diff --git a/AutoTrackR2/WebHandler.cs b/AutoTrackR2/WebHandler.cs
index 2d8ad59..3f216bf 100644
--- a/AutoTrackR2/WebHandler.cs
+++ b/AutoTrackR2/WebHandler.cs
@@ -4,6 +4,7 @@ using System.Text;
 using System.Text.Json;
 using System.Text.RegularExpressions;
 using AutoTrackR2.LogEventHandlers;
+using System.Globalization;
 
 namespace AutoTrackR2;
 
@@ -11,17 +12,18 @@ public static class WebHandler
 {
     class APIKillData
     {
-            public string? victim_ship { get; set; }
-            public string? victim{ get; set; }
-            public string? enlisted{ get; set; }
-            public string? rsi{ get; set; }
-            public string? weapon{ get; set; }
-            public string? method{ get; set; }
-            public string? loadout_ship{ get; set; }
-            public string? game_version{ get; set; }
-            public string? gamemode{ get; set; }
-            public string? trackr_version{ get; set; }
-            public string? location{ get; set; }
+        public string? victim_ship { get; set; }
+        public string? victim { get; set; }
+        public string? enlisted { get; set; }
+        public string? rsi { get; set; }
+        public string? weapon { get; set; }
+        public string? method { get; set; }
+        public string? loadout_ship { get; set; }
+        public string? game_version { get; set; }
+        public string? gamemode { get; set; }
+        public string? trackr_version { get; set; }
+        public string? location { get; set; }
+        public long time { get; set; }
     }
 
     public static async Task<PlayerData?> GetPlayerData(string enemyPilot)
@@ -30,12 +32,12 @@ public static class WebHandler
         var ueePattern = new Regex("<p class=\"entry citizen-record\">\\n.*.<span class=\"label\">UEE Citizen Record<\\/span>\\n.*.<strong class=\"value\">#(?<UEERecord>\\d+)<\\/strong>");
         var orgPattern = new Regex("\\/orgs\\/(?<OrgURL>[A-z0-9]+)\" .*\\>(?<OrgName>.*)<");
         var pfpPattern = new Regex("/media/(.*)\"");
-       
+
         // Make web request to check player data
         var playerData = new PlayerData();
         var httpClient = new HttpClient();
         var response = await httpClient.GetAsync($"https://robertsspaceindustries.com/en/citizens/{enemyPilot}");
-        
+
         if (response.StatusCode != HttpStatusCode.OK)
         {
             return null;
@@ -47,20 +49,20 @@ public static class WebHandler
         {
             playerData.JoinDate = joinDataMatch.Groups[1].Value;
         }
-        
+
         var ueeMatch = ueePattern.Match(content);
         if (ueeMatch.Success)
         {
             playerData.UEERecord = ueeMatch.Groups["UEERecord"].Value == "n/a" ? "-1" : ueeMatch.Groups[1].Value;
         }
-        
+
         var orgMatch = orgPattern.Match(content);
         if (orgMatch.Success)
         {
             playerData.OrgName = orgMatch.Groups["OrgName"].Value;
             playerData.OrgURL = "https://robertsspaceindustries.com/en/orgs/" + orgMatch.Groups["OrgURL"].Value;
         }
-        
+
         var pfpMatch = pfpPattern.Match(content);
         if (pfpMatch.Success)
         {
@@ -77,11 +79,9 @@ public static class WebHandler
 
         return playerData;
     }
-    
+
     public static async Task SubmitKill(KillData killData)
     {
-        // int secondSpaceIndex = killData.Enlisted.IndexOf(" ", killData.Enlisted.IndexOf(" ") + 1);
-        // killData.Enlisted = killData.Enlisted.Insert(secondSpaceIndex, ",");
         var apiKillData = new APIKillData
         {
             victim_ship = killData.EnemyShip,
@@ -91,32 +91,48 @@ public static class WebHandler
             weapon = killData.Weapon,
             method = killData.Method,
             gamemode = killData.Mode,
-            // loadout_ship = LocalPlayerData.PlayerShip ?? "Unknown",
             loadout_ship = killData.Ship,
             game_version = killData.GameVersion,
             trackr_version = killData.TrackRver,
-            location = "Unknown"
+            location = "Unknown",
+            time = DateTimeOffset.UtcNow.ToUnixTimeSeconds()
         };
-        
+
         if (string.IsNullOrEmpty(apiKillData.rsi))
         {
             apiKillData.rsi = "-1";
         }
-        
+
         var httpClient = new HttpClient();
         string jsonData = JsonSerializer.Serialize(apiKillData);
         httpClient.DefaultRequestHeaders.Add("Authorization", "Bearer " + ConfigManager.ApiKey);
         httpClient.DefaultRequestHeaders.Add("User-Agent", "AutoTrackR2");
         httpClient.DefaultRequestHeaders.Add("Accept", "application/json");
+
+        Console.WriteLine("\n=== Kill Submission Debug Info ===");
+        Console.WriteLine($"API URL: {ConfigManager.ApiUrl}register-kill");
+        Console.WriteLine($"Victim: {apiKillData.victim}");
+        Console.WriteLine($"Victim Ship: {apiKillData.victim_ship}");
+        Console.WriteLine($"Weapon: {apiKillData.weapon}");
+        Console.WriteLine($"Method: {apiKillData.method}");
+        Console.WriteLine($"Game Mode: {apiKillData.gamemode}");
+        Console.WriteLine($"Time (Unix): {apiKillData.time}");
+        Console.WriteLine($"Time (UTC): {DateTimeOffset.UtcNow}");
+        Console.WriteLine("=== End Debug Info ===\n");
+
         var response = await httpClient.PostAsync(ConfigManager.ApiUrl + "register-kill", new StringContent(jsonData, Encoding.UTF8, "application/json"));
         if (response.StatusCode != HttpStatusCode.OK)
         {
-            Console.WriteLine("Failed to submit kill data: ");
+            Console.WriteLine("Failed to submit kill data:");
+            Console.WriteLine($"Status Code: {response.StatusCode}");
+            Console.WriteLine($"Response: {await response.Content.ReadAsStringAsync()}");
+            Console.WriteLine("Request Data:");
             Console.WriteLine(jsonData);
         }
         else if (response.StatusCode == HttpStatusCode.OK)
         {
             Console.WriteLine("Successfully submitted kill data");
+            Console.WriteLine($"Response: {await response.Content.ReadAsStringAsync()}");
         }
     }
 }
\ No newline at end of file