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35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
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//==============================================================================
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// DebugMenuPageGamePlay.hpp
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//
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// Copyright (c) 2002-2003 Inevitable Entertainment Inc. All rights reserved.
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//
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// This class is the specific page for game-play debug options.
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//
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//==============================================================================
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#ifndef DEBUG_MENU_PAGE_GAMEPLAY_HPP
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#define DEBUG_MENU_PAGE_GAMEPLAY_HPP
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//==============================================================================
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class debug_menu_page_gameplay : public debug_menu_page
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{
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public:
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debug_menu_page_gameplay ( );
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virtual ~debug_menu_page_gameplay ( ) { };
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virtual void OnFocus ( void );
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virtual void OnChangeItem ( debug_menu_item* pItem );
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protected:
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debug_menu_item* m_pItemInvulnerability;
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debug_menu_item* m_pItemResetPlayerToStart;
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debug_menu_item* m_pItemResetPlayerToSafeSpot;
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debug_menu_item* m_pItemDifficulty;
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debug_menu_item* m_pAcquireLevelLoreItems;
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debug_menu_item* m_pUnlockAll;
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};
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//==============================================================================
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#endif // DEBUG_MENU_PAGE_GAMEPLAY_HPP
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