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45 lines
1.4 KiB
C++
45 lines
1.4 KiB
C++
//==============================================================================
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// DebugMenuPageAdvCheckpoints.cpp
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//
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// Copyright (c) 2002-2003 Inevitable Entertainment Inc. All rights reserved.
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//
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// This is the implementation for the Debug menu Advance Checkpoints page.
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//
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//==============================================================================
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#include "DebugMenu2.hpp"
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//#include "SaveMgr\SaveMgr.hpp"
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//#include "objects\player.hpp"
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//#include "StateMgr/mapList.hpp"
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//#include "Ui\ui_manager.hpp"
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//#include "Ui\ui_font.hpp"
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//#include "Configuration/GameConfig.hpp"
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//#include "PhysicsMgr\PhysicsMgr.hpp"
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//#if defined( TARGET_PS2 )
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//#include "StatsMgr.hpp"
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//#endif
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//==============================================================================
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#if defined( ENABLE_DEBUG_MENU )
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//==============================================================================
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// Data
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xbool dummy[5];
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//==============================================================================
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debug_menu_page_adv_checkpoints::debug_menu_page_adv_checkpoints( ) : debug_menu_page()
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{
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m_pTitle = "Advance Checkpoints";
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AddItemBool ( "<Not Available>", dummy[0] );
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AddItemBool ( "<Not Available>", dummy[1] );
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AddItemBool ( "<Not Available>", dummy[2] );
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AddItemBool ( "<Not Available>", dummy[3] );
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AddItemBool ( "<Not Available>", dummy[4] );
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}
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#endif // defined( ENABLE_DEBUG_MENU )
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