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81 lines
3 KiB
C++
81 lines
3 KiB
C++
//==============================================================================
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//
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// dlg_LevelDesc.hpp
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//
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//==============================================================================
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#ifndef DLG_LEVEL_DESC_HPP
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#define DLG_LEVEL_DESC_HPP
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//==============================================================================
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// INCLUDES
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//==============================================================================
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#include "ui\ui_dialog.hpp"
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#include "ui\ui_text.hpp"
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//==============================================================================
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// dlg_level_desc
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//==============================================================================
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enum level_desc_mode
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{
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LEVEL_DESC_INITIAL,
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LEVEL_DESC_INTERLEVEL,
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};
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extern void dlg_level_desc_register ( ui_manager* pManager );
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extern ui_win* dlg_level_desc_factory ( s32 UserID, ui_manager* pManager, ui_manager::dialog_tem* pDialogTem, const irect& Position, ui_win* pParent, s32 Flags, void* pUserData );
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class ui_frame;
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class dlg_level_desc : public ui_dialog
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{
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public:
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dlg_level_desc ( void );
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virtual ~dlg_level_desc ( void );
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xbool Create ( s32 UserID,
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ui_manager* pManager,
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ui_manager::dialog_tem* pDialogTem,
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const irect& Position,
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ui_win* pParent,
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s32 Flags,
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void* pUserData);
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virtual void Destroy ( void );
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virtual void Render ( s32 ox=0, s32 oy=0 );
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virtual void OnPadSelect ( ui_win* pWin );
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virtual void OnUpdate ( ui_win* pWin, f32 DeltaTime );
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void LoadingComplete ( void );
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void ForceExit ( void ) { m_ForceExit = TRUE; }
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xbool GetForceExit ( void ) { return m_ForceExit; }
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void Configure ( level_desc_mode Mode );
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protected:
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xbool m_LoadingComplete;
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xbool m_ForceExit;
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level_desc_mode m_Mode;
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f32 m_LoadTimeElapsed;
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ui_frame* m_pFrameOuter;
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ui_frame* m_pFrameGameTypeDesc;
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ui_frame* m_pFrameLevelDesc;
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ui_text* m_MapTitleText;
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ui_text* m_MapDescText;
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ui_text* m_GameTypeText;
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ui_text* m_GameDescText;
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ui_text* m_pLoadingText;
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ui_text* m_pLoadingPips;
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ui_text* m_pNavText;
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};
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//==============================================================================
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#endif // DLG_LEVEL_DESC_HPP
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//==============================================================================
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