🐛 fix issue with not learning new moves

This commit is contained in:
Chase Manning 2023-12-31 11:12:43 +00:00
commit 61fa831fea

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@ -932,7 +932,7 @@ const PokemonEncounter = () => {
if (stage === 22) { if (stage === 22) {
const move = getLearnedMove(processingPokemon); const move = getLearnedMove(processingPokemon);
const hasFourMoves = active.moves.length === 4; const hasFourMoves = processingPokemon.moves.length === 4;
if (move && !hasFourMoves) { if (move && !hasFourMoves) {
setStage(29); setStage(29);
} else if (move && hasFourMoves) { } else if (move && hasFourMoves) {