @@
$TrackRver = "2.07"
# Path to the config file
$appName = "AutoTrackR2"
$scriptFolder = Join-Path -Path $env:LOCALAPPDATA -ChildPath $appName
$configFile = Join-Path -Path $scriptFolder -ChildPath "config.ini"
# Read the config file into a hashtable
if (Test-Path $configFile) {
Write-Output "PlayerName=Config.ini found."
$configContent = Get-Content $configFile | Where-Object { $_ -notmatch '^#|^\s*$' }
# Escape backslashes by doubling them
$configContent = $configContent -replace '\\', '\\\\'
# Convert to key-value pairs
$config = $configContent -replace '^([^=]+)=(.+)$', '$1=$2' | ConvertFrom-StringData
} else {
Write-Output "Config.ini not found."
exit
}
$parentApp = (Get-Process -Name AutoTrackR2).ID
# Access config values
$logFilePath = $config.Logfile
$apiUrl = $config.ApiUrl
$apiKey = $config.ApiKey
$videoPath = $config.VideoPath
$visorWipe = $config.VisorWipe
$videoRecord = $config.VideoRecord
$offlineMode = $config.OfflineMode
if ($offlineMode -eq 1){
$offlineMode = $true
} else {
$offlineMode = $false
}
Write-Output "PlayerName=OfflineMode: $offlineMode"
if ($videoRecord -eq 1){
$videoRecord = $true
} else {
$videoRecord = $false
}
Write-Output "PlayerName=VideoRecord: $videoRecord"
if ($visorWipe -eq 1){
$visorWipe = $true
} else {
$visorWipe = $false
}
Write-Output "PlayerName=VisorWipe: $visorWipe"
If (Test-Path $logFilePath) {
Write-Output "PlayerName=Logfile found"
} else {
Write-Output "Logfile not found."
}
If ($null -ne $apiUrl){
if ($apiUrl -notlike "*/register-kill") {
$apiUrl = $apiUrl.TrimEnd("/") + "/register-kill"
}
Write-output "PlayerName=$apiURL"
}
# Ship Manufacturers
$prefixes = @(
"ORIG",
"CRUS",
"RSI",
"AEGS",
"VNCL",
"DRAK",
"ANVL",
"BANU",
"MISC",
"CNOU",
"XIAN",
"GAMA",
"TMBL",
"ESPR",
"KRIG",
"GRIN",
"XNAA",
"MRAI"
)
# Define the regex pattern to extract information
$killPattern = "<Actor Death> CActor::Kill: '(?<EnemyPilot>[^']+)' \[\d+\] in zone '(?<EnemyShip>[^']+)' killed by '(?<Player>[^']+)' \[[^']+\] using '(?<Weapon>[^']+)' \[Class (?<Class>[^\]]+)\] with damage type '(?<DamageType>[^']+)'"
$puPattern = '<\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}\.\d{3}Z> \[Notice\] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="StopLoadingScreen" state=[^\s()]+\(\d+\) status="Finished" runningTime=\d+\.\d+ numRuns=\d+ map="megamap" gamerules="SC_Default" sessionId="[a-f0-9\-]+" \[Team_Network\]\[Network\]\[Replication\]\[Loading\]\[Persistence\]'
$loadoutPattern = '<Jump Drive State Changed>.*.adam: (?<ShipName>.*.) in'
$acPattern = "Requesting Mode Change" # "ArenaCommanderFeature"
$shipManPattern = "^(" + ($prefixes -join "|") + ")"
# $loginPattern = "\[Notice\] <AccountLoginCharacterStatus_Character> Character: createdAt [A-Za-z0-9]+ - updatedAt [A-Za-z0-9]+ - geid [A-Za-z0-9]+ - accountId [A-Za-z0-9]+ - name (?<Player>[A-Za-z0-9_-]+) - state STATE_CURRENT" # KEEP THIS INCASE LEGACY LOGIN IS REMOVED
$loginPattern = "\[Notice\] <Legacy login response> \[CIG-net\] User Login Success - Handle\[(?<Player>[A-Za-z0-9_-]+)\]"
$cleanupPattern = '^(.+?)_\d+$'
$versionPattern = "--system-trace-env-id='pub-sc-alpha-(?<gameversion>\d{3,4}-\d{7})'"
$vehiclePattern = "<(?<timestamp>[^>]+)> \[Notice\] <Vehicle Destruction> CVehicle::OnAdvanceDestroyLevel: " +
"Vehicle '(?<vehicle>[^']+)' \[\d+\] in zone '(?<vehicle_zone>[^']+)' " +
"\[pos x: (?<pos_x>[-\d\.]+), y: (?<pos_y>[-\d\.]+), z: (?<pos_z>[-\d\.]+) " +
"vel x: [^,]+, y: [^,]+, z: [^\]]+\] driven by '(?<driver>[^']+)' \[\d+\] " +
"advanced from destroy level (?<destroy_level_from>\d+) to (?<destroy_level_to>\d+) " +
"caused by '(?<caused_by>[^']+)' \[\d+\] with '(?<damage_type>[^']+)'"
# Lookup Patterns
$joinDatePattern = '<span class="label">Enlisted</span>\s*<strong class="value">([^<]+)</strong>'
$ueePattern = '<p class="entry citizen-record">\s*<span class="label">UEE Citizen Record<\/span>\s*<strong class="value">#?(n\/a|\d+)<\/strong>\s*<\/p>'
[Net.ServicePointManager]::SecurityProtocol = [Net.SecurityProtocolType]::Tls12
$process = Get-Process | Where-Object {$_.Name -like "AutoTrackR2"}
$global:killTally = 0
# Load historic kills from csv
if (Test-Path "$scriptFolder\Kill-Log.csv") {
$historicKills = Import-CSV "$scriptFolder\Kill-log.csv"
$currentDate = Get-Date
$dateFormat = "dd MMM yyyy HH:mm UTC"
foreach ($kill in $historicKills) {
$killDate = [datetime]::ParseExact($kill.KillTime.Trim(), $dateFormat, [System.Globalization.CultureInfo]::InvariantCulture)
If ($killdate.year -eq $currentDate.Year -and $killdate.month -eq $currentDate.Month) {
$global:killTally++
}
Try {
Write-Output "NewKill=throwaway,$($kill.EnemyPilot),$($kill.EnemyShip),$($kill.OrgAffiliation),$($kill.Enlisted),$($kill.RecordNumber),$($kill.KillTime), $($kill.PFP)"
} Catch {
Write-Output "Error Loading Kill: $($kill.EnemyPilot)"
}
}
}
Write-Output "KillTally=$global:killTally"
