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https://github.com/ProjectDreamland/area51.git
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84 lines
3.2 KiB
C++
84 lines
3.2 KiB
C++
//==============================================================================
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//
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// dlg_TeamChange.hpp
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//
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//==============================================================================
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#ifndef DLG_TEAM_CHANGE_HPP
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#define DLG_TEAM_CHANGE_HPP
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//==============================================================================
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// INCLUDES
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//==============================================================================
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#include "ui\ui_dialog.hpp"
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#include "ui\ui_frame.hpp"
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#include "ui\ui_text.hpp"
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#include "ui\ui_playerlist.hpp"
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#include "ui\ui_blankbox.hpp"
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#include "dlg_PopUp.hpp"
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#include "NetworkMgr\GameMgr.hpp"
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//==============================================================================
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// dlg_team_change
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//==============================================================================
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extern void dlg_team_change_register ( ui_manager* pManager );
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extern ui_win* dlg_team_change_factory ( s32 UserID, ui_manager* pManager, ui_manager::dialog_tem* pDialogTem, const irect& Position, ui_win* pParent, s32 Flags, void* pUserData );
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class ui_button;
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class dlg_team_change : public ui_dialog
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{
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public:
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dlg_team_change ( void );
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virtual ~dlg_team_change ( void );
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xbool Create ( s32 UserID,
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ui_manager* pManager,
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ui_manager::dialog_tem* pDialogTem,
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const irect& Position,
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ui_win* pParent,
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s32 Flags,
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void* pUserData);
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virtual void Destroy ( void );
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virtual void Render ( s32 ox=0, s32 oy=0 );
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virtual void OnNotify ( ui_win* pWin, ui_win* pSender, s32 Command, void* pData );
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virtual void OnPadNavigate ( ui_win* pWin, s32 Code, s32 Presses, s32 Repeats, xbool WrapX = FALSE, xbool WrapY = FALSE );
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virtual void OnPadBack ( ui_win* pWin );
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virtual void OnUpdate ( ui_win* pWin, f32 DeltaTime );
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void FillTeamLists ( void );
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protected:
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ui_frame* m_pFrame1;
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ui_blankbox* m_pAlphaTeamHeader;
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ui_blankbox* m_pOmegaTeamHeader;
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ui_text* m_pAlphaTeamName;
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ui_text* m_pOmegaTeamName;
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ui_text* m_pAlphaTeamScore;
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ui_text* m_pOmegaTeamScore;
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ui_playerlist* m_pAlphaTeamList;
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ui_playerlist* m_pOmegaTeamList;
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ui_text* m_pNavText;
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dlg_popup* m_PopUp;
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s32 m_PopUpResult;
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s32 m_PopUpType;
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s32 m_CurrHL;
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player_score m_AlphaPlayerData[32];
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player_score m_OmegaPlayerData[32];
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};
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//==============================================================================
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#endif // DLG_TEAM_CHANGE_HPP
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//==============================================================================
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