diff --git a/AutoTrackR2/HomePage.xaml.cs b/AutoTrackR2/HomePage.xaml.cs
index 80bbd06..84ee0f7 100644
--- a/AutoTrackR2/HomePage.xaml.cs
+++ b/AutoTrackR2/HomePage.xaml.cs
@@ -25,9 +25,6 @@ public partial class HomePage : UserControl
     private bool _isLogHandlerRunning = false;
     private int _counter = 1;
     private System.Timers.Timer _counterTimer;
-    private bool _isInitializing = false;
-    private System.Timers.Timer? _initializationTimer;
-    private bool _wasStarCitizenRunningOnStart = false;
 
     public HomePage()
     {
@@ -45,18 +42,6 @@ public partial class HomePage : UserControl
         AdjustFontSize(KillTallyTextBox);
         AddKillHistoryKillsToUI();
 
-        // Check if Star Citizen is already running
-        _wasStarCitizenRunningOnStart = IsStarCitizenRunning();
-        if (_wasStarCitizenRunningOnStart)
-        {
-            UpdateStatusIndicator(true);
-            InitializeLogHandler();
-        }
-        else
-        {
-            UpdateStatusIndicator(false);
-        }
-
         // Initialize and start the status check timer
         _statusCheckTimer = new System.Timers.Timer(1000); // Check every second
         _statusCheckTimer.Elapsed += CheckStarCitizenStatus;
@@ -66,6 +51,16 @@ public partial class HomePage : UserControl
         _counterTimer = new System.Timers.Timer(1000); // Update every second
         _counterTimer.Elapsed += UpdateCounter;
         _counterTimer.Start();
+
+        // Check if Star Citizen is already running and initialize accordingly
+        if (IsStarCitizenRunning())
+        {
+            Dispatcher.Invoke(() =>
+            {
+                UpdateStatusIndicator(true);
+                InitializeLogHandler(); // Then initialize the log handler
+            });
+        }
     }
 
     private void CheckStarCitizenStatus(object? sender, ElapsedEventArgs e)
@@ -73,44 +68,14 @@ public partial class HomePage : UserControl
         bool isRunning = IsStarCitizenRunning();
         Dispatcher.Invoke(() =>
         {
-            if (_isInitializing)
-            {
-                return; // Don't update status while initializing
-            }
+            UpdateStatusIndicator(isRunning);
 
             if (isRunning)
             {
                 if (!_isLogHandlerRunning)
                 {
-                    if (_wasStarCitizenRunningOnStart)
-                    {
-                        // Game was already running on start, initialize immediately
-                        UpdateStatusIndicator(true);
-                        InitializeLogHandler();
-                    }
-                    else
-                    {
-                        // Game started after app launch, use initialization delay
-                        _isInitializing = true;
-                        UpdateStatusIndicator(false, true); // Set to yellow for initialization
-
-                        _initializationTimer = new System.Timers.Timer(20000); // 20 seconds
-                        _initializationTimer.Elapsed += (sender, e) =>
-                        {
-                            _isInitializing = false;
-                            _initializationTimer?.Stop();
-                            _initializationTimer?.Dispose();
-                            _initializationTimer = null;
-
-                            Dispatcher.Invoke(() =>
-                            {
-                                // Game is running, start log monitoring and read initial states
-                                UpdateStatusIndicator(true);
-                                InitializeLogHandler();
-                            });
-                        };
-                        _initializationTimer.Start();
-                    }
+                    // Game is running, start log monitoring and read initial states
+                    InitializeLogHandler();
                 }
             }
             else
@@ -131,23 +96,16 @@ public partial class HomePage : UserControl
                     _logHandler?.StopMonitoring();
                     _isLogHandlerRunning = false;
                 }
-
-                UpdateStatusIndicator(false);
             }
         });
     }
 
-    private void UpdateStatusIndicator(bool isRunning, bool isInitializing = false)
+    private void UpdateStatusIndicator(bool isRunning)
     {
-        if (isInitializing)
-        {
-            StatusLight.Fill = new SolidColorBrush(Colors.Yellow);
-            StatusText.Text = "TrackR\nInitializing";
-        }
-        else if (isRunning)
+        if (isRunning)
         {
             StatusLight.Fill = new SolidColorBrush(Colors.Green);
-            StatusText.Text = "TrackR\nRunning";
+            StatusText.Text = "TrackR\nActive";
         }
         else
         {
@@ -234,8 +192,7 @@ public partial class HomePage : UserControl
                         TrackRver = "2.10",
                         Enlisted = playerData?.JoinDate,
                         KillTime = ((DateTimeOffset)DateTime.ParseExact(actorDeathData.Timestamp, "yyyy-MM-ddTHH:mm:ss.fffZ", CultureInfo.InvariantCulture, DateTimeStyles.AssumeUniversal)).ToUnixTimeSeconds().ToString(),
-                        PFP = playerData?.PFPURL ?? "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg",
-                        Hash = WebHandler.GenerateKillHash(actorDeathData.VictimPilot, ((DateTimeOffset)DateTime.ParseExact(actorDeathData.Timestamp, "yyyy-MM-ddTHH:mm:ss.fffZ", CultureInfo.InvariantCulture, DateTimeStyles.AssumeUniversal)).ToUnixTimeSeconds())
+                        PFP = playerData?.PFPURL ?? "https://cdn.robertsspaceindustries.com/static/images/account/avatar_default_big.jpg"
                     };
 
                     switch (LocalPlayerData.CurrentGameMode)
@@ -248,13 +205,6 @@ public partial class HomePage : UserControl
                             break;
                     }
 
