mirror of
https://github.com/ProjectDreamland/area51.git
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67 lines
2.5 KiB
C++
67 lines
2.5 KiB
C++
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//==============================================================================
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//
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// dlg_ChangeMap.hpp
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//
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//==============================================================================
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#ifndef DLG_CHANGE_MAP_HPP
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#define DLG_CHANGE_MAP_HPP
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//==============================================================================
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// INCLUDES
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//==============================================================================
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#include "ui\ui_dialog.hpp"
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#include "ui\ui_frame.hpp"
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#include "ui\ui_text.hpp"
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#include "ui\ui_combo.hpp"
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#include "ui\ui_maplist.hpp"
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#include "dlg_PopUp.hpp"
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//==============================================================================
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// dlg_change_map
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//==============================================================================
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extern void dlg_change_map_register ( ui_manager* pManager );
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extern ui_win* dlg_change_map_factory ( s32 UserID, ui_manager* pManager, ui_manager::dialog_tem* pDialogTem, const irect& Position, ui_win* pParent, s32 Flags, void* pUserData );
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class ui_button;
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class dlg_change_map : public ui_dialog
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{
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public:
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dlg_change_map ( void );
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virtual ~dlg_change_map ( void );
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xbool Create ( s32 UserID,
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ui_manager* pManager,
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ui_manager::dialog_tem* pDialogTem,
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const irect& Position,
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ui_win* pParent,
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s32 Flags,
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void* pUserData);
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virtual void Destroy ( void );
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virtual void Render ( s32 ox=0, s32 oy=0 );
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virtual void OnPadSelect ( ui_win* pWin );
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virtual void OnPadBack ( ui_win* pWin );
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virtual void OnUpdate ( ui_win* pWin, f32 DeltaTime );
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protected:
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ui_frame* m_pFrame1;
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ui_maplist* m_pMapList;
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ui_text* m_pNavText;
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dlg_popup* m_PopUp;
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s32 m_PopUpResult;
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s32 m_CurrHL;
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};
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//==============================================================================
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#endif // DLG_CHANGE_MAP_HPP
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//==============================================================================
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