Heavy Bob
a27746c45e
Pass time using game.log
2025-04-11 01:17:34 +10:00
Heavy Bob
b448cfec3c
Point streamlink test to /test
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Streamlink tests now throw at the /test api and expect a streamer variable, if nothing then it will succeed. Think the streamer link stuff is mostly done, just need to do the changes on the api.
2025-04-10 03:16:42 +10:00
Heavy Bob
5994743c73
Added checks for streamlink response for web handler
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I've also put in a check to make sure if we are going to accept a response from the api that it it's valid.
2025-04-10 02:46:35 +10:00
Heavy Bob
d7057efe15
Streamlink - Almost done.
2025-04-10 01:55:35 +10:00
Heavy Bob
f7fb63c50f
Fixed /register-kill not using filtering.
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/register-kill didn't use the same filtering as /test resulting in users failing to get kills because url malformed. /test was also hanging app for response so fixed this.
2025-04-09 23:53:07 +10:00
Heavy Bob
eb50d878b4
Added kill hash
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This hash will be generated for each kill so we can prevent duplicate kills from being reported.
2025-04-07 15:57:11 +10:00
Dork Normalize
39409d4ea3
Fix locations
2025-04-06 20:46:25 -07:00
Dork Normalize
90d24b4d9b
Fix initialization logic
2025-04-06 19:28:24 -07:00
Heavy Bob
e28fc836e7
Added unix timestamp to webhandler and consonsole writes.
2025-04-07 11:58:59 +10:00
Dork Normalize
666b5ce11f
Varius bug fixes
2025-04-06 15:04:09 -07:00
Dork Normalize
3f892c6a37
Fix CSV parsing dates with commas. Fix UEE record scraping
2025-03-30 19:01:50 -07:00
Dork Normalize
c6e6a7e6bd
Fix APIcalls
2025-03-28 00:37:15 -07:00
Dork Normalize
a08de59a73
Initial refactor to C# from PS
2025-03-26 01:23:06 -07:00