- solve a Bug with other way to die
This commit is contained in:
Koda-Dog 2025-02-02 18:00:02 +01:00
parent 405dfb2372
commit cb02ae7ee1

View file

@ -371,7 +371,7 @@ function New-CsvData {
Mode = $script:GameMode Mode = $script:GameMode
GameVersion = $script:GameVersion GameVersion = $script:GameVersion
TrackRver = $script:TrackRver TrackRver = $script:TrackRver
Logged = "NONE" Logged = "local"
PFP = $playerInfo.PFP PFP = $playerInfo.PFP
} }
@ -432,7 +432,7 @@ function New-KillEvent {
Weapon = $weapon Weapon = $weapon
DamageType = $damageType DamageType = $damageType
#Location = if ($data.VictimShip -ne "vehicle_id") { $location } else { "NONE" } #I think this was an error #Location = if ($data.VictimShip -ne "vehicle_id") { $location } else { "NONE" } #I think this was an error
Location = if ($data.VictimShip -ne $vehicle_id) { $location } else { "NONE" } Location = if ($data.VictimShip -ne $vehicle_id) { $location } else { "none" }
} }
} }
@ -470,7 +470,7 @@ function New-EventType {
} }
# Death # Death
if($deathLog){$type = "Death"}else{$type = "none"} elseif($deathLog){$type = "Death"}else{$type = "none"}
#Suicide #Suicide
} elseif ($eventData.AgressorPilot -eq $userName -or $eventData.VictimPilot -eq $userName) { } elseif ($eventData.AgressorPilot -eq $userName -or $eventData.VictimPilot -eq $userName) {