# Match and extract username from gamelog
Do {
# Load gamelog into memory
$authLog = Get-Content -Path $logFilePath
# Initialize variable to store username
$global:userName = $null
$global:loadout = "Player"
# Loop through each line in the log to find the matching line
foreach ($line in $authLog) {
if ($line -match $loginPattern) {
$global:userName = $matches['Player']
Write-Output "PlayerName=$global:userName"
}
# Get Loadout
if ($line -match $loadoutPattern) {
If ($matches['ShipName'] -match $cleanupPattern){
if ($null -ne $matches[1]){
$global:loadOut = $matches[1]
}
}
Write-Output "PlayerShip=$global:loadOut"
}
If ($line -match $versionPattern){
$global:GameVersion = $matches['gameversion']
}
if ($line -match $acPattern){
$global:GameMode = "AC"
}
if ($line -match $puPattern){
$global:GameMode = "PU"
}
Write-Output "GameMode=$global:GameMode"
}
# If no match found, print "Logged In: False"
if (-not $global:userName) {
Write-Output "PlayerName=No Player Found..."
Start-Sleep -Seconds 30
}
# Clear the log from memory
$authLog = $null
} until ($null -ne $global:userName)
# Function to process new log entries and write to the host
function Read-LogEntry {
param (
[string]$line
)
# Look for vehicle events
if ($line -match $vehiclePattern) {
# Access the named capture groups from the regex match
$global:vehicle_id = $matches['vehicle']
$global:location = $matches['vehicle_zone']
}
# Apply the regex pattern to the line
if ($line -match $killPattern) {
# Access the named capture groups from the regex match
$enemyPilot = $matches['EnemyPilot']
$enemyShip = $matches['EnemyShip']
$player = $matches['Player']
$weapon = $matches['Weapon']
$damageType = $matches['DamageType']
$ship = $global:loadOut
If ($enemyShip -ne "vehicle_id"){
$global:got_location = $location
}
else
{
$global:got_location = "NONE"
}
Try {
$page1 = Invoke-WebRequest -uri "https://robertsspaceindustries.com/citizens/$enemyPilot"
} Catch {
$page1 = $null
}
If ($null -ne $page1){
# Check if the Autotrackr2 process is running
if ($null -eq (Get-Process -ID $parentApp -ErrorAction SilentlyContinue)) {
Stop-Process -Id $PID -Force
}
If ($enemyShip -ne "Player"){
If ($enemyShip -eq $global:lastKill){
$enemyShip = "Passenger"
} Else {
$global:lastKill = $enemyShip
}
}
If ($player -eq $global:userName -and $enemyPilot -ne $global:userName){
If ($enemyShip -match $cleanupPattern){
$enemyShip = $matches[1]
}
If ($weapon -match $cleanupPattern){
$weapon = $matches[1]
}
If ($weapon -eq "KLWE_MassDriver_S10"){
$global:loadOut = "AEGS_Idris"
$ship = "AEGS_Idris"
}
if ($damageType -eq "Bullet" -or $weapon -like "apar_special_ballistic*") {
$ship = "Player"
$enemyShip = "Player"
$global:got_location = "NONE"
}
If ($ship -match $cleanupPattern){
$ship = $matches[1]
}
if ($ship -notmatch $shipManPattern){
$ship = "Player"
$global:got_location = "NONE"
}
If ($enemyShip -notmatch $shipManPattern -and $enemyShip -notlike "Passenger" ) {
$enemyShip = "Player"
$global:got_location = "NONE"
}
# Repeatedly remove all suffixes
while ($enemyShip -match '_(PU|AI|CIV|MIL|PIR)$') {
$enemyShip = $enemyShip -replace '_(PU|AI|CIV|MIL|PIR)$', ''
}
# Repeatedly remove all suffixes
while ($ship -match '_(PU|AI|CIV|MIL|PIR)$') {
$ship = $ship -replace '_(PU|AI|CIV|MIL|PIR)$', ''
}
while ($enemyShip -match '-00(1|2|3|4|5|6|7|8|9|0)$') {
$enemyShip = $enemyShip -replace '-00(1|2|3|4|5|6|7|8|9|0)$', ''
}while ($ship -match '-00(1|2|3|4|5|6|7|8|9|0)$') {
$ship = $ship -replace '-00(1|2|3|4|5|6|7|8|9|0)$', ''
}
$KillTime = (Get-Date).ToUniversalTime().ToString("dd MMM yyyy HH:mm 'UTC'", [System.Globalization.CultureInfo]::InvariantCulture)
# Get Enlisted Date
if ($($page1.content) -match $joinDatePattern) {
$joinDate = $matches[1]
$joinDate2 = $joinDate -replace ',', ''
} else {
$joinDate2 = "-"
}
# Check if there are any matches
If ($null -eq $page1.links[0].innerHTML) {
$enemyOrgs = $page1.links[4].innerHTML
} Else {
$enemyOrgs = $page1.links[3].innerHTML
}
if ($null -eq $enemyOrgs) {
$enemyOrgs = "-"
}
# Get UEE Number
if ($($page1.content) -match $ueePattern) {
# The matched UEE Citizen Record number is in $matches[1]
$citizenRecord = $matches[1]
} else {
$citizenRecord = "n/a"
}
If ($citizenRecord -eq "n/a") {
$citizenRecordAPI = "-1"
$citizenRecord = "-"
} Else {
$citizenRecordAPI = $citizenRecord
}
# Get PFP
if ($page1.images[0].src -like "/media/*") {
$victimPFP = "https://robertsspaceindustries.com$($page1.images[0].src)"
} Else {
$victimPFP = "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg"
}
$global:killTally++
Write-Output "KillTally=$global:killTally"
Write-Output "NewKill=throwaway,$enemyPilot,$enemyShip,$enemyOrgs,$joinDate2,$citizenRecord,$killTime,$victimPFP"
$global:GameMode = $global:GameMode.ToLower()
# Send to API
# Define the data to send
If ($null -ne $apiUrl -and $offlineMode -eq $false){
