fix merge conflicts

This commit is contained in:
Chase Manning 2023-10-16 19:24:30 +01:00
commit c543df22d2
4 changed files with 5 additions and 27 deletions

15
TODO.md
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@ -1,19 +1,12 @@
===========
- Performance improrvement for getting latest save
- Not enough space for text in attack menu
===========
- Add support for app refreshing when there is an update
- We still have an update menu
- Save not working
===========
- Should reset cursor position on menus when exiting
- Add support for invisible items
- Finish mt moon map
- Text cuttoff with attacks
===========
- Add more maps
- Implement escape rope
- Gym leaders shouldn't auto encounter, you need to talk to them

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@ -18,6 +18,7 @@ const StyledGameboyMenu = styled.div`
flex-direction: column;
align-items: center;
justify-content: space-evenly;
background: green;
`;
const colorAnimation = keyframes`

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@ -60,12 +60,6 @@ const ArrowContainer = styled.div`
left: 0;
top: 50%;
transform: translateY(-50%);
@media (max-width: 1000px) {
top: auto;
bottom: -1px;
left: 1px;
}
`;
export interface MenuItemType {

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@ -20,7 +20,6 @@ import {
selectPokemon,
} from "../state/gameSlice";
import PokemonList from "./PokemonList";
import * as serviceWorkerRegistration from "../serviceWorkerRegistration";
import { DEBUG_MODE } from "../app/constants";
import { ItemType } from "../app/use-item-data";
import { db } from "../app/db";
@ -86,15 +85,6 @@ const StartMenu = () => {
);
},
},
{
label: "Update",
action: () => {
// Our app is a PWA, the service worker caches the site.
// This action should remove the cache and load it again
serviceWorkerRegistration.unregister();
window.location.reload();
},
},
...(DEBUG_MODE
? [
{