area51/Apps/xbmpTool/xbmpTool.dsp
Andrew Sampson 431f72b93a source
2021-08-27 19:22:41 -07:00

244 lines
10 KiB
Text

# Microsoft Developer Studio Project File - Name="*xbmpTool*" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 60000
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
CFG=*xbmpTool* - Win32 PS2 DevKit Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "xbmpTool.mak".
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE NMAKE /f "xbmpTool.mak" CFG="*xbmpTool* - Win32 PS2 DevKit Debug"
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!MESSAGE "*xbmpTool* - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "*xbmpTool* - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "*xbmpTool* - Win32 PS2 DVD Release" (based on "Win32 (x86) Console Application")
!MESSAGE "*xbmpTool* - Win32 PS2 DVD Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "*xbmpTool* - Win32 PS2 Client Release" (based on "Win32 (x86) Console Application")
!MESSAGE "*xbmpTool* - Win32 PS2 Client Debug" (based on "Win32 (x86) Console Application")
!MESSAGE "*xbmpTool* - Win32 PS2 DevKit Release" (based on "Win32 (x86) Console Application")
!MESSAGE "*xbmpTool* - Win32 PS2 DevKit Debug" (based on "Win32 (x86) Console Application")
!MESSAGE
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# Begin Target
# Name "*xbmpTool* - Win32 Release"
# Name "*xbmpTool* - Win32 Debug"
# Name "*xbmpTool* - Win32 PS2 DVD Release"
# Name "*xbmpTool* - Win32 PS2 DVD Debug"
# Name "*xbmpTool* - Win32 PS2 Client Release"
# Name "*xbmpTool* - Win32 PS2 Client Debug"
# Name "*xbmpTool* - Win32 PS2 DevKit Release"
# Name "*xbmpTool* - Win32 PS2 DevKit Debug"
# Begin Source File
SOURCE=.\xbmpTool.cpp
# End Source File
# End Target
# End Project