-                    // Check if this is a duplicate kill
-                    if (WebHandler.IsDuplicateKill(killData.Hash))
-                    {
-                        Console.WriteLine("Duplicate kill detected, skipping...");
-                        return;
-                    }
-
                     // Add kill to UI
                     Dispatcher.Invoke(() =>
                     {
diff --git a/AutoTrackR2/KillHistoryManager.cs b/AutoTrackR2/KillHistoryManager.cs
index 65f33ad..eb6c3a2 100644
--- a/AutoTrackR2/KillHistoryManager.cs
+++ b/AutoTrackR2/KillHistoryManager.cs
@@ -7,8 +7,8 @@ namespace AutoTrackR2;
 public class KillHistoryManager
 {
     private string _killHistoryPath;
-    private readonly string _headers = "KillTime,EnemyPilot,EnemyShip,Enlisted,RecordNumber,OrgAffiliation,Player,Weapon,Ship,Method,Mode,GameVersion,TrackRver,Logged,PFP,Hash\n";
-
+    private readonly string _headers = "KillTime,EnemyPilot,EnemyShip,Enlisted,RecordNumber,OrgAffiliation,Player,Weapon,Ship,Method,Mode,GameVersion,TrackRver,Logged,PFP\n";
+    
     public KillHistoryManager(string logPath)
     {
         _killHistoryPath = logPath;
@@ -89,8 +89,8 @@ public class KillHistoryManager
         
         // Append the new kill data to the CSV file
         var csv = new StringBuilder();
-        csv.AppendLine($"\"{killData.KillTime}\",\"{killData.EnemyPilot}\",\"{killData.EnemyShip}\",\"{killData.Enlisted}\",\"{killData.RecordNumber}\",\"{killData.OrgAffiliation}\",\"{killData.Player}\",\"{killData.Weapon}\",\"{killData.Ship}\",\"{killData.Method}\",\"{killData.Mode}\",\"{killData.GameVersion}\",\"{killData.TrackRver}\",\"{killData.Logged}\",\"{killData.PFP}\",\"{killData.Hash}\"");
-
+        csv.AppendLine($"\"{killData.KillTime}\",\"{killData.EnemyPilot}\",\"{killData.EnemyShip}\",\"{killData.Enlisted}\",\"{killData.RecordNumber}\",\"{killData.OrgAffiliation}\",\"{killData.Player}\",\"{killData.Weapon}\",\"{killData.Ship}\",\"{killData.Method}\",\"{killData.Mode}\",\"{killData.GameVersion}\",\"{killData.TrackRver}\",\"{killData.Logged}\",\"{killData.PFP}\"");
+        
         // Check file can be written to
         try
         {
@@ -138,8 +138,7 @@ public class KillHistoryManager
                 GameVersion = data?[11],
                 TrackRver = data?[12],
                 Logged = data?[13],
-                PFP = data?[14],
-                Hash = data?[15]
+                PFP = data?[14]
             });
         }
 
diff --git a/AutoTrackR2/LogHandler.cs b/AutoTrackR2/LogHandler.cs
index 73c0f7f..2e2ab91 100644
--- a/AutoTrackR2/LogHandler.cs
+++ b/AutoTrackR2/LogHandler.cs
@@ -30,11 +30,8 @@ public class LogHandler
     private CancellationTokenSource? _cancellationTokenSource;
     private GameProcessState _gameProcessState = GameProcessState.NotRunning;
     private bool _isMonitoring = false;
-    private bool _isInitializing = false;
-    private System.Timers.Timer? _initializationTimer;
 
     public bool IsMonitoring => _isMonitoring;
-    public bool IsInitializing => _isInitializing;
 
     // Handlers that should be run on every log entry
     // Overlap with _startupEventHandlers is fine
@@ -65,37 +62,6 @@ public class LogHandler
             throw new FileNotFoundException("Log file not found", _logPath);
         }
 
-        // Check if Star Citizen is running
-        if (!IsStarCitizenRunning())
-        {
-            StartInitializationDelay();
-            return;
-        }
-
-        InitializeLogHandler();
-    }
-
-    private void StartInitializationDelay()
-    {
-        _isInitializing = true;
-        _initializationTimer = new System.Timers.Timer(20000); // 20 seconds
-        _initializationTimer.Elapsed += (sender, e) =>
-        {
-            _isInitializing = false;
-            _initializationTimer?.Stop();
-            _initializationTimer?.Dispose();
-            _initializationTimer = null;
-
-            if (IsStarCitizenRunning())
-            {
-                InitializeLogHandler();
-            }
-        };
-        _initializationTimer.Start();
-    }
-
-    private void InitializeLogHandler()
-    {
         _fileStream = new FileStream(_logPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
         _reader = new StreamReader(_fileStream);
 
