area51/Support/Menu/DebugMenuPageMultiplayer.hpp
Andrew Sampson 431f72b93a source
2021-08-27 19:22:41 -07:00

47 lines
1.7 KiB
C++

//==============================================================================
// DebugMenuPageMultiplayer.hpp
//
// Copyright (c) 2002-2003 Inevitable Entertainment Inc. All rights reserved.
//
// This class is the specific page for multiplayer debug
//
//==============================================================================
#ifndef DEBUG_MENU_PAGE_MULTIPLAYER_HPP
#define DEBUG_MENU_PAGE_MULTIPLAYER_HPP
//==============================================================================
// DATA STRUCTURES
//==============================================================================
class debug_menu_page_multiplayer : public debug_menu_page
{
public:
debug_menu_page_multiplayer ( void );
virtual ~debug_menu_page_multiplayer ( void ) { };
virtual void OnChangeItem ( debug_menu_item* pItem );
virtual void OnPreRender ( void );
protected:
void RenderText ( const xwstring& strOutput, s32& x, s32& y, const s32& font, irect& Rect );
debug_menu_item* m_pSkinItem;
s32 m_AvatarSkin;
debug_menu_item* m_pVoiceActorItem;
s32 m_VoiceActor;
debug_menu_item* m_pPlayerCount;
xbool m_bToggleNetInfo;
debug_menu_item* m_pClientIndex;
s32 m_iClientIndex;
s32 m_iSpawnPoint;
debug_menu_item* m_pSpawnPoint;
xstring m_SpawnPointName;
};
//==============================================================================
#endif // DEBUG_MENU_PAGE_NULTIPLAYER_HPP
//==============================================================================