/////////////////////////////////////////////////////////////////////////////////////////////////// // // nav_plan.hpp // // Description: // The nav_plan contains the current navigation plan for an actor. Each AI should have // a nav_plan which should contain his current path. // // // /////////////////////////////////////////////////////////////////////////////////////////////////// #ifndef NAV_PLAN_HPP #define NAV_PLAN_HPP #include "Obj_mgr\obj_mgr.hpp" #include "base_plan.hpp" class nav_plan : public base_plan { public: nav_plan ( void ); virtual ~nav_plan (); virtual vector3 GetCurrentGoalPoint ( void ); virtual void SetDestination ( vector3 newDestination ); virtual vector3 GetLastNodePoint ( void ); }; #endif//NAV_PLAN_HPP