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once: add DO_ONCE_SLOW() for sleepable contexts
Christophe Leroy reported a ~80ms latency spike happening at first TCP connect() time. This is because __inet_hash_connect() uses get_random_once() to populate a perturbation table which became quite big after commit4c2c8f03a5
("tcp: increase source port perturb table to 2^16") get_random_once() uses DO_ONCE(), which block hard irqs for the duration of the operation. This patch adds DO_ONCE_SLOW() which uses a mutex instead of a spinlock for operations where we prefer to stay in process context. Then __inet_hash_connect() can use get_random_slow_once() to populate its perturbation table. Fixes:4c2c8f03a5
("tcp: increase source port perturb table to 2^16") Fixes:190cc82489
("tcp: change source port randomizarion at connect() time") Reported-by: Christophe Leroy <christophe.leroy@csgroup.eu> Link: https://lore.kernel.org/netdev/CANn89iLAEYBaoYajy0Y9UmGFff5GPxDUoG-ErVB2jDdRNQ5Tug@mail.gmail.com/T/#t Signed-off-by: Eric Dumazet <edumazet@google.com> Cc: Willy Tarreau <w@1wt.eu> Tested-by: Christophe Leroy <christophe.leroy@csgroup.eu> Signed-off-by: David S. Miller <davem@davemloft.net>
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parent
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commit
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3 changed files with 60 additions and 2 deletions
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@ -5,10 +5,18 @@
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#include <linux/types.h>
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#include <linux/jump_label.h>
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/* Helpers used from arbitrary contexts.
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* Hard irqs are blocked, be cautious.
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*/
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bool __do_once_start(bool *done, unsigned long *flags);
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void __do_once_done(bool *done, struct static_key_true *once_key,
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unsigned long *flags, struct module *mod);
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/* Variant for process contexts only. */
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bool __do_once_slow_start(bool *done);
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void __do_once_slow_done(bool *done, struct static_key_true *once_key,
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struct module *mod);
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/* Call a function exactly once. The idea of DO_ONCE() is to perform
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* a function call such as initialization of random seeds, etc, only
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* once, where DO_ONCE() can live in the fast-path. After @func has
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@ -52,7 +60,27 @@ void __do_once_done(bool *done, struct static_key_true *once_key,
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___ret; \
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})
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/* Variant of DO_ONCE() for process/sleepable contexts. */
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#define DO_ONCE_SLOW(func, ...) \
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({ \
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bool ___ret = false; \
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static bool __section(".data.once") ___done = false; \
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static DEFINE_STATIC_KEY_TRUE(___once_key); \
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if (static_branch_unlikely(&___once_key)) { \
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___ret = __do_once_slow_start(&___done); \
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if (unlikely(___ret)) { \
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func(__VA_ARGS__); \
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__do_once_slow_done(&___done, &___once_key, \
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THIS_MODULE); \
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} \
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} \
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___ret; \
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})
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#define get_random_once(buf, nbytes) \
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DO_ONCE(get_random_bytes, (buf), (nbytes))
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#define get_random_slow_once(buf, nbytes) \
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DO_ONCE_SLOW(get_random_bytes, (buf), (nbytes))
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#endif /* _LINUX_ONCE_H */
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30
lib/once.c
30
lib/once.c
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@ -66,3 +66,33 @@ void __do_once_done(bool *done, struct static_key_true *once_key,
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once_disable_jump(once_key, mod);
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}
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EXPORT_SYMBOL(__do_once_done);
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static DEFINE_MUTEX(once_mutex);
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bool __do_once_slow_start(bool *done)
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__acquires(once_mutex)
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{
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mutex_lock(&once_mutex);
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if (*done) {
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mutex_unlock(&once_mutex);
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/* Keep sparse happy by restoring an even lock count on
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* this mutex. In case we return here, we don't call into
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* __do_once_done but return early in the DO_ONCE_SLOW() macro.
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*/
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__acquire(once_mutex);
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return false;
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}
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return true;
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}
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EXPORT_SYMBOL(__do_once_slow_start);
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void __do_once_slow_done(bool *done, struct static_key_true *once_key,
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struct module *mod)
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__releases(once_mutex)
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{
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*done = true;
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mutex_unlock(&once_mutex);
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once_disable_jump(once_key, mod);
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}
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EXPORT_SYMBOL(__do_once_slow_done);
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@ -958,8 +958,8 @@ int __inet_hash_connect(struct inet_timewait_death_row *death_row,
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if (likely(remaining > 1))
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remaining &= ~1U;
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net_get_random_once(table_perturb,
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INET_TABLE_PERTURB_SIZE * sizeof(*table_perturb));
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get_random_slow_once(table_perturb,
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INET_TABLE_PERTURB_SIZE * sizeof(*table_perturb));
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index = port_offset & (INET_TABLE_PERTURB_SIZE - 1);
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offset = READ_ONCE(table_perturb[index]) + (port_offset >> 32);
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