diff --git a/AutoTrackR2/AutoTrackR2.csproj b/AutoTrackR2/AutoTrackR2.csproj
index 6c6c944..4909965 100644
--- a/AutoTrackR2/AutoTrackR2.csproj
+++ b/AutoTrackR2/AutoTrackR2.csproj
@@ -8,6 +8,7 @@
     <UseWPF>true</UseWPF>
     <Configurations>Debug;Release;Test</Configurations>
     <Platforms>AnyCPU;x64</Platforms>
+    <ApplicationIcon>AutoTrackR2.ico</ApplicationIcon>
   </PropertyGroup>
 
   <ItemGroup>
@@ -24,6 +25,10 @@
     <None Remove="KillTrackR_MainScript.ps1" />
   </ItemGroup>
 
+  <ItemGroup>
+    <Content Include="AutoTrackR2.ico" />
+  </ItemGroup>
+
   <ItemGroup>
     <Resource Include="Assets\D3VL.png">
       <CopyToOutputDirectory>Always</CopyToOutputDirectory>
diff --git a/AutoTrackR2/AutoTrackR2.ico b/AutoTrackR2/AutoTrackR2.ico
new file mode 100644
index 0000000..05e94a2
Binary files /dev/null and b/AutoTrackR2/AutoTrackR2.ico differ
diff --git a/AutoTrackR2/KillTrackR_MainScript.ps1 b/AutoTrackR2/KillTrackR_MainScript.ps1
index 9d34a65..c4cb38b 100644
--- a/AutoTrackR2/KillTrackR_MainScript.ps1
+++ b/AutoTrackR2/KillTrackR_MainScript.ps1
@@ -34,24 +34,30 @@ if ($offlineMode -eq 1){
 } else {
 	$offlineMode = $false
 }
+Write-Output "PlayerName=OfflineMode: $offlineMode"
 
 if ($videoRecord -eq 1){
 	$videoRecord = $true
 } else {
 	$videoRecord = $false
 }
+Write-Output "PlayerName=VideoRecord: $videoRecord"
 
 if ($visorWipe -eq 1){
 	$visorWipe = $true
 } else {
 	$visorWipe = $false
 }
+Write-Output "PlayerName=VisorWipe: $visorWipe"
 
 If (Test-Path $logFilePath) {
 	Write-Output "PlayerName=Logfile found"
 } else {
 	Write-Output "Logfile not found."
 }
+If ($null -ne $apiUrl){
+Write-output "PlayerName=$apiURL"
+}
 
 # Ship Manufacturers
 $prefixes = @(
@@ -277,7 +283,7 @@ function Read-LogEntry {
 
 			# Send to API
 			# Define the data to send
-			If ($apiUrl -eq $true -and $offlineMode -eq $false){
+			If ($null -ne $apiUrl -and $offlineMode -eq $false){
 				$data = @{
 					victim_ship = $enemyShip
 					victim = $enemyPilot
@@ -286,9 +292,9 @@ function Read-LogEntry {
 					weapon = $weapon
 					method = $damageType
 					loadout_ship = $ship
-					#gameVersion = $GameVersion
-					#gameMode = $GameMode
-					#trackrVersion = $TrackRver
+					gameVersion = $GameVersion
+					gameMode = $GameMode
+					trackrVersion = $TrackRver
 				}
 
 				# Headers which may or may not be necessary