$data = @{
victim_ship = $enemyShip
victim = $enemyPilot
enlisted = $joinDate
rsi = $citizenRecordAPI
weapon = $weapon
method = $damageType
loadout_ship = $ship
game_version = $global:GameVersion
gamemode = $global:GameMode
trackr_version = $TrackRver
location = $got_location
}
# Headers which may or may not be necessary
$headers = @{
"Authorization" = "Bearer $apiKey"
"Content-Type" = "application/json"
"User-Agent" = "AutoTrackR2"
}
try {
# Send the POST request with JSON data
$null = Invoke-RestMethod -Uri $apiURL -Method Post -Body ($data | ConvertTo-Json -Depth 5) -Headers $headers
$logMode = "API"
$global:got_location = "NONE"
} catch {
# Catch and display errors
$apiError = $_
# Add to output file
$logMode = "Err-Local"
}
} Else {
$logMode = "Local"
}
# Define the output CSV path
$csvPath = "$scriptFolder\Kill-log.csv"
# Create an object to hold the data
$killData = [PSCustomObject]@{
KillTime = $killTime
EnemyPilot = $enemyPilot
EnemyShip = $enemyShip
Enlisted = $joinDate2
RecordNumber = $citizenRecord
OrgAffiliation = $enemyOrgs
Player = $player
Weapon = $weapon
Ship = $ship
Method = $damageType
Mode = $global:GameMode
GameVersion = $global:GameVersion
TrackRver = $TrackRver
Logged = $logMode
PFP = $victimPFP
}
# Remove commas from all properties
foreach ($property in $killData.PSObject.Properties) {
if ($property.Value -is [string]) {
$property.Value = $property.Value -replace ',', ''
}
}
# Export to CSV
if (-Not (Test-Path $csvPath)) {
# If file doesn't exist, create it with headers
$killData | Export-Csv -Path $csvPath -NoTypeInformation
} else {
# Append data to the existing file without adding headers
$killData | ConvertTo-Csv -NoTypeInformation | Select-Object -Skip 1 | Out-File -Append -Encoding utf8 -FilePath $csvPath
}
$sleeptimer = 10
# VisorWipe
If ($visorwipe -eq $true -and $enemyShip -ne "Passenger" -and $damageType -notlike "*Bullet*"){
# send keybind for visorwipe
start-sleep 1
$sleeptimer = $sleeptimer -1
&"$scriptFolder\visorwipe.ahk"
}
# Record video
if ($videoRecord -eq $true -and $enemyShip -ne "Passenger"){
# send keybind for windows game bar recording
Start-Sleep 2
$sleeptimer = $sleeptimer -9
&"$scriptFolder\videorecord.ahk"
Start-Sleep 7
$latestFile = Get-ChildItem -Path $videoPath | Where-Object { -not $_.PSIsContainer } | Sort-Object CreationTime -Descending | Select-Object -First 1
# Check if the latest file is no more than 30 seconds old
if ($latestFile) {
$fileAgeInSeconds = (New-TimeSpan -Start $latestFile.CreationTime -End (Get-Date)).TotalSeconds
if ($fileAgeInSeconds -le 30) {
# Generate a timestamp in ddMMMyyyy-HH:mm format
$timestamp = (Get-Date).ToString("ddMMMyyyy-HHmm")
# Extract the file extension to preserve it
$fileExtension = $latestFile.Extension
# Rename the file, preserving the original file extension
Rename-Item -Path $latestFile.FullName -NewName "$enemyPilot.$enemyShip.$timestamp$fileExtension"
} else {}
} else {}
}
Start-Sleep $sleeptimer
}
}
}
# Get Logged-in User
If ($line -match $loginPattern) {
# Load gamelog into memory
$authLog = Get-Content -Path $logFilePath
$authLog = $authlog -match $loginPattern
$authLog = $authLog | Out-String
# Extract User Name
$nameExtract = "name\s+(?<PlayerName>[^\s-]+)"
If ($authLog -match $nameExtract -and $global:userName -ne $nameExtract){
$global:userName = $matches['PlayerName']
Write-Output "PlayerName=$global:userName"
}
}
# Detect PU or AC
if ($line -match $puPattern) {
$global:GameMode = "PU"
Write-Output "GameMode=$global:GameMode"
}
if ($line -match $acPattern) {
$global:GameMode = "AC"
Write-Output "GameMode=$global:GameMode"
}
#Set loadout
if ($line -match $loadoutPattern) {
If ($matches['ShipName'] -match $cleanupPattern){
if ($null -ne $matches[1]){
$global:loadOut = $matches[1]
}
}
Write-Output "PlayerShip=$global:loadOut"
}
}
# Monitor the log file and process new lines as they are added
Get-Content -Path $logFilePath -Wait -Tail 0 | ForEach-Object {
Read-LogEntry $_
}
<#
# Open the log file with shared access for reading and writing
$fileStream = [System.IO.FileStream]::new($logFilePath, [System.IO.FileMode]::Open, [System.IO.FileAccess]::Read, [System.IO.FileShare]::ReadWrite)
$reader = [System.IO.StreamReader]::new($fileStream, [System.Text.Encoding]::UTF8) # Ensure we're reading as UTF-8
try {
# Move to the end of the file to start monitoring new entries
$reader.BaseStream.Seek(0, [System.IO.SeekOrigin]::End)
while ($true) {
# Read the next line from the file
$line = $reader.ReadLine()
# Ensure we have new content to process
if ($line) {
# Process the line (this is where your log entry handler would go)
Read-LogEntry $line
}
# Sleep for a brief moment to avoid high CPU usage
Start-Sleep -Milliseconds 100
}
}
finally {
# Ensure we close the reader and file stream properly when done
$reader.Close()
$fileStream.Close()
}
#>

