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9 changed files with 95 additions and 15 deletions
26
AutoTrackR2/.vscode/launch.json
vendored
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26
AutoTrackR2/.vscode/launch.json
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@ -0,0 +1,26 @@
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{
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"version": "0.2.0",
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"configurations": [
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{
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// Use IntelliSense to find out which attributes exist for C# debugging
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// Use hover for the description of the existing attributes
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// For further information visit https://github.com/dotnet/vscode-csharp/blob/main/debugger-launchjson.md
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"name": ".NET Core Launch (console)",
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"type": "coreclr",
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"request": "launch",
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"preLaunchTask": "build",
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// If you have changed target frameworks, make sure to update the program path.
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"program": "${workspaceFolder}/bin/Debug/net9.0-windows/AutoTrackR2.dll",
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"args": [],
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"cwd": "${workspaceFolder}",
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// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
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"console": "internalConsole",
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"stopAtEntry": false
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},
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{
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"name": ".NET Core Attach",
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"type": "coreclr",
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"request": "attach"
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}
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]
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}
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41
AutoTrackR2/.vscode/tasks.json
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41
AutoTrackR2/.vscode/tasks.json
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{
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"version": "2.0.0",
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"tasks": [
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{
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"label": "build",
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"command": "dotnet",
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"type": "process",
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"args": [
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"build",
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"${workspaceFolder}/AutoTrackR2.csproj",
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"/property:GenerateFullPaths=true",
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"/consoleloggerparameters:NoSummary;ForceNoAlign"
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],
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"problemMatcher": "$msCompile"
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},
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{
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"label": "publish",
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"command": "dotnet",
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"type": "process",
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"args": [
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"publish",
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"${workspaceFolder}/AutoTrackR2.csproj",
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"/property:GenerateFullPaths=true",
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"/consoleloggerparameters:NoSummary;ForceNoAlign"
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],
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"problemMatcher": "$msCompile"
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},
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{
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"label": "watch",
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"command": "dotnet",
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"type": "process",
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"args": [
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"watch",
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"run",
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"--project",
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"${workspaceFolder}/AutoTrackR2.csproj"
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],
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"problemMatcher": "$msCompile"
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}
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]
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}
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BIN
AutoTrackR2/Assets/cinderborn.png
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BIN
AutoTrackR2/Assets/cinderborn.png
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Binary file not shown.
After ![]() (image error) Size: 114 KiB |
BIN
AutoTrackR2/Assets/shadowguard.png
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BIN
AutoTrackR2/Assets/shadowguard.png
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Binary file not shown.
After ![]() (image error) Size: 5.3 MiB |
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@ -17,6 +17,7 @@
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<None Remove="Assets\BlightVeil.png" />
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<None Remove="Assets\BOBGREL.png" />
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<None Remove="Assets\chibifox.png" />
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<None Remove="Assets\cinderborn.png" />
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<None Remove="Assets\D3VL.png" />
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<None Remove="Assets\EMP.png" />
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<None Remove="Assets\Gankhub.png" />
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@ -26,6 +27,7 @@
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<None Remove="Assets\NMOS.png" />
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<None Remove="Assets\NW.png" />
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<None Remove="Assets\RACKETEERS.png" />
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<None Remove="Assets\shadowguard.png" />
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<None Remove="Assets\SHADOWMOSES.png" />
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<None Remove="Assets\VOX.png" />
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<None Remove="Assets\WRITH.png" />
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@ -42,6 +44,9 @@
