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No commits in common. "fd0a47b358ee69e19c542066e755cf2bcf6db4dc" and "2a4a4ebe42266b7f651ca184e44303719b5543f1" have entirely different histories.

9 changed files with 15 additions and 95 deletions

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@ -1,26 +0,0 @@
{
"version": "0.2.0",
"configurations": [
{
// Use IntelliSense to find out which attributes exist for C# debugging
// Use hover for the description of the existing attributes
// For further information visit https://github.com/dotnet/vscode-csharp/blob/main/debugger-launchjson.md
"name": ".NET Core Launch (console)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/bin/Debug/net9.0-windows/AutoTrackR2.dll",
"args": [],
"cwd": "${workspaceFolder}",
// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
"console": "internalConsole",
"stopAtEntry": false
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach"
}
]
}

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@ -1,41 +0,0 @@
{
"version": "2.0.0",
"tasks": [
{
"label": "build",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/AutoTrackR2.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary;ForceNoAlign"
],
"problemMatcher": "$msCompile"
},
{
"label": "publish",
"command": "dotnet",
"type": "process",
"args": [
"publish",
"${workspaceFolder}/AutoTrackR2.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary;ForceNoAlign"
],
"problemMatcher": "$msCompile"
},
{
"label": "watch",
"command": "dotnet",
"type": "process",
"args": [
"watch",
"run",
"--project",
"${workspaceFolder}/AutoTrackR2.csproj"
],
"problemMatcher": "$msCompile"
}
]
}

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@ -17,7 +17,6 @@
<None Remove="Assets\BlightVeil.png" />
<None Remove="Assets\BOBGREL.png" />
<None Remove="Assets\chibifox.png" />
<None Remove="Assets\cinderborn.png" />
<None Remove="Assets\D3VL.png" />
<None Remove="Assets\EMP.png" />
<None Remove="Assets\Gankhub.png" />
@ -27,7 +26,6 @@
<None Remove="Assets\NMOS.png" />
<None Remove="Assets\NW.png" />
<None Remove="Assets\RACKETEERS.png" />
<None Remove="Assets\shadowguard.png" />
<None Remove="Assets\SHADOWMOSES.png" />
<None Remove="Assets\VOX.png" />
<None Remove="Assets\WRITH.png" />
@ -44,9 +42,6 @@
<Resource Include="Assets\BlightVeil.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="Assets\cinderborn.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="Assets\Gankhub.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
@ -95,9 +90,6 @@
<Resource Include="Assets\RACKETEERS.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="Assets\shadowguard.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>
<Resource Include="Assets\SHADOWMOSES.png">
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
</Resource>

View file

@ -221,15 +221,15 @@ namespace AutoTrackR2
);
ChangeLogo("/Assets/WRITH.png", (Color)ColorConverter.ConvertFromString("#ff0000"));
break;
case 9: // Cinderborn Theme
case 9: // VOX Theme
UpdateThemeColors(
(Color)ColorConverter.ConvertFromString("#E4080A"), // Accent/Border
(Color)ColorConverter.ConvertFromString("#C0C0C0"), // Accent/Border
(Color)ColorConverter.ConvertFromString("#1C1C1C"), // Button
(Color)ColorConverter.ConvertFromString("#000000"), // Background
(Color)ColorConverter.ConvertFromString("#FE934C"), // Text
(Color)ColorConverter.ConvertFromString("#FE934C") // AltText
(Color)ColorConverter.ConvertFromString("#424242"), // Background
(Color)ColorConverter.ConvertFromString("#FFD700"), // Text
(Color)ColorConverter.ConvertFromString("#817E79") // AltText
);
ChangeLogo("/Assets/cinderborn.png", (Color)ColorConverter.ConvertFromString("#DE5900"));
ChangeLogo("/Assets/VOX.png", (Color)ColorConverter.ConvertFromString("#FFD700"));
break;
case 10: // EMP Theme
UpdateThemeColors(
@ -281,15 +281,15 @@ namespace AutoTrackR2
);
ChangeLogo("/Assets/ShadowMoses.png", (Color)ColorConverter.ConvertFromString("#FF69B4"));
break;
case 15: // Shadow Guardian
case 15: // Mongrel Squad
UpdateThemeColors(
(Color)ColorConverter.ConvertFromString("#AC9248"), // Accent/Border - NyQuil Dark Blue
(Color)ColorConverter.ConvertFromString("#000920"), // Button - Midnight Blue
(Color)ColorConverter.ConvertFromString("#000000"), // Background - Deep NyQuil Blue
(Color)ColorConverter.ConvertFromString("#B9B9B9"), // Text - Light Steel Blue
(Color)ColorConverter.ConvertFromString("#D20103") // AltText - Steel Blue
(Color)ColorConverter.ConvertFromString("#00416A"), // Accent/Border - NyQuil Dark Blue
(Color)ColorConverter.ConvertFromString("#1B3F5C"), // Button - Midnight Blue
(Color)ColorConverter.ConvertFromString("#002E4D"), // Background - Deep NyQuil Blue
(Color)ColorConverter.ConvertFromString("#B0C4DE"), // Text - Light Steel Blue
(Color)ColorConverter.ConvertFromString("#4F94CD") // AltText - Steel Blue
);
ChangeLogo("/Assets/shadowguard.png", (Color)ColorConverter.ConvertFromString("#E4080A"));
ChangeLogo("/Assets/Bobgrel.png", (Color)ColorConverter.ConvertFromString("#00BFFF"));
break;
case 16: // Feezy
UpdateThemeColors(

View file

@ -1,4 +1,4 @@
$TrackRver = "2.09"
$TrackRver = "2.07"
# Path to the config file
$appName = "AutoTrackR2"
@ -363,7 +363,6 @@ function Read-LogEntry {
# Create an object to hold the data
$killData = [PSCustomObject]@{
Kill = "Kill"
KillTime = $killTime
EnemyPilot = $enemyPilot
EnemyShip = $enemyShip

View file

@ -9,7 +9,7 @@ namespace AutoTrackR2
{
public partial class UpdatePage : UserControl
{
private string currentVersion = "v2.09";
private string currentVersion = "v2.08";
private string latestVersion;
public UpdatePage()

View file

@ -2,10 +2,6 @@
AutoTrackR2 is a powerful and customizable kill-tracking tool for Star Citizen. Designed with gankers and combat enthusiasts in mind, it integrates seamlessly with the game to log, display, and manage your kills, providing detailed information and optional API integration for advanced tracking.
## Testimonials
https://www.youtube.com/watch?v=bE6_MYY7ARU
## Features
- **Log File Integration**: Point to Star Citizen's live game.log to track kills in real-time.