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@ -0,0 +1,17 @@
namespace AutoTrackR2;
public enum GameMode
{
ArenaCommander,
PersistentUniverse
}
public static class LocalPlayerData
{
public static string? Username;
public static string? PlayerShip;
public static string? GameVersion;
public static GameMode CurrentGameMode;
public static string? LastSeenVehicleLocation;
}

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@ -0,0 +1,59 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public struct ActorDeathData
{
public string VictimPilot;
public string VictimShip;
public string Player;
public string Weapon;
public string Class;
public string DamageType;
public string Timestamp;
}
public class ActorDeathEvent : ILogEventHandler
{
public Regex Pattern { get; }
public ActorDeathEvent()
{
Pattern = new Regex(@"<Actor Death> CActor::Kill: '(?<EnemyPilot>[^']+)' \[\d+\] in zone '(?<EnemyShip>[^']+)' killed by '(?<Player>[^']+)' \[[^']+\] using '(?<Weapon>[^']+)' \[Class (?<Class>[^\]]+)\] with damage type '(?<DamageType>[^']+)");
}
Regex cleanUpPattern = new Regex(@"^(.+?)_\d+$");
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
var data = new ActorDeathData {
VictimPilot = match.Groups["EnemyPilot"].Value,
VictimShip = match.Groups["EnemyShip"].Value,
Player = match.Groups["Player"].Value,
Weapon = match.Groups["Weapon"].Value,
Class = match.Groups["Class"].Value,
DamageType = match.Groups["DamageType"].Value,
Timestamp = entry.Timestamp.ToString("yyyy-MM-dd HH:mm:ss")
};
if (cleanUpPattern.IsMatch(data.VictimShip))
{
data.VictimShip = cleanUpPattern.Match(data.VictimShip).Groups[1].Value;
}
if (cleanUpPattern.IsMatch(data.Weapon))
{
data.Weapon = cleanUpPattern.Match(data.Weapon).Groups[1].Value;
}
TrackREventDispatcher.OnActorDeathEvent(data);
}
}