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<Resource Include="Assets\BlightVeil.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\cinderborn.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\Gankhub.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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@ -90,6 +95,9 @@
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<Resource Include="Assets\RACKETEERS.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\shadowguard.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\SHADOWMOSES.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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@ -221,15 +221,15 @@ namespace AutoTrackR2
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);
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ChangeLogo("/Assets/WRITH.png", (Color)ColorConverter.ConvertFromString("#ff0000"));
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break;
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case 9: // VOX Theme
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case 9: // Cinderborn Theme
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UpdateThemeColors(
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(Color)ColorConverter.ConvertFromString("#C0C0C0"), // Accent/Border
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(Color)ColorConverter.ConvertFromString("#E4080A"), // Accent/Border
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(Color)ColorConverter.ConvertFromString("#1C1C1C"), // Button
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(Color)ColorConverter.ConvertFromString("#424242"), // Background
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(Color)ColorConverter.ConvertFromString("#FFD700"), // Text
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(Color)ColorConverter.ConvertFromString("#817E79") // AltText
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(Color)ColorConverter.ConvertFromString("#000000"), // Background
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(Color)ColorConverter.ConvertFromString("#FE934C"), // Text
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(Color)ColorConverter.ConvertFromString("#FE934C") // AltText
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);
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ChangeLogo("/Assets/VOX.png", (Color)ColorConverter.ConvertFromString("#FFD700"));
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ChangeLogo("/Assets/cinderborn.png", (Color)ColorConverter.ConvertFromString("#DE5900"));
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break;
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case 10: // EMP Theme
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UpdateThemeColors(
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@ -281,15 +281,15 @@ namespace AutoTrackR2
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);
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ChangeLogo("/Assets/ShadowMoses.png", (Color)ColorConverter.ConvertFromString("#FF69B4"));
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break;
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case 15: // Mongrel Squad
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case 15: // Shadow Guardian
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UpdateThemeColors(
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(Color)ColorConverter.ConvertFromString("#00416A"), // Accent/Border - NyQuil Dark Blue
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(Color)ColorConverter.ConvertFromString("#1B3F5C"), // Button - Midnight Blue
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(Color)ColorConverter.ConvertFromString("#002E4D"), // Background - Deep NyQuil Blue
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(Color)ColorConverter.ConvertFromString("#B0C4DE"), // Text - Light Steel Blue
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(Color)ColorConverter.ConvertFromString("#4F94CD") // AltText - Steel Blue
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(Color)ColorConverter.ConvertFromString("#AC9248"), // Accent/Border - NyQuil Dark Blue
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(Color)ColorConverter.ConvertFromString("#000920"), // Button - Midnight Blue
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(Color)ColorConverter.ConvertFromString("#000000"), // Background - Deep NyQuil Blue
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(Color)ColorConverter.ConvertFromString("#B9B9B9"), // Text - Light Steel Blue
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(Color)ColorConverter.ConvertFromString("#D20103") // AltText - Steel Blue
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);
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ChangeLogo("/Assets/Bobgrel.png", (Color)ColorConverter.ConvertFromString("#00BFFF"));
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ChangeLogo("/Assets/shadowguard.png", (Color)ColorConverter.ConvertFromString("#E4080A"));
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break;
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case 16: // Feezy
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UpdateThemeColors(
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$TrackRver = "2.07"
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$TrackRver = "2.09"
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# Path to the config file
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$appName = "AutoTrackR2"
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@ -363,6 +363,7 @@ function Read-LogEntry {
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# Create an object to hold the data
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$killData = [PSCustomObject]@{
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Kill = "Kill"
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KillTime = $killTime
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EnemyPilot = $enemyPilot
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EnemyShip = $enemyShip
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@ -9,7 +9,7 @@ namespace AutoTrackR2
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{
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public partial class UpdatePage : UserControl
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{
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private string currentVersion = "v2.08";
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private string currentVersion = "v2.09";
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private string latestVersion;
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public UpdatePage()
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@ -2,6 +2,10 @@
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AutoTrackR2 is a powerful and customizable kill-tracking tool for Star Citizen. Designed with gankers and combat enthusiasts in mind, it integrates seamlessly with the game to log, display, and manage your kills, providing detailed information and optional API integration for advanced tracking.
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## Testimonials
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https://www.youtube.com/watch?v=bE6_MYY7ARU
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## Features
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- **Log File Integration**: Point to Star Citizen's live game.log to track kills in real-time.
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