Railgun now sets ship as "player"

This commit is contained in:
BubbaGumpShrump 2025-01-13 17:34:25 -05:00
parent 2cb901f697
commit cfd14fc3bd
2 changed files with 3 additions and 3 deletions

View file

@ -91,9 +91,9 @@
<Resource Include="Fonts\Roboto-Regular.ttf"> <Resource Include="Fonts\Roboto-Regular.ttf">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Resource> </Resource>
<EmbeddedResource Include="KillTrackR_MainScript.ps1"> <Resource Include="KillTrackR_MainScript.ps1">
<CopyToOutputDirectory>Always</CopyToOutputDirectory> <CopyToOutputDirectory>Always</CopyToOutputDirectory>
</EmbeddedResource> </Resource>
</ItemGroup> </ItemGroup>
</Project> </Project>

View file

@ -223,7 +223,7 @@ function Read-LogEntry {
$global:loadOut = "AEGS_Idris" $global:loadOut = "AEGS_Idris"
$ship = "AEGS_Idris" $ship = "AEGS_Idris"
} }
if ($damageType -eq "Bullet") { if ($damageType -eq "Bullet" -or $weapon -like "apar_special_ballistic*") {
$ship = "Player" $ship = "Player"
$enemyShip = "Player" $enemyShip = "Player"
} }