area51/Support/Dialogs/dlg_AVSettings.hpp
Andrew Sampson 431f72b93a source
2021-08-27 19:22:41 -07:00

98 lines
3.5 KiB
C++

//==============================================================================
//
// dlg_AVSettings.hpp
//
//==============================================================================
#ifndef DLG_AV_SETTINGS_HPP
#define DLG_AV_SETTINGS_HPP
//==============================================================================
// INCLUDES
//==============================================================================
#include "ui\ui_dialog.hpp"
#include "ui\ui_frame.hpp"
#include "ui\ui_text.hpp"
#include "ui\ui_combo.hpp"
#include "ui\ui_slider.hpp"
#include "ui\ui_check.hpp"
#include "ui\ui_button.hpp"
#include "StateMgr\StateMgr.hpp"
#include "dlg_PopUp.hpp"
#include "dlg_AVSettings.hpp"
//==============================================================================
// dlg_av_settings
//==============================================================================
extern void dlg_av_settings_register ( ui_manager* pManager );
extern ui_win* dlg_av_settings_factory ( s32 UserID, ui_manager* pManager, ui_manager::dialog_tem* pDialogTem, const irect& Position, ui_win* pParent, s32 Flags, void* pUserData );
class ui_button;
class dlg_av_settings : public ui_dialog
{
public:
dlg_av_settings ( void );
virtual ~dlg_av_settings ( void );
xbool Create ( s32 UserID,
ui_manager* pManager,
ui_manager::dialog_tem* pDialogTem,
const irect& Position,
ui_win* pParent,
s32 Flags,
void* pUserData);
virtual void Destroy ( void );
virtual void Render ( s32 ox=0, s32 oy=0 );
virtual void OnNotify ( ui_win* pWin, ui_win* pSender, s32 Command, void* pData );
virtual void OnPadSelect ( ui_win* pWin );
virtual void OnPadBack ( ui_win* pWin );
virtual void OnPadDelete ( ui_win* pWin );
virtual void OnUpdate ( ui_win* pWin, f32 DeltaTime );
void EnableBlackout ( void ) { m_bRenderBlackout = TRUE; }
void OnSaveSettingsCB ( void );
protected:
ui_frame* m_pFrame1;
ui_slider* m_pVolumeSFX;
ui_slider* m_pVolumeMusic;
ui_slider* m_pVolumeSpeech;
ui_slider* m_pBrightness;
ui_text* m_pVolumeSFXText;
ui_text* m_pVolumeMusicText;
ui_text* m_pVolumeSpeechText;
ui_text* m_pBrightnessText;
#ifdef TARGET_PS2
ui_combo* m_pToggleSpeakerSetup;
ui_text* m_pToggleSpeakerSetupText;
#endif
ui_button* m_pHeadsetTest;
ui_button* m_pButtonAccept;
ui_text* m_pNavText;
s32 m_CurrHL;
xbool m_bRenderBlackout;
dlg_popup* m_PopUp;
s32 m_PopUpResult;
s32 m_PopUpType;
global_settings m_Settings;
};
//==============================================================================
#endif // DLG_AV_SETTINGS_HPP
//==============================================================================