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@ -0,0 +1,21 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public class GameVersionEvent : ILogEventHandler
{
public Regex Pattern { get; }
public GameVersionEvent()
{
Pattern = new Regex(@"--system-trace-env-id='pub-sc-alpha-(?<GameVersion>\d{3,4}-\d{7})'");
}
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
TrackREventDispatcher.OnGameVersionEvent(match.Groups["GameVersion"].Value);
}
}

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@ -0,0 +1,10 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public interface ILogEventHandler
{
Regex Pattern { get; }
void Handle(LogEntry entry);
}

View file

@ -0,0 +1,22 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public class InArenaCommanderEvent : ILogEventHandler
{
public Regex Pattern { get; }
public InArenaCommanderEvent()
{
Pattern = new Regex("Requesting Mode Change");
}
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
TrackREventDispatcher.OnPlayerChangedGameModeEvent(GameMode.ArenaCommander);
}
}

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@ -0,0 +1,22 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public class InPersistentUniverseEvent : ILogEventHandler
{
public Regex Pattern { get; }
public InPersistentUniverseEvent()
{
Pattern = new Regex(@"<\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}\.\d{3}Z> \[Notice\] <ContextEstablisherTaskFinished> establisher=""CReplicationModel"" message=""CET completed"" taskname=""StopLoadingScreen"" state=[^\s()]+\(\d+\) status=""Finished"" runningTime=\d+\.\d+ numRuns=\d+ map=""megamap"" gamerules=""SC_Default"" sessionId=""[a-f0-9\-]+"" \[Team_Network\]\[Network\]\[Replication\]\[Loading\]\[Persistence\]");
}
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
TrackREventDispatcher.OnPlayerChangedGameModeEvent(GameMode.PersistentUniverse);
}
}

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@ -0,0 +1,77 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public struct InstancedInteriorData
{
public string Entity;
public string OwnerGEID;
public string ManagerGEID;
public string InstancedInterior;
public string? Ship;
}
// A ship loadout has been changed
public class InstancedInteriorEvent : ILogEventHandler
{
public Regex Pattern { get; }
private Regex _shipManufacturerPattern;
private Regex _cleanUpPattern = new Regex(@"(.+?)_\d+$");
private List<string> _shipManufacturers = new List<string>
{
"ORIG",
"CRUS",
"RSI",
"AEGS",
"VNCL",
"DRAK",
"ANVL",
"BANU",
"MISC",
"CNOU",
"XIAN",
"GAMA",
"TMBL",
"ESPR",
"KRIG",
"GRIN",
"XNAA",
"MRAI"
};
public InstancedInteriorEvent()
{
Pattern = new Regex(@"\[InstancedInterior\] OnEntityLeaveZone - InstancedInterior \[(?<InstancedInterior>[^\]]+)\] \[\d+\] -> Entity \[(?<Entity>[^\]]+)\] \[\d+\] -- m_openDoors\[\d+\], m_managerGEID\[(?<ManagerGEID>\d+)\], m_ownerGEID\[(?<OwnerGEID>[^\[]+)\]");
_shipManufacturerPattern = new Regex($"^({string.Join("|", _shipManufacturers)})");
}
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
var data = new InstancedInteriorData {
Entity = match.Groups["Entity"].Value,
OwnerGEID = match.Groups["OwnerGEID"].Value,
ManagerGEID = match.Groups["ManagerGEID"].Value,
InstancedInterior = match.Groups["InstancedInterior"].Value,
};
match = _shipManufacturerPattern.Match(data.Entity);
if (match.Success)
{
match = _cleanUpPattern.Match(data.Entity);
if (match.Success)
{
data.Ship = match.Groups[1].Value;
}
}
TrackREventDispatcher.OnInstancedInteriorEvent(data);
}
}

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@ -0,0 +1,27 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public class JumpDriveStateChangedEvent : ILogEventHandler
{
public Regex Pattern { get; }
private Regex _cleanUpPattern = new Regex(@"(.+?)_\d+$");
public JumpDriveStateChangedEvent()
{
Pattern = new Regex(@"<Jump Drive State Changed>.*.adam: (?<ShipName>.*.) in");
}
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
match = _cleanUpPattern.Match(match.Groups["ShipName"].Value);
if (match.Success)
{
TrackREventDispatcher.OnJumpDriveStateChangedEvent(match.Groups[1].Value);;
}
}
}

View file

@ -0,0 +1,24 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
// Local player has logged in
public class LoginEvent : ILogEventHandler
{
public Regex Pattern { get; }
public LoginEvent()
{
Pattern = new Regex(@"\[Notice\] <Legacy login response> \[CIG-net\] User Login Success - Handle\[(?<Player>[A-Za-z0-9_-]+)\]");
}
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
TrackREventDispatcher.OnPlayerLoginEvent(match.Groups["Player"].Value);
}
}

View file

@ -0,0 +1,27 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public class RequestJumpFailedEvent : ILogEventHandler
{
public Regex Pattern { get; }
private Regex _cleanUpPattern = new Regex(@"(.+?)_\d+$");
public RequestJumpFailedEvent()
{
Pattern = new Regex(@"<Request Jump Failed>.*.adam: (?<ShipName>.*.) in");
}
public void Handle(LogEntry entry)
{
if (entry.Message is null) return;
var match = Pattern.Match(entry.Message);
if (!match.Success) return;
match = _cleanUpPattern.Match(match.Groups["ShipName"].Value);
if (match.Success)
{
TrackREventDispatcher.OnJumpDriveStateChangedEvent(match.Groups[1].Value);;
}
}
}

