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md/md-bitmap: merge md_bitmap_enabled() into bitmap_operations
So that the implementation won't be exposed, and it'll be possible to invent a new bitmap by replacing bitmap_operations. Signed-off-by: Yu Kuai <yukuai3@huawei.com> Link: https://lore.kernel.org/r/20240826074452.1490072-42-yukuai1@huaweicloud.com Signed-off-by: Song Liu <song@kernel.org>
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49f5f5e309
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dab2ce5534
3 changed files with 20 additions and 9 deletions
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@ -40,6 +40,22 @@ static inline char *bmname(struct bitmap *bitmap)
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return bitmap->mddev ? mdname(bitmap->mddev) : "mdX";
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}
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static bool __bitmap_enabled(struct bitmap *bitmap)
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{
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return bitmap->storage.filemap &&
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!test_bit(BITMAP_STALE, &bitmap->flags);
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}
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static bool bitmap_enabled(struct mddev *mddev)
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{
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struct bitmap *bitmap = mddev->bitmap;
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if (!bitmap)
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return false;
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return __bitmap_enabled(bitmap);
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}
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/*
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* check a page and, if necessary, allocate it (or hijack it if the alloc fails)
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*
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@ -1035,7 +1051,7 @@ static void __bitmap_unplug(struct bitmap *bitmap)
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int dirty, need_write;
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int writing = 0;
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if (!md_bitmap_enabled(bitmap))
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if (!__bitmap_enabled(bitmap))
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return;
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/* look at each page to see if there are any set bits that need to be
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@ -2753,6 +2769,7 @@ const struct attribute_group md_bitmap_group = {
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};
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static struct bitmap_operations bitmap_ops = {
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.enabled = bitmap_enabled,
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.create = bitmap_create,
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.resize = bitmap_resize,
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.load = bitmap_load,
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@ -247,6 +247,7 @@ struct md_bitmap_stats {
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};
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struct bitmap_operations {
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bool (*enabled)(struct mddev *mddev);
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int (*create)(struct mddev *mddev, int slot);
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int (*resize)(struct mddev *mddev, sector_t blocks, int chunksize,
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bool init);
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@ -287,12 +288,5 @@ struct bitmap_operations {
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/* the bitmap API */
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void mddev_set_bitmap_ops(struct mddev *mddev);
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static inline bool md_bitmap_enabled(struct bitmap *bitmap)
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{
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return bitmap && bitmap->storage.filemap &&
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!test_bit(BITMAP_STALE, &bitmap->flags);
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}
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#endif
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#endif
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@ -140,7 +140,7 @@ static inline bool raid1_add_bio_to_plug(struct mddev *mddev, struct bio *bio,
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* If bitmap is not enabled, it's safe to submit the io directly, and
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* this can get optimal performance.
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*/
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if (!md_bitmap_enabled(mddev->bitmap)) {
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if (!mddev->bitmap_ops->enabled(mddev)) {
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raid1_submit_write(bio);
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return true;
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}
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