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fix merge conflicts
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commit
c543df22d2
4 changed files with 5 additions and 27 deletions
15
TODO.md
15
TODO.md
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@ -1,19 +1,12 @@
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===========
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- Performance improrvement for getting latest save
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- Not enough space for text in attack menu
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===========
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- Add support for app refreshing when there is an update
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- We still have an update menu
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- Save not working
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===========
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- Should reset cursor position on menus when exiting
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- Add support for invisible items
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- Finish mt moon map
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- Text cuttoff with attacks
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===========
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- Add more maps
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- Implement escape rope
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- Gym leaders shouldn't auto encounter, you need to talk to them
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@ -18,6 +18,7 @@ const StyledGameboyMenu = styled.div`
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flex-direction: column;
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align-items: center;
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justify-content: space-evenly;
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background: green;
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`;
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const colorAnimation = keyframes`
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@ -60,12 +60,6 @@ const ArrowContainer = styled.div`
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left: 0;
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top: 50%;
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transform: translateY(-50%);
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@media (max-width: 1000px) {
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top: auto;
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bottom: -1px;
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left: 1px;
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}
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`;
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export interface MenuItemType {
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@ -20,7 +20,6 @@ import {
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selectPokemon,
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} from "../state/gameSlice";
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import PokemonList from "./PokemonList";
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import * as serviceWorkerRegistration from "../serviceWorkerRegistration";
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import { DEBUG_MODE } from "../app/constants";
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import { ItemType } from "../app/use-item-data";
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import { db } from "../app/db";
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@ -86,15 +85,6 @@ const StartMenu = () => {
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);
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},
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},
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{
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label: "Update",
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action: () => {
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// Our app is a PWA, the service worker caches the site.
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// This action should remove the cache and load it again
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serviceWorkerRegistration.unregister();
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window.location.reload();
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},
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},
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...(DEBUG_MODE
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? [
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{
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