View file

@ -0,0 +1,59 @@
using System.Text.RegularExpressions;
namespace AutoTrackR2.LogEventHandlers;
public struct VehicleDestructionData
{
public string Vehicle { get; set; }
public string VehicleZone { get; set; }
public float PosX { get; set; }
public float PosY { get; set; }
public float PosZ { get; set; }
public string Driver { get; set; }
public int DestroyLevelFrom { get; set; }
public int DestroyLevelTo { get; set; }
public string CausedBy { get; set; }
public string DamageType { get; set; }
}
public class VehicleDestructionEvent : ILogEventHandler
{
public Regex Pattern { get; }
public VehicleDestructionEvent()
{
Pattern = new Regex("""
"<(?<timestamp>[^>]+)> \[Notice\] <Vehicle Destruction> CVehicle::OnAdvanceDestroyLevel: " +
"Vehicle '(?<vehicle>[^']+)' \[\d+\] in zone '(?<vehicle_zone>[^']+)' " +
"\[pos x: (?<pos_x>[-\d\.]+), y: (?<pos_y>[-\d\.]+), z: (?<pos_z>[-\d\.]+) " +
"vel x: [^,]+, y: [^,]+, z: [^\]]+\] driven by '(?<driver>[^']+)' \[\d+\] " +
"advanced from destroy level (?<destroy_level_from>\d+) to (?<destroy_level_to>\d+) " +
"caused by '(?<caused_by>[^']+)' \[\d+\] with '(?<damage_type>[^']+)'"
""");
}
public void Handle(LogEntry entry)
{
var match = Pattern.Match(entry.Message);
if (!match.Success)
{
return;
}
var data = new VehicleDestructionData
{
Vehicle = match.Groups["vehicle"].Value,
VehicleZone = match.Groups["vehicle_zone"].Value,
PosX = float.Parse(match.Groups["pos_x"].Value),
PosY = float.Parse(match.Groups["pos_y"].Value),
PosZ = float.Parse(match.Groups["pos_z"].Value),
Driver = match.Groups["driver"].Value,
DestroyLevelFrom = int.Parse(match.Groups["destroy_level_from"].Value),
DestroyLevelTo = int.Parse(match.Groups["destroy_level_to"].Value),
CausedBy = match.Groups["caused_by"].Value,
DamageType = match.Groups["damage_type"].Value,
};
TrackREventDispatcher.OnVehicleDestructionEvent(data);
}
}

151
AutoTrackR2/LogHandler.cs Normal file
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@ -0,0 +1,151 @@
using System.Diagnostics;
using System.IO;
using System.Text.RegularExpressions;
using AutoTrackR2.LogEventHandlers;
namespace AutoTrackR2;
// Represents a single log entry
// This is the object that will be passed to each handler, mostly for convenience
public class LogEntry
{
public DateTime Timestamp { get; set; }
public required string? Message { get; set; }
}
enum GameProcessState
{
NotRunning,
Running,
Unknown
}
public class LogHandler(string logPath)
{
private readonly string? _logPath = logPath;
private FileStream? _fileStream;
private StreamReader? _reader;
private GameProcessState _gameProcessState = GameProcessState.Unknown;
private CancellationTokenSource cancellationToken = new CancellationTokenSource();
Thread? monitorThread;
// Handlers that should be run on every log entry
// Overlap with _startupEventHandlers is fine
private readonly List<ILogEventHandler> _eventHandlers = [
new LoginEvent(),
new InstancedInteriorEvent(),
new InArenaCommanderEvent(),
new InPersistentUniverseEvent(),
new GameVersionEvent(),
new JumpDriveStateChangedEvent(),
new RequestJumpFailedEvent()
];
// Initialize the LogHandler and run all startup handlers
public void Initialize()
{
if (!File.Exists(_logPath))
{
throw new FileNotFoundException("Log file not found", _logPath);
}
_fileStream = new FileStream(_logPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
_reader = new StreamReader(_fileStream);
while (_reader.ReadLine() is { } line)
{
HandleLogEntry(line);
}
// Ensures that any deaths already in log aren't sent to the APIs until the monitor thread is running
_eventHandlers.Add(new ActorDeathEvent());
monitorThread = new Thread(() => MonitorLog(cancellationToken.Token));
monitorThread.Start();
}
public void Stop()
{
// Stop the monitor thread
cancellationToken?.Cancel();
_reader?.Close();
_fileStream?.Close();
}
// Parse a single line of the log file and run matching handlers
private void HandleLogEntry(string line)
{
// Console.WriteLine(line);
foreach (var handler in _eventHandlers)
{
var match = handler.Pattern.Match(line);
if (!match.Success) continue;
var entry = new LogEntry
{
Timestamp = DateTime.Now,
Message = line
};
handler.Handle(entry);
break;
}
}
private void MonitorLog(CancellationToken token)
{
while (!token.IsCancellationRequested)
{
if (_reader == null || _fileStream == null)
{
break;
}
CheckGameProcessState();
List<string> lines = new List<string>();
while (_reader.ReadLine() is { } line)
{
lines.Add(line);
}
foreach (var line in lines)
{
// start new thread to handle log entry
var thread = new Thread(() => HandleLogEntry(line));
thread.Start();
// Console.WriteLine(line);
}
{
// Wait for new lines to be written to the log file
Thread.Sleep(1000);
}
}
Console.WriteLine("Monitor thread stopped");
}
private void CheckGameProcessState()
{
// Check if the game process is running by window name
var process = Process.GetProcesses().FirstOrDefault(p => p.MainWindowTitle == "Star Citizen");
GameProcessState newGameProcessState = process != null ? GameProcessState.Running : GameProcessState.NotRunning;
if (newGameProcessState == GameProcessState.Running && _gameProcessState == GameProcessState.NotRunning)
{
// Game process went from NotRunning to Running, so reload the Game.log file
Console.WriteLine("Game process started, reloading log file");
_reader?.Close();
_fileStream?.Close();
_fileStream = new FileStream(_logPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
_reader = new StreamReader(_fileStream);
}
_gameProcessState = newGameProcessState;
}
}

