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50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
#if !defined(AFX_GridEditCtrl_H__3C02B0B1_A395_11D1_9799_002018026B76__INCLUDED_)
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#define AFX_GridEditCtrl_H__3C02B0B1_A395_11D1_9799_002018026B76__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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// GridEditCtrl.h : header file
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//
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/////////////////////////////////////////////////////////////////////////////
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// CGridEditCtrl window
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class CGridEditCtrl : public CEdit
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{
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// Construction
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public:
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CGridEditCtrl(int iItem, int iSubItem, CString sInitText);
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virtual ~CGridEditCtrl(){};
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CGridEditCtrl)
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public:
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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//}}AFX_VIRTUAL
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protected:
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// Generated message map functions
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//{{AFX_MSG(CGridEditCtrl)
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afx_msg void OnKillFocus(CWnd* pNewWnd);
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afx_msg void OnNcDestroy();
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afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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int m_iItem;
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int m_iSubItem;
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CString m_strInitText;
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BOOL m_bIsESCKeyDown;
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_GridEditCtrl_H__3C02B0B1_A395_11D1_9799_002018026B76__INCLUDED_)
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