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47 lines
1.7 KiB
C++
47 lines
1.7 KiB
C++
//==============================================================================
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// DebugMenuPageMultiplayer.hpp
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//
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// Copyright (c) 2002-2003 Inevitable Entertainment Inc. All rights reserved.
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//
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// This class is the specific page for multiplayer debug
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//
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//==============================================================================
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#ifndef DEBUG_MENU_PAGE_MULTIPLAYER_HPP
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#define DEBUG_MENU_PAGE_MULTIPLAYER_HPP
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//==============================================================================
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// DATA STRUCTURES
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//==============================================================================
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class debug_menu_page_multiplayer : public debug_menu_page
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{
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public:
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debug_menu_page_multiplayer ( void );
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virtual ~debug_menu_page_multiplayer ( void ) { };
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virtual void OnChangeItem ( debug_menu_item* pItem );
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virtual void OnPreRender ( void );
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protected:
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void RenderText ( const xwstring& strOutput, s32& x, s32& y, const s32& font, irect& Rect );
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debug_menu_item* m_pSkinItem;
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s32 m_AvatarSkin;
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debug_menu_item* m_pVoiceActorItem;
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s32 m_VoiceActor;
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debug_menu_item* m_pPlayerCount;
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xbool m_bToggleNetInfo;
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debug_menu_item* m_pClientIndex;
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s32 m_iClientIndex;
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s32 m_iSpawnPoint;
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debug_menu_item* m_pSpawnPoint;
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xstring m_SpawnPointName;
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};
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//==============================================================================
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#endif // DEBUG_MENU_PAGE_NULTIPLAYER_HPP
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//==============================================================================
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