View file

@ -1,4 +1,6 @@
//using System.Collections.Generic;
using System.Diagnostics;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Input;
@ -33,9 +35,6 @@ namespace AutoTrackR2
{
InitializeComponent();
// Load configuration settings before setting them in any page
ConfigManager.LoadConfig();
homePage = new HomePage(); // Create a single instance of HomePage
ContentControl.Content = homePage; // Default to HomePage
@ -195,6 +194,13 @@ namespace AutoTrackR2
public static class ConfigManager
{
public static string LogFile { get; set; }
public static string KillHistoryFile { get; set; }
public static string AHKScriptFolder { get; set; }
public static string VisorWipeScript { get; set; }
public static string VideoRecordScript { get; set; }
public static string ApiUrl { get; set; }
public static string ApiKey { get; set; }
public static string VideoPath { get; set; }
@ -202,6 +208,27 @@ namespace AutoTrackR2
public static int VideoRecord { get; set; }
public static int OfflineMode { get; set; }
public static int Theme { get; set; }
static ConfigManager()
{
LoadConfig();
// Set default values
// AppData\Local\AutoTrackR2\Kill-log.csv
KillHistoryFile = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"AutoTrackR2",
"Kill-log.csv"
);
AHKScriptFolder = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"AutoTrackR2"
);
VisorWipeScript = "visorwipe.ahk";
VideoRecordScript = "videorecord.ahk";
}
public static void LoadConfig()
{
@ -241,7 +268,7 @@ namespace AutoTrackR2
// Define the config file path in a writable location
string configDirectory = Path.Combine(
Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData),
"YourAppName"
"AutoTrackR2"
);
// Ensure the directory exists

View file

@ -0,0 +1,57 @@
using AutoTrackR2.LogEventHandlers;
namespace AutoTrackR2;
public static class TrackREventDispatcher
{
// Local Player Login
public static event Action<string>? PlayerLoginEvent;
public static void OnPlayerLoginEvent(string playerName)
{
PlayerLoginEvent?.Invoke(playerName);
}
// An instanced interior has changed
// Example: Player enters/leaves a ship
public static event Action<InstancedInteriorData>? InstancedInteriorEvent;
public static void OnInstancedInteriorEvent(InstancedInteriorData data)
{
InstancedInteriorEvent?.Invoke(data);
}
// Player changed GameMode (AC or PU)
public static event Action<GameMode>? PlayerChangedGameModeEvent;
public static void OnPlayerChangedGameModeEvent(GameMode mode)
{
PlayerChangedGameModeEvent?.Invoke(mode);
}
// Game version has been detected
public static event Action<string>? GameVersionEvent;
public static void OnGameVersionEvent(string value)
{
GameVersionEvent?.Invoke(value);
}
// Actor has died
public static event Action<ActorDeathData>? ActorDeathEvent;
public static void OnActorDeathEvent(ActorDeathData data)
{
ActorDeathEvent?.Invoke(data);
}
// Vehicle has been destroyed
public static event Action<VehicleDestructionData>? VehicleDestructionEvent;
public static void OnVehicleDestructionEvent(VehicleDestructionData data)
{
VehicleDestructionEvent?.Invoke(data);
}
// Jump Drive state has changed
// Todo: Add proper data for this event. Right now only ship name is used.
public static event Action<string>? JumpDriveStateChangedEvent;
public static void OnJumpDriveStateChangedEvent(string shipName)
{
JumpDriveStateChangedEvent?.Invoke(shipName);
}
}

View file

@ -9,7 +9,7 @@ namespace AutoTrackR2
{
public partial class UpdatePage : UserControl
{
private string currentVersion = "v2.08";
public static string currentVersion = "v2.09";
private string latestVersion;
public UpdatePage()

