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fd0a47b358
...
2a4a4ebe42
9 changed files with 15 additions and 95 deletions
26
AutoTrackR2/.vscode/launch.json
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26
AutoTrackR2/.vscode/launch.json
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@ -1,26 +0,0 @@
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{
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"version": "0.2.0",
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"configurations": [
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{
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// Use IntelliSense to find out which attributes exist for C# debugging
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// Use hover for the description of the existing attributes
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// For further information visit https://github.com/dotnet/vscode-csharp/blob/main/debugger-launchjson.md
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"name": ".NET Core Launch (console)",
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"type": "coreclr",
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"request": "launch",
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"preLaunchTask": "build",
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// If you have changed target frameworks, make sure to update the program path.
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"program": "${workspaceFolder}/bin/Debug/net9.0-windows/AutoTrackR2.dll",
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"args": [],
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"cwd": "${workspaceFolder}",
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// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
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"console": "internalConsole",
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"stopAtEntry": false
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},
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{
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"name": ".NET Core Attach",
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"type": "coreclr",
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"request": "attach"
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}
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]
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}
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41
AutoTrackR2/.vscode/tasks.json
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41
AutoTrackR2/.vscode/tasks.json
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@ -1,41 +0,0 @@
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{
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"version": "2.0.0",
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"tasks": [
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{
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"label": "build",
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"command": "dotnet",
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"type": "process",
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"args": [
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"build",
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"${workspaceFolder}/AutoTrackR2.csproj",
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"/property:GenerateFullPaths=true",
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"/consoleloggerparameters:NoSummary;ForceNoAlign"
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],
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"problemMatcher": "$msCompile"
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},
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{
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"label": "publish",
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"command": "dotnet",
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"type": "process",
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"args": [
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"publish",
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"${workspaceFolder}/AutoTrackR2.csproj",
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"/property:GenerateFullPaths=true",
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"/consoleloggerparameters:NoSummary;ForceNoAlign"
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],
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"problemMatcher": "$msCompile"
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},
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{
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"label": "watch",
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"command": "dotnet",
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"type": "process",
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"args": [
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"watch",
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"run",
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"--project",
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"${workspaceFolder}/AutoTrackR2.csproj"
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],
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"problemMatcher": "$msCompile"
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}
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]
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}
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Before ![]() (image error) Size: 5.3 MiB |
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@ -17,7 +17,6 @@
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<None Remove="Assets\BlightVeil.png" />
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<None Remove="Assets\BOBGREL.png" />
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<None Remove="Assets\chibifox.png" />
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<None Remove="Assets\cinderborn.png" />
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<None Remove="Assets\D3VL.png" />
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<None Remove="Assets\EMP.png" />
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<None Remove="Assets\Gankhub.png" />
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@ -27,7 +26,6 @@
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<None Remove="Assets\NMOS.png" />
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<None Remove="Assets\NW.png" />
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<None Remove="Assets\RACKETEERS.png" />
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<None Remove="Assets\shadowguard.png" />
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<None Remove="Assets\SHADOWMOSES.png" />
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<None Remove="Assets\VOX.png" />
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<None Remove="Assets\WRITH.png" />
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@ -44,9 +42,6 @@
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<Resource Include="Assets\BlightVeil.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\cinderborn.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\Gankhub.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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@ -95,9 +90,6 @@
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<Resource Include="Assets\RACKETEERS.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\shadowguard.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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<Resource Include="Assets\SHADOWMOSES.png">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</Resource>
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@ -221,15 +221,15 @@ namespace AutoTrackR2
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);
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ChangeLogo("/Assets/WRITH.png", (Color)ColorConverter.ConvertFromString("#ff0000"));
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break;
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case 9: // Cinderborn Theme
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case 9: // VOX Theme
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UpdateThemeColors(
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(Color)ColorConverter.ConvertFromString("#E4080A"), // Accent/Border
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(Color)ColorConverter.ConvertFromString("#C0C0C0"), // Accent/Border
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(Color)ColorConverter.ConvertFromString("#1C1C1C"), // Button
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(Color)ColorConverter.ConvertFromString("#000000"), // Background
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(Color)ColorConverter.ConvertFromString("#FE934C"), // Text
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(Color)ColorConverter.ConvertFromString("#FE934C") // AltText
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(Color)ColorConverter.ConvertFromString("#424242"), // Background
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(Color)ColorConverter.ConvertFromString("#FFD700"), // Text
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(Color)ColorConverter.ConvertFromString("#817E79") // AltText
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);
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ChangeLogo("/Assets/cinderborn.png", (Color)ColorConverter.ConvertFromString("#DE5900"));
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ChangeLogo("/Assets/VOX.png", (Color)ColorConverter.ConvertFromString("#FFD700"));
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break;
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case 10: // EMP Theme
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UpdateThemeColors(
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@ -281,15 +281,15 @@ namespace AutoTrackR2
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);
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ChangeLogo("/Assets/ShadowMoses.png", (Color)ColorConverter.ConvertFromString("#FF69B4"));
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break;
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case 15: // Shadow Guardian
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case 15: // Mongrel Squad
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UpdateThemeColors(
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(Color)ColorConverter.ConvertFromString("#AC9248"), // Accent/Border - NyQuil Dark Blue
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(Color)ColorConverter.ConvertFromString("#000920"), // Button - Midnight Blue
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(Color)ColorConverter.ConvertFromString("#000000"), // Background - Deep NyQuil Blue
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(Color)ColorConverter.ConvertFromString("#B9B9B9"), // Text - Light Steel Blue
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(Color)ColorConverter.ConvertFromString("#D20103") // AltText - Steel Blue
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(Color)ColorConverter.ConvertFromString("#00416A"), // Accent/Border - NyQuil Dark Blue
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(Color)ColorConverter.ConvertFromString("#1B3F5C"), // Button - Midnight Blue
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(Color)ColorConverter.ConvertFromString("#002E4D"), // Background - Deep NyQuil Blue
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(Color)ColorConverter.ConvertFromString("#B0C4DE"), // Text - Light Steel Blue
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(Color)ColorConverter.ConvertFromString("#4F94CD") // AltText - Steel Blue
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);
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ChangeLogo("/Assets/shadowguard.png", (Color)ColorConverter.ConvertFromString("#E4080A"));
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ChangeLogo("/Assets/Bobgrel.png", (Color)ColorConverter.ConvertFromString("#00BFFF"));
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break;
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case 16: // Feezy
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UpdateThemeColors(
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@ -1,4 +1,4 @@
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$TrackRver = "2.09"
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$TrackRver = "2.07"
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# Path to the config file
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$appName = "AutoTrackR2"
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@ -363,7 +363,6 @@ function Read-LogEntry {
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# Create an object to hold the data
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$killData = [PSCustomObject]@{
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Kill = "Kill"
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KillTime = $killTime
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EnemyPilot = $enemyPilot
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EnemyShip = $enemyShip
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@ -9,7 +9,7 @@ namespace AutoTrackR2
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{
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public partial class UpdatePage : UserControl
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{
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private string currentVersion = "v2.09";
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private string currentVersion = "v2.08";
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private string latestVersion;
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public UpdatePage()
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@ -2,10 +2,6 @@
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AutoTrackR2 is a powerful and customizable kill-tracking tool for Star Citizen. Designed with gankers and combat enthusiasts in mind, it integrates seamlessly with the game to log, display, and manage your kills, providing detailed information and optional API integration for advanced tracking.
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## Testimonials
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https://www.youtube.com/watch?v=bE6_MYY7ARU
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## Features
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- **Log File Integration**: Point to Star Citizen's live game.log to track kills in real-time.
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