area51/Apps/MeshViewer/MeshViewer.vcproj
Andrew Sampson 431f72b93a source
2021-08-27 19:22:41 -07:00

361 lines
9.1 KiB
XML

<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="MeshViewer"
ProjectGUID="{D6BCDD99-8AEE-4874-8EDF-D55FC3A4E407}"
SccProjectName="Perforce Project"
SccAuxPath=""
SccLocalPath="..\.."
SccProvider="MSSCCI:Perforce SCM">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="EDITOR-OptDebug|Win32"
OutputDirectory="$(ProjectDir)_$(ConfigurationName)"
IntermediateDirectory="$(ProjectDir)_$(ConfigurationName)"
ConfigurationType="4"
UseOfMFC="1"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="0"
WholeProgramOptimization="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="3"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="TRUE"
FavorSizeOrSpeed="1"
OmitFramePointers="FALSE"
EnableFiberSafeOptimizations="TRUE"
OptimizeForProcessor="2"
OptimizeForWindowsApplication="TRUE"
AdditionalIncludeDirectories="$(X)\Auxiliary\Bitmap,$(X),$(X)/x_Files,$(X)/Entropy,$(X)/MeshUtil,$(X)\..\Support,$(X)\Auxiliary"
PreprocessorDefinitions="TARGET_PC,CONFIG_OPTDEBUG,APP_EDITOR"
StringPooling="TRUE"
MinimalRebuild="TRUE"
ExceptionHandling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="TRUE"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="EDITOR-Debug|Win32"
OutputDirectory="$(ProjectDir)_$(ConfigurationName)"
IntermediateDirectory="$(ProjectDir)_$(ConfigurationName)"
ConfigurationType="4"
UseOfMFC="1"
ATLMinimizesCRunTimeLibraryUsage="FALSE"
CharacterSet="0">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories="$(X)\Auxiliary\Bitmap,$(X),$(X)/x_Files,$(X)/Entropy,$(X)/MeshUtil,$(X)\..\Support,$(X)\Auxiliary"
PreprocessorDefinitions="TARGET_PC,CONFIG_DEBUG,APP_EDITOR"
BasicRuntimeChecks="1"
RuntimeLibrary="1"
BufferSecurityCheck="TRUE"
EnableFunctionLevelLinking="FALSE"
UsePrecompiledHeader="2"
WarningLevel="3"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLibrarianTool"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCMIDLTool"/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="h;hpp;cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath=".\GeomDesc.cpp">
</File>
<File
RelativePath=".\GeomDesc.hpp">
</File>
<File
RelativePath="MeshViewer.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="MeshViewer.hpp">
</File>
<File
RelativePath="MeshViewer_Doc.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="MeshViewer_Doc.h">
</File>
<File
RelativePath="MeshViewer_Frame.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="MeshViewer_Frame.h">
</File>
<File
RelativePath="MeshViewer_View.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="MeshViewer_View.h">
</File>
<File
RelativePath="MeshWorkspaceDoc.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="MeshWorkspaceDoc.h">
</File>
<File
RelativePath="MeshWorkspaceView.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="MeshWorkspaceView.h">
</File>
<File
RelativePath="RigidDesc.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="RigidDesc.hpp">
</File>
<File
RelativePath="SkinDesc.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"/>
</FileConfiguration>
</File>
<File
RelativePath="SkinDesc.hpp">
</File>
<File
RelativePath="StdAfx.cpp">
<FileConfiguration
Name="EDITOR-OptDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
UsePrecompiledHeader="1"/>
</FileConfiguration>
<FileConfiguration
Name="EDITOR-Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
AdditionalIncludeDirectories=""
PreprocessorDefinitions=""
BasicRuntimeChecks="3"
UsePrecompiledHeader="1"/>
</FileConfiguration>
</File>
<File
RelativePath="StdAfx.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
<File
RelativePath="res\icon2.ico">
</File>
<File
RelativePath="res\MeshVtoolbar1.bmp">
</File>
<File
RelativePath="resource.h">
</File>
<File
RelativePath="Script.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>