linux/lib/objpool.c
Andrii Nakryiko 78d0b16127 objpool: cache nr_possible_cpus() and avoid caching nr_cpu_ids
Profiling shows that calling nr_possible_cpus() in objpool_pop() takes
a noticeable amount of CPU (when profiled on 80-core machine), as we
need to recalculate number of set bits in a CPU bit mask. This number
can't change, so there is no point in paying the price for recalculating
it. As such, cache this value in struct objpool_head and use it in
objpool_pop().

On the other hand, cached pool->nr_cpus isn't necessary, as it's not
used in hot path and is also a pretty trivial value to retrieve. So drop
pool->nr_cpus in favor of using nr_cpu_ids everywhere. This way the size
of struct objpool_head remains the same, which is a nice bonus.

Same BPF selftests benchmarks were used to evaluate the effect. Using
changes in previous patch (inlining of objpool_pop/objpool_push) as
baseline, here are the differences:

BASELINE
========
kretprobe      :    9.937 ± 0.174M/s
kretprobe-multi:   10.440 ± 0.108M/s

AFTER
=====
kretprobe      :   10.106 ± 0.120M/s (+1.7%)
kretprobe-multi:   10.515 ± 0.180M/s (+0.7%)

Link: https://lore.kernel.org/all/20240424215214.3956041-3-andrii@kernel.org/

Cc: Matt (Qiang) Wu <wuqiang.matt@bytedance.com>
Signed-off-by: Andrii Nakryiko <andrii@kernel.org>
Signed-off-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
2024-05-01 23:18:48 +09:00

197 lines
4.8 KiB
C

// SPDX-License-Identifier: GPL-2.0
#include <linux/objpool.h>
#include <linux/slab.h>
#include <linux/vmalloc.h>
#include <linux/atomic.h>
#include <linux/irqflags.h>
#include <linux/cpumask.h>
#include <linux/log2.h>
/*
* objpool: ring-array based lockless MPMC/FIFO queues
*
* Copyright: wuqiang.matt@bytedance.com,mhiramat@kernel.org
*/
/* initialize percpu objpool_slot */
static int
objpool_init_percpu_slot(struct objpool_head *pool,
struct objpool_slot *slot,
int nodes, void *context,
objpool_init_obj_cb objinit)
{
void *obj = (void *)&slot->entries[pool->capacity];
int i;
/* initialize elements of percpu objpool_slot */
slot->mask = pool->capacity - 1;
for (i = 0; i < nodes; i++) {
if (objinit) {
int rc = objinit(obj, context);
if (rc)
return rc;
}
slot->entries[slot->tail & slot->mask] = obj;
obj = obj + pool->obj_size;
slot->tail++;
slot->last = slot->tail;
pool->nr_objs++;
}
return 0;
}
/* allocate and initialize percpu slots */
static int
objpool_init_percpu_slots(struct objpool_head *pool, int nr_objs,
void *context, objpool_init_obj_cb objinit)
{
int i, cpu_count = 0;
for (i = 0; i < nr_cpu_ids; i++) {
struct objpool_slot *slot;
int nodes, size, rc;
/* skip the cpu node which could never be present */
if (!cpu_possible(i))
continue;
/* compute how many objects to be allocated with this slot */
nodes = nr_objs / pool->nr_possible_cpus;
if (cpu_count < (nr_objs % pool->nr_possible_cpus))
nodes++;
cpu_count++;
size = struct_size(slot, entries, pool->capacity) +
pool->obj_size * nodes;
/*
* here we allocate percpu-slot & objs together in a single
* allocation to make it more compact, taking advantage of
* warm caches and TLB hits. in default vmalloc is used to
* reduce the pressure of kernel slab system. as we know,
* mimimal size of vmalloc is one page since vmalloc would
* always align the requested size to page size
*/
if (pool->gfp & GFP_ATOMIC)
slot = kmalloc_node(size, pool->gfp, cpu_to_node(i));
else
slot = __vmalloc_node(size, sizeof(void *), pool->gfp,
cpu_to_node(i), __builtin_return_address(0));
if (!slot)
return -ENOMEM;
memset(slot, 0, size);
pool->cpu_slots[i] = slot;
/* initialize the objpool_slot of cpu node i */
rc = objpool_init_percpu_slot(pool, slot, nodes, context, objinit);
if (rc)
return rc;
}
return 0;
}
/* cleanup all percpu slots of the object pool */
static void objpool_fini_percpu_slots(struct objpool_head *pool)
{
int i;
if (!pool->cpu_slots)
return;
for (i = 0; i < nr_cpu_ids; i++)
kvfree(pool->cpu_slots[i]);
kfree(pool->cpu_slots);
}
/* initialize object pool and pre-allocate objects */
int objpool_init(struct objpool_head *pool, int nr_objs, int object_size,
gfp_t gfp, void *context, objpool_init_obj_cb objinit,
objpool_fini_cb release)
{
int rc, capacity, slot_size;
/* check input parameters */
if (nr_objs <= 0 || nr_objs > OBJPOOL_NR_OBJECT_MAX ||
object_size <= 0 || object_size > OBJPOOL_OBJECT_SIZE_MAX)
return -EINVAL;
/* align up to unsigned long size */
object_size = ALIGN(object_size, sizeof(long));
/* calculate capacity of percpu objpool_slot */
capacity = roundup_pow_of_two(nr_objs);
if (!capacity)
return -EINVAL;
/* initialize objpool pool */
memset(pool, 0, sizeof(struct objpool_head));
pool->nr_possible_cpus = num_possible_cpus();
pool->obj_size = object_size;
pool->capacity = capacity;
pool->gfp = gfp & ~__GFP_ZERO;
pool->context = context;
pool->release = release;
slot_size = nr_cpu_ids * sizeof(struct objpool_slot);
pool->cpu_slots = kzalloc(slot_size, pool->gfp);
if (!pool->cpu_slots)
return -ENOMEM;
/* initialize per-cpu slots */
rc = objpool_init_percpu_slots(pool, nr_objs, context, objinit);
if (rc)
objpool_fini_percpu_slots(pool);
else
refcount_set(&pool->ref, pool->nr_objs + 1);
return rc;
}
EXPORT_SYMBOL_GPL(objpool_init);
/* release whole objpool forcely */
void objpool_free(struct objpool_head *pool)
{
if (!pool->cpu_slots)
return;
/* release percpu slots */
objpool_fini_percpu_slots(pool);
/* call user's cleanup callback if provided */
if (pool->release)
pool->release(pool, pool->context);
}
EXPORT_SYMBOL_GPL(objpool_free);
/* drop the allocated object, rather reclaim it to objpool */
int objpool_drop(void *obj, struct objpool_head *pool)
{
if (!obj || !pool)
return -EINVAL;
if (refcount_dec_and_test(&pool->ref)) {
objpool_free(pool);
return 0;
}
return -EAGAIN;
}
EXPORT_SYMBOL_GPL(objpool_drop);
/* drop unused objects and defref objpool for releasing */
void objpool_fini(struct objpool_head *pool)
{
int count = 1; /* extra ref for objpool itself */
/* drop all remained objects from objpool */
while (objpool_pop(pool))
count++;
if (refcount_sub_and_test(count, &pool->ref))
objpool_free(pool);
}
EXPORT_SYMBOL_GPL(objpool_fini);