31
AutoTrackR2/Util.cs Normal file
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@ -0,0 +1,31 @@
namespace AutoTrackR2;
// Data returned from the CIG API
public struct PlayerData
{
public string? PFPURL;
public string? UEERecord;
public string? OrgURL;
public string? OrgName;
public string? JoinDate;
}
// Amalgamation of all data from a single kill
public struct KillData
{
public string? KillTime;
public string? EnemyPilot;
public string? EnemyShip;
public string? Enlisted;
public string? RecordNumber;
public string? OrgAffiliation;
public string? Player;
public string? Weapon;
public string? Ship;
public string? Method;
public string? Mode;
public string? GameVersion;
public string? TrackRver;
public string? Logged;
public string? PFP;
}

122
AutoTrackR2/WebHandler.cs Normal file
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@ -0,0 +1,122 @@
using System.Net;
using System.Net.Http;
using System.Text;
using System.Text.Json;
using System.Text.RegularExpressions;
using AutoTrackR2.LogEventHandlers;
namespace AutoTrackR2;
public static class WebHandler
{
class APIKillData
{
public string? victim_ship { get; set; }
public string? victim{ get; set; }
public string? enlisted{ get; set; }
public string? rsi{ get; set; }
public string? weapon{ get; set; }
public string? method{ get; set; }
public string? loadout_ship{ get; set; }
public string? game_version{ get; set; }
public string? gamemode{ get; set; }
public string? trackr_version{ get; set; }
public string? location{ get; set; }
}
public static async Task<PlayerData?> GetPlayerData(string enemyPilot)
{
var joinDataPattern = new Regex("<span class=\"label\">Enlisted</span>\\s*<strong class=\"value\">([^<]+)</strong>");
var ueePattern = new Regex("<p class=\"entry citizen-record\">\\n.*.<span class=\"label\">UEE Citizen Record<\\/span>\\n.*.<strong class=\"value\">#(?<UEERecord>\\d+)<\\/strong>");
var orgPattern = new Regex("\\/orgs\\/(?<OrgURL>[A-z0-9]+)\" .*\\>(?<OrgName>.*)<");
var pfpPattern = new Regex("/media/(.*)\"");
// Make web request to check player data
var playerData = new PlayerData();
var httpClient = new HttpClient();
var response = await httpClient.GetAsync($"https://robertsspaceindustries.com/en/citizens/{enemyPilot}");
if (response.StatusCode != HttpStatusCode.OK)
{
return null;
}
var content = await response.Content.ReadAsStringAsync();
var joinDataMatch = joinDataPattern.Match(content);
if (joinDataMatch.Success)
{
playerData.JoinDate = joinDataMatch.Groups[1].Value;
}
var ueeMatch = ueePattern.Match(content);
if (ueeMatch.Success)
{
playerData.UEERecord = ueeMatch.Groups["UEERecord"].Value == "n/a" ? "-1" : ueeMatch.Groups[1].Value;
}
var orgMatch = orgPattern.Match(content);
if (orgMatch.Success)
{
playerData.OrgName = orgMatch.Groups["OrgName"].Value;
playerData.OrgURL = "https://robertsspaceindustries.com/en/orgs/" + orgMatch.Groups["OrgURL"].Value;
}
var pfpMatch = pfpPattern.Match(content);
if (pfpMatch.Success)
{
var match = pfpMatch.Groups[1].Value;
if (match.Contains("heap_thumb"))
{
playerData.PFPURL = "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg";
}
else
{
playerData.PFPURL = "https://robertsspaceindustries.com/media/" + pfpMatch.Groups[1].Value;
}
}
return playerData;
}
public static async Task SubmitKill(KillData killData)
{
// int secondSpaceIndex = killData.Enlisted.IndexOf(" ", killData.Enlisted.IndexOf(" ") + 1);
// killData.Enlisted = killData.Enlisted.Insert(secondSpaceIndex, ",");
var apiKillData = new APIKillData
{
victim_ship = killData.EnemyShip,
victim = killData.EnemyPilot,
enlisted = killData.Enlisted,
rsi = killData.RecordNumber,
weapon = killData.Weapon,
method = killData.Method,
gamemode = killData.Mode,
// loadout_ship = LocalPlayerData.PlayerShip ?? "Unknown",
loadout_ship = killData.Ship,
game_version = killData.GameVersion,
trackr_version = killData.TrackRver,
location = "Unknown"
};
if (string.IsNullOrEmpty(apiKillData.rsi))
{
apiKillData.rsi = "-1";
}
var httpClient = new HttpClient();
string jsonData = JsonSerializer.Serialize(apiKillData);
httpClient.DefaultRequestHeaders.Add("Authorization", "Bearer " + ConfigManager.ApiKey);
httpClient.DefaultRequestHeaders.Add("User-Agent", "AutoTrackR2");
httpClient.DefaultRequestHeaders.Add("Accept", "application/json");
var response = await httpClient.PostAsync(ConfigManager.ApiUrl + "register-kill", new StringContent(jsonData, Encoding.UTF8, "application/json"));
if (response.StatusCode != HttpStatusCode.OK)
{
Console.WriteLine("Failed to submit kill data: ");
Console.WriteLine(jsonData);
}
else if (response.StatusCode == HttpStatusCode.OK)
{
Console.WriteLine("Successfully submitted kill data");
}
}
}