@@ -109,11 +75,6 @@ public class LogHandler
         StartMonitoring();
     }
 
-    private bool IsStarCitizenRunning()
-    {
-        return Process.GetProcessesByName("StarCitizen").Length > 0;
-    }
-
     public void StartMonitoring()
     {
         if (_isMonitoring) return;
@@ -195,26 +156,14 @@ public class LogHandler
         GameProcessState newGameProcessState = process != null ? GameProcessState.Running : GameProcessState.NotRunning;
         if (newGameProcessState == GameProcessState.Running && _gameProcessState == GameProcessState.NotRunning)
         {
-            // Game process went from NotRunning to Running, wait 20 seconds before reloading
-            Console.WriteLine("Game process started, waiting 20 seconds before initializing...");
-            _isInitializing = true;
+            // Game process went from NotRunning to Running, so reload the Game.log file
+            Console.WriteLine("Game process started, reloading log file");
 
-            _initializationTimer = new System.Timers.Timer(20000); // 20 seconds
-            _initializationTimer.Elapsed += (sender, e) =>
-            {
-                _isInitializing = false;
-                _initializationTimer?.Stop();
-                _initializationTimer?.Dispose();
-                _initializationTimer = null;
+            _reader?.Close();
+            _fileStream?.Close();
 
-                Console.WriteLine("Initialization delay complete, reloading log file");
-                _reader?.Close();
-                _fileStream?.Close();
-
-                _fileStream = new FileStream(_logPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
-                _reader = new StreamReader(_fileStream);
-            };
-            _initializationTimer.Start();
+            _fileStream = new FileStream(_logPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
+            _reader = new StreamReader(_fileStream);
         }
         _gameProcessState = newGameProcessState;
     }
diff --git a/AutoTrackR2/Util.cs b/AutoTrackR2/Util.cs
index 1ba1ada..f783330 100644
--- a/AutoTrackR2/Util.cs
+++ b/AutoTrackR2/Util.cs
@@ -29,5 +29,4 @@ public struct KillData
     public string? TrackRver;
     public string? Logged;
     public string? PFP;
-    public string? Hash;
 }
\ No newline at end of file
diff --git a/AutoTrackR2/WebHandler.cs b/AutoTrackR2/WebHandler.cs
index 244d24b..0d93b48 100644
--- a/AutoTrackR2/WebHandler.cs
+++ b/AutoTrackR2/WebHandler.cs
@@ -6,19 +6,11 @@ using System.Text.RegularExpressions;
 using AutoTrackR2.LogEventHandlers;
 using System.Globalization;
 using System.Security.Cryptography;
-using System.Collections.Generic;
 
 namespace AutoTrackR2;
 
 public static class WebHandler
 {
-    private static HashSet<string> _recordedKillHashes = new HashSet<string>();
-
-    public static bool IsDuplicateKill(string hash)
-    {
-        return _recordedKillHashes.Contains(hash);
-    }
-
     class APIKillData
     {
         public string? victim_ship { get; set; }
@@ -36,7 +28,7 @@ public static class WebHandler
         public string hash { get; set; } = string.Empty;
     }
 
-    public static string GenerateKillHash(string victimName, long timestamp)
+    private static string GenerateKillHash(string victimName, long timestamp)
     {
         // Combine victim name and timestamp
         string combined = $"{victimName}_{timestamp}";
@@ -113,15 +105,6 @@ public static class WebHandler
     public static async Task SubmitKill(KillData killData)
     {
         var timestamp = long.Parse(killData.KillTime!);
-        var hash = GenerateKillHash(killData.EnemyPilot!, timestamp);
-
-        // Check if this kill has already been recorded
-        if (_recordedKillHashes.Contains(hash))
-        {
-            Console.WriteLine("Duplicate kill detected, skipping...");
-            return;
-        }
-
         var apiKillData = new APIKillData
         {
             victim_ship = killData.EnemyShip,
@@ -136,7 +119,7 @@ public static class WebHandler
             trackr_version = killData.TrackRver,
             location = killData.Location,
             time = timestamp,
-            hash = hash
+            hash = GenerateKillHash(killData.EnemyPilot!, timestamp)
         };
 
         if (string.IsNullOrEmpty(apiKillData.rsi))
@@ -192,9 +175,6 @@ public static class WebHandler
             var responseContent = await response.Content.ReadAsStringAsync();
             Console.WriteLine($"Response: {responseContent}");
 
-            // Add the hash to our recorded hashes
-            _recordedKillHashes.Add(hash);
-
             // Only process streamer data if streamlink is enabled
             if (ConfigManager.StreamlinkEnabled == 1)
             {