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PU/AC detection fix
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@ -90,7 +90,7 @@ $prefixes = @(
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# Define the regex pattern to extract information
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$killPattern = "<Actor Death> CActor::Kill: '(?<EnemyPilot>[^']+)' \[\d+\] in zone '(?<EnemyShip>[^']+)' killed by '(?<Player>[^']+)' \[[^']+\] using '(?<Weapon>[^']+)' \[Class (?<Class>[^\]]+)\] with damage type '(?<DamageType>[^']+)'"
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$puPattern = '<\d{4}-\d{2}-\d{2}T\d{2}:\d{2}:\d{2}\.\d{3}Z> \[Notice\] <ContextEstablisherTaskFinished> establisher="CReplicationModel" message="CET completed" taskname="StopLoadingScreen" state=[^\s()]+\(\d+\) status="Finished" runningTime=\d+\.\d+ numRuns=\d+ map="megamap" gamerules="SC_Default" sessionId="[a-f0-9\-]+" \[Team_Network\]\[Network\]\[Replication\]\[Loading\]\[Persistence\]'
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$acPattern = "ArenaCommanderFeature"
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$acPattern = "Requesting Mode Change" # "ArenaCommanderFeature"
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$loadoutPattern = '\[InstancedInterior\] OnEntityLeaveZone - InstancedInterior \[(?<InstancedInterior>[^\]]+)\] \[\d+\] -> Entity \[(?<Entity>[^\]]+)\] \[\d+\] -- m_openDoors\[\d+\], m_managerGEID\[(?<ManagerGEID>\d+)\], m_ownerGEID\[(?<OwnerGEID>[^\[]+)\]'
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$shipManPattern = "^(" + ($prefixes -join "|") + ")"
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# $loginPattern = "\[Notice\] <AccountLoginCharacterStatus_Character> Character: createdAt [A-Za-z0-9]+ - updatedAt [A-Za-z0-9]+ - geid [A-Za-z0-9]+ - accountId [A-Za-z0-9]+ - name (?<Player>[A-Za-z0-9_-]+) - state STATE_CURRENT" # KEEP THIS INCASE LEGACY LOGIN IS REMOVED
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