mirror of
https://github.com/ProjectDreamland/area51.git
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205 lines
5.9 KiB
C++
205 lines
5.9 KiB
C++
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//=========================================================================
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//
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// ui_text.cpp
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//
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//=========================================================================
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#include "entropy.hpp"
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#include "ui_text.hpp"
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#include "ui_manager.hpp"
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#include "ui_font.hpp"
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//=========================================================================
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// Defines
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//=========================================================================
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#ifdef TARGET_XBOX
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extern u32 g_TEdge;
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#define DIALOG_TOP (g_TEdge)
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#define DIALOG_BOTTOM (DIALOG_TOP+(448-72))
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#else
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#define DIALOG_TOP 24
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#define DIALOG_BOTTOM 448-72
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#endif
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//=========================================================================
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// Structs
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//=========================================================================
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//=========================================================================
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// Data
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//=========================================================================
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//=========================================================================
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// Factory function
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//=========================================================================
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ui_win* ui_text_factory( s32 UserID, ui_manager* pManager, const irect& Position, ui_win* pParent, s32 Flags )
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{
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ui_text* pButton = new ui_text;
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pButton->Create( UserID, pManager, Position, pParent, Flags );
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return (ui_win*)pButton;
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}
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//=========================================================================
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// ui_text
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//=========================================================================
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ui_text::ui_text( void )
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{
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m_LabelColor = XCOLOR_WHITE;
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}
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//=========================================================================
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ui_text::~ui_text( void )
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{
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Destroy();
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}
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//=========================================================================
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xbool ui_text::Create( s32 UserID, ui_manager* pManager, const irect& Position, ui_win* pParent, s32 Flags )
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{
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xbool Success;
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Success = ui_control::Create( UserID, pManager, Position, pParent, Flags );
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// Initialize Data
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m_useSmallText = FALSE;
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return Success;
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}
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//=========================================================================
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void ui_text::Render( s32 ox, s32 oy )
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{
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s32 State = ui_manager::CS_NORMAL;
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s32 FontID;
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// Only render is visible
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if( m_Flags & WF_VISIBLE )
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{
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xcolor TextColor1 = XCOLOR_WHITE;
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xcolor TextColor2 = XCOLOR_BLACK;
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// Calculate rectangle
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irect r;
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if( m_LabelFlags & ui_font::is_help_text )
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{
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if( m_LabelFlags & ui_font::set_position )
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{
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r.Set( (m_Position.l+ox), (m_Position.t+oy), (m_Position.r+ox), (m_Position.b+oy) );
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}
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else
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{
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#ifdef TARGET_XBOX
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s32 Top = DIALOG_TOP+374;
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r.Set( 0, Top, 512, Top+40 );
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#else
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r.Set( 0, 400 * g_UiMgr->GetScaleY(), 512, 440 * g_UiMgr->GetScaleY() );
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#endif
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s32 XRes, YRes;
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eng_GetRes( XRes, YRes );
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s32 midX = XRes>>1;
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//s32 midY = YRes>>1;
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//
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s32 dx = midX - 256;
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//s32 dy = midY - 224;
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//
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//r.Translate( dx, dy );
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#if defined( TARGET_PC) && !defined( X_EDITOR )
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r.Set( 0, YRes - (40 * (YRes-8) / 448), XRes, YRes-8 );
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dx = 0;
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#endif
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r.Translate( dx, 0 );
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}
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}
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else
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{
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r.Set( (m_Position.l+ox), (m_Position.t+oy), (m_Position.r+ox), (m_Position.b+oy) );
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}
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// Render appropriate state
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if( m_Flags & WF_DISABLED )
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{
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State = ui_manager::CS_DISABLED;
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TextColor1 = XCOLOR_GREY;
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TextColor2 = xcolor(0,0,0,0);
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}
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else if( (m_Flags & (WF_HIGHLIGHT|WF_SELECTED)) == WF_HIGHLIGHT )
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{
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State = ui_manager::CS_HIGHLIGHT;
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TextColor1 = GetLabelColor();
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TextColor2 = XCOLOR_BLACK;
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}
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else if( (m_Flags & (WF_HIGHLIGHT|WF_SELECTED)) == WF_SELECTED )
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{
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State = ui_manager::CS_SELECTED;
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TextColor1 = GetLabelColor();
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TextColor2 = XCOLOR_BLACK;
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}
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else if( (m_Flags & (WF_HIGHLIGHT|WF_SELECTED)) == (WF_HIGHLIGHT|WF_SELECTED) )
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{
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State = ui_manager::CS_HIGHLIGHT_SELECTED;
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TextColor1 = GetLabelColor();
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TextColor2 = XCOLOR_BLACK;
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}
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else
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{
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State = ui_manager::CS_NORMAL;
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TextColor1 = GetLabelColor();
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TextColor2 = XCOLOR_BLACK;
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}
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// Render Text
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if (m_useSmallText)
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{
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FontID = g_UiMgr->FindFont("small");
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}
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else
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{
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FontID = g_UiMgr->FindFont("large");
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}
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// debug!
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//g_UiMgr->RenderRect( r, XCOLOR_GREY, TRUE );
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if( TextColor1.R == 255 && TextColor1.G == 255 && TextColor1.B == 255 )
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{
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//r.Translate( 2, -2 );
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//m_pManager->RenderText( FontID, r, m_LabelFlags, TextColor2, m_Label );
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//r.Translate( -2, -2 );
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m_pManager->RenderText( FontID, r, m_LabelFlags, TextColor1, m_Label );
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}
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else
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{
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//r.Translate( 1, -1 );
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//m_pManager->RenderText( FontID, r, m_LabelFlags, TextColor2, m_Label );
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//r.Translate( -1, -1 );
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m_pManager->RenderText( FontID, r, m_LabelFlags, TextColor1, m_Label );
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}
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// Render children
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for( s32 i=0 ; i<m_Children.GetCount() ; i++ )
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{
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m_Children[i]->Render( m_Position.l+ox, m_Position.t+oy );
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}
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}
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}
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//=========================================================================
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void ui_text::OnUpdate( f32 DeltaTime )
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{
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(void)DeltaTime;
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}
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//=========================================================================
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