mirror of
https://github.com/ProjectDreamland/area51.git
synced 2024-11-01 03:01:49 +01:00
174 lines
4.9 KiB
C++
174 lines
4.9 KiB
C++
//==============================================================================
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//
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// BluePrintBag.cpp
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//
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//==============================================================================
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//==============================================================================
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// INCLUDES
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//==============================================================================
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#include "BluePrintBag.hpp"
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#include "Dictionary\global_dictionary.hpp"
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//==============================================================================
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// OBJECT DESCRIPTION
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//==============================================================================
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static struct blueprint_bag_desc : public object_desc
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{
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blueprint_bag_desc( void )
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: object_desc( object::TYPE_BLUEPRINT_BAG,
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"Blueprint Bag",
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"Multiplayer",
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object::ATTR_NULL + object::ATTR_NO_RUNTIME_SAVE,
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FLAGS_GENERIC_EDITOR_CREATE | FLAGS_IS_DYNAMIC )
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{
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// Empty function body.
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}
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//--------------------------------------------------------------------------
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virtual object* Create( void )
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{
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return( new blueprint_bag );
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}
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//--------------------------------------------------------------------------
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#ifdef X_EDITOR
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virtual s32 OnEditorRender( object& Object ) const
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{
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(void)Object;
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return( EDITOR_ICON_BLUEPRINT_BAG );
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}
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#endif // X_EDITOR
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} s_blueprint_bag_Desc;
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//==============================================================================
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// FUNCTIONS
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//==============================================================================
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const object_desc& blueprint_bag::GetTypeDesc( void ) const
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{
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return( s_blueprint_bag_Desc );
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}
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//==============================================================================
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const object_desc& blueprint_bag::GetObjectType( void )
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{
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return( s_blueprint_bag_Desc );
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}
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//==============================================================================
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blueprint_bag::blueprint_bag( void )
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{
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for( s32 i = 0; i < 32; i++ )
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m_TemplateIndex[i] = -1;
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}
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//==============================================================================
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blueprint_bag::~blueprint_bag( void )
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{
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}
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//==============================================================================
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bbox blueprint_bag::GetLocalBBox( void ) const
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{
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return( bbox( vector3(0,0,0), 50.0f ) );
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}
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//==============================================================================
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void blueprint_bag::OnEnumProp( prop_enum& rPropList )
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{
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object::OnEnumProp( rPropList );
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rPropList.PropEnumHeader( "BlueprintBag",
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"List of blueprints to be exported with this map.", 0 );
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// Pack all of the values down into the lower end of the array.
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for( s32 i = 0; i < 32; i++ )
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{
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if( m_TemplateIndex[i] < 0 )
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{
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for( s32 j = i+1; j < 32; j++ )
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{
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if( m_TemplateIndex[j] >= 0 )
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{
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m_TemplateIndex[j-1] = m_TemplateIndex[j];
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m_TemplateIndex[ j ] = -1;
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}
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}
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}
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}
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for( s32 i = 0; i < 32; i++ )
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{
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char Name[64];
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x_sprintf( Name, "BlueprintBag\\Blueprint%02d", i );
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rPropList.PropEnumFileName( Name,
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"template blueprints (*.bpx)|*.bpx|All Files (*.*)|*.*||",
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"Name of a blueprint to be compiled with this map.", PROP_TYPE_MUST_ENUM );
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if( m_TemplateIndex[i] < 0 )
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break;
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}
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}
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//==============================================================================
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xbool blueprint_bag::OnProperty( prop_query& rPropQuery )
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{
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if( object::OnProperty( rPropQuery ) )
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{
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return( TRUE );
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}
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for( s32 i = 0; i < 32; i++ )
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{
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char Name[64];
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x_sprintf( Name, "BlueprintBag\\Blueprint%02d", i );
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if( rPropQuery.IsVar( Name ) )
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{
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if( rPropQuery.IsRead() )
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{
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if ( m_TemplateIndex[i] < 0 )
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{
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rPropQuery.SetVarFileName( "", 256 );
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return( TRUE );
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}
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else
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{
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rPropQuery.SetVarFileName( g_TemplateStringMgr.GetString( m_TemplateIndex[i] ), 256 );
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return( TRUE );
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}
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}
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else
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{
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if( x_strlen( rPropQuery.GetVarFileName() ) > 0 )
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{
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m_TemplateIndex[i] = g_TemplateStringMgr.Add( rPropQuery.GetVarFileName() );
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return( TRUE );
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}
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else
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{
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m_TemplateIndex[i] = -1;
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return( TRUE );
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}
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}
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}
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}
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return( FALSE );
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}
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